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Dylan runtime checking vs C++



I have just started learning Dylan at as part of a course study. And i
am trying to compare this PL with C++.

I would like to know the difference between Dylan and C++ in terms of
how well does Dylan catch runtime errors, like array out-of-bounds
errors and dereferencing of nil pointers. Does programs terminate
nicely, with error messages that shows the source of the problem? Does
it allow programs to catch such errors (e.g., via exceptions)?


Please if you have an answer to the above questions let me know.

Abdi



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