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Have you labeled a few objects? Before downloading the 3D database, we ask that you label some
images using the LabelMe annotation tool. It
only takes a few minutes to label several objects.
The new annotations that
you provide will be immediately included in
the LabelMe database.
In return, you will
receive 3D information for many annotated images.
LabelMe3D database This page describes the LabelMe3D database, which is a database of labeled images and their absolute 3D coordinates that spans many different scenes and objects. If you use the LabelMe3D database, we only ask that you contribute to LabelMe, from time to time, by using the LabelMe annotation tool. B. C. Russell and A. Torralba. Building a Database of 3D Scenes from User Annotations. In CVPR, 2009. (PDF) Matlab toolbox for interacting with LabelMe3D database We provide a Matlab toolbox for reading and interacting with the LabelMe3D database. The toolbox also contains the source code for running the algorithm on labeled images. Description of database contents To start, unzip the LabelMe3D database. Each image in the database appears in a folder, which corresponds to the directory structure in LabelMe. The algorithm outputs the following files for each image:
./LabelMe3D/folder/image.jpg - image
The Y and Z coordinates contained in
For the X coordinates in
Each pixel is assigned to an annotated object, with its index given in
The
<annotation>
<object>
<polygon>
<pt>
<edgeType> - {a | c | o}
<contact> - {0 | 1}
<polyType> - {part | standing | ground}
<partof> - Object ID
<Xmax> - Object width (in centimeters)
<Ymax> - Object height (in centimeters)
<Zmax> - Object depth (in centimeters)
<camera>
<Hy> - Location of horizon line in the image
<CAM_H> - Camera height (in centimeters)
<F> - Focal length
The |