Siggraph 98 papers on the web

Page maintained by Frédo with great help from Tim Rowley. Last update: July 07 1998.
If you have comments, links to add, links to update, drop me an e-mail.

This file is part of my computer graphics bookmarks

Animation & Simulation

NeuroAnimator: Fast Neural Network Emulation and Control of Physics-Based Models
Radek Grzeszczuk (Intel Corporation), Demetri Terzopoulos (University of Toronto/Intel Corporation), Geoffrey Hinton (University of Toronto)
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Thomas Funkhouser (Princeton University), Ingrid Carlbom, Gary Elko, Gopal Pingali, Mohan Sondhi, Jim West (Bell Laboratories)
Retargeting Motion to New Characters
Michael Gleicher (Autodesk, Inc.)
Large Steps in Cloth Simulation
David Baraff, Andrew Witkin (Carnegie Mellon University)

Facial Modeling & Animation

Making Faces (abstract)
Brian Guenter, Cindy Grimm, Henrique Malvar (Microsoft Research), Daniel Wood (University of Washington)
An Anthropometric Face Model Using Variational Techniques (project page)
Douglas DeCarlo, Dimitris Metaxas, Matthew Stone (University of Pennsylvania)
Modeling Realistic Facial Expressions From Photographs(project page)
Frédéric Pighin, Jamie Hecker, David H. Salesin (University of Washington), Dani Lischinski (The Hebrew University), Richard Szeliski (Microsoft Research)
Subdivision Surfaces for Character Animation (the paper is part of the course Subdivision for Modeling and Animation)
Tony DeRose, Michael Kass, Tien Truong (Pixar Animation Studios )

Multiresolution Surfaces

MAPS: Multiresolution Adaptive Parameterization of Surfaces
Aaron W. F. Lee, David Dobkin (Princeton University), Wim Sweldens, Lawrence Cowsar (Bell Laboratories), Peter Schröder (California Institute of Technology)
Interactive Multi-Resolution Modeling on Arbitrary Meshes
Leif Kobbelt, Swen Campagna, Jens Vorsatz, Hans-Peter Seidel (University of Erlangen-Nurnberg)
Appearance-Preserving Simplification
Jonathan Cohen, Marc Olano, Dinesh Manocha (University of North Carolina at Chapel Hill)
Progressive Forest Split Compression
Gabriel Taubin, Andre Gueziec, William Horn, Francis Lazarus (IBM T.J. Watson Research Center)
Real-Time Compression of Triangle Mesh Connectivity
Stefan Gumhold (University of Tübingen)

Hardware Acceleration

The Design of a Parallel Graphics Interface
Homan Igehy, Gordon Stoll, Pat Hanrahan (Stanford University)
The Clipmap: A Virtual Mipmap
Christopher C. Tanner, Christopher Migdal, Michael T. Jones (Silicon Graphics, Inc.)
A Shading Language on Graphics Hardware: The PixelFlow Shading System
Marc Olano, Anselmo Lastra (University of North Carolina at Chapel Hill)
Efficiently Using Graphics Hardware in Volume Rendering Applications
Rudiger Westermann, Thomas Ertl (University of Erlangen-Nurnberg)

Image-Based Modeling & Rendering

The Office of the Future: A Unified Approach to Image-Based Modeling and Spatially Immersive Displays
Ramesh Raskar, Greg Welch Matt Cutts, Adam Lake, Lev Stesin, Henry Fuchs, (University of North Carolina at Chapel Hill)
Rendering Synthetic Objects Into Real Scenes: Bridging Traditional and Image-Based Graphics With Global Illumination and High Dynamic Range Photography
Paul Debevec (University of California, Berkeley)
Multiple-Center-of-Projection Images
Paul Rademacher, Gary Bishop (University of North Carolina at Chapel Hill)
Recovering Photometric Properties of Architectural Scenes from Photographs (project page)
Yizhou Yu, Jitendra Malik (University of California, Berkeley)

Image-Based Rendering

Visibility Sorting and Compositing for Image-Based Rendering(abstract, tech report)
John Snyder, Jed Lengyel (Microsoft Research)
Layered Depth Images(abstract)
Jonathan W. Shade (University of Washington), Steven J. Gortler (Harvard University), Li-wei He (Stanford University), Richard Szeliski (Microsoft Research)
Multiple Viewpoint Rendering
Michael Halle (Brigham and Women's Hospital)
Progressive Radiance Evaluation Using Directional Coherence Maps
Baining Guo (Intel Corporation)

Plants, Palettes, Perception

Realistic Modeling and Rendering of Plant Ecosystems
Oliver Deussen (The University of Magdeburg), Patrick Hanrahan, Matt Pharr (Stanford University), Bernd Lintermann (The ZKM Center for Art and Media Karlsruhe), Radomir Mech, Przemyslaw Prusinkiewicz (The University of Calgary)
Reproducing Color Images Using Custom Inks
Eric J. Stollnitz, David H. Salesin (University of Washington), Victor Ostromoukhov (Ecole Polytechnique Fédérale de Lausanne)
A Multiscale Model of Adaptation and Spatial Vision for Realistic Imaging (abstract)
Sumanta N. Pattanaik, James A. Ferwerda, Donald P. Greenberg (Cornell University), Mark D. Fairchild (Rochester Institute of Technology)
A Perceptually Based Adaptive Sampling Algorithm
Mark R. Bolin, Gary W. Meyer (University of Oregon)

Rendering

Efficient Simulation of Light Transport in Scenes With Participating Media Using Photon Maps (abstract)
Henrik Wann Jensen, Per H. Christensen (Mental Images)
Fast Calculation of Soft Shadow Textures Using Convolution
Cyril Soler, Francois Sillion (iMAGIS - GRAVIR/IMAG)
Interactive Reflections on Curved Objects(abstract)
Eyal Ofek, Ari Rappoport (The Hebrew University)
Non-Distorted Texture Mapping for Sheared Triangulated Meshes
Bruno Levy, Jean-Laurent Mallet (GOCAD)

3D Interaction

Techniques for Handling Video in Virtual Environments
Gianpaolo U. Carraro, John T. Edmark, J. Robert Ensor (Bell Laboratories)
A Distributed 3D Graphics Library
Blair MacIntyre, Steven Feiner (Columbia University)
Constellation: A Wide-Range Wireless Motion-Tracking System for Augmented Reality and Virtual Set Applications
Eric Foxlin, Mike Harrington, George Pfeiffer (InterSense, Inc.)
mediaBlocks: Physical Containers, Transports, and Controls for Online Media (projet page)
Brygg Ullmer, Hiroshi Ishii (Massachusetts Institute of Technology)

Surfaces

Non-Uniform Recursive Subdivision Surfaces
Thomas W. Sederberg (Brigham Young University), Jianmin Zheng (Brigham Young University/Zhejiang University), Malcolm Sabin (Cambridge University), David Sewell (Sewell Development)
Fast Evaluation of Catmull-Clark Subdivision Surfaces at Arbitrary Parameter Values
Jos Stam (Alias | Wavefront)
Wires: A Geometric Deformation Technique
Karan Singh (Alias | Wavefront), Eugene Fiume (Silicon Graphics, Inc.)
A New Voronoi-Based Surface Reconstruction Algorithm (smaller file)
Nina Amenta (University of Texas at Austin), Marshall Bern (Xerox PARC), Manolis Kamvysselis (Massachusetts Institute of Technology)

Art, Illustration, Expression

Computer-Generated Floral Ornamental Design
Douglas Zongker, Michael Wong, David H. Salesin (University of Washington)
Texture Mapping for Cel Animation (project page)
Wagner Toledo Correa, Robert J. Jensen, Adam Finkelstein (Princeton University), Craig E. Thayer (Walt Disney Feature Animation)
A Non-Photorealistic Lighting Model for Automatic Technical Illustration
Amy Gooch, Bruce Gooch, Peter Shirley, Elaine Cohen (University of Utah)
Painterly Rendering with Curved Brush Strokes of Multiple Sizes
Aaron Hertzmann (New York University)