Starting in the fall of 2018, I will be an Early Chair Assistant Professor in the School of Interactive Computing at the Georgia Institute of Technology. Please stay tuned for a new and improved website! In the meantime, I will be keeping this website up-to-date with publications.
September 1, 2017 - My paper on the Machine Learning Techniques for Analyzing Training Behavior in Serious Gaming has been accepted to the IEEE Transactions on Computational Intelligence and AI in Games (T-CIAIG)!
August 31, 2017 - ITS OFFICIAL! I will be starting as an Early Chair Assistant Professor in the School of Interactive Computing at the Georgia Institute of Technology in Fall 2018! For more information about all of the exciting new faculty I will be joining, check out this link.
February 4, 2017 - Excited to be sharing my work on ``Learning to Tutor from Expert Demonstrators via Apprenticeship Scheduling'' at the Human-Machine Collaborative Learning workshop at AAAI-17. Check it out here.
December 20, 2016 - I just defended my PhD Thesis, entitled ``Human-Machine Collaborative Optimization via Apprenticeship Scheduling.'' The presentation can be watched by either clicking the youtube video pane above or via this link.