Editorial: A Muse A-Musing (I.S. Herschberg and H.J. van den Herik) ................................... 121 Contributions: Erratum .................................................................................... 122 DISTANCE: Toward the Unification of Chess Knowledge (R. Levinson and R. Snyder) ............ 123 Null Move and Deep Search: Selective Search Heuristics for Obtuse Chess Programs (C. Donninger) ......................................................................... 137 Note: The Bratko-Kopec Test Recalibrated (S. Benn and D. Kopec) .................................. 144 Review: R. Feldmann: Spielbaumsuche mit massiv parallelen Systemen (I. Althoefer) .................. 147 Literature Received: Ueber den Schachalgorithmus und dessen Anwendung in der Langzeitplanung (M.M. Botvinnik) ... 148 FIDE Subcommittee Circular Letter (H. le Grand) ............................................ 149 Reports: Deep Thought vs. Judit Polgar (F.-h. Hsu) .................................................. 150 A Test Suite for Chess Programs (K.J. Lang and W.D. Smith) ................................. 152 Advances in Computer Chess Conference 7 (Chr. Posthoff and M. Schlosser) ................... 162 Proceedings of the ACC7 Conference ..................................................... 165 Report on the QMW 1993 Uniform-Platform Computer-Chess Championship (D.F. Beal) ............ 166 Chess Computers in the 1993 Dutch Open Championship (J. Louwman) ........................... 171 The Swedish Rating List (T. Karlsson and G. Grottling) ..................................... 173 The 12th World Microcomputer Chess Championship (D.N.L. Levy) .............................. 174 Calendar of Computer-Chess Events .......................................................... 175 Correspondence: Playing Computer Chess in the Human Style (H.J. Berliner) .................................. 176 Mimicking Human Oversight (D. Bronstein) ................................................... 183 Puzzling with ICCA (J. White) .............................................................. 184 Comment on 'The Guard Heuristic' (J. Schaeffer) ............................................ 185
Most modern microcomputer chess programs use a mixed search strategy, consisting of a brute-force part to avoid shallow tactical blunders and a selective part designed to increase the efficiency of the search at greater search depths. The second part of our heuristic amounts to extending the search in forced positions, especially near the horizon.
While we dream on, she smiles again, this time reminiscing about chess-by-letter. It was decried as yet another heresy. What? Renouncing the board, taking your time instead of enjoying the essence of the game, its play of thrust and parry in instantaneous flashes? ``No, never'', said the conservative majority, ``its very existence will debase the game''. Smilingly, Caïssa recalls that it did no such thing and that the heretics of the correspondence faction were not, in the event, distinguishable from the mainstream of orthodoxy.
While we still are dreaming, the scene seems to shift to modern times. Our dream now has a background of electronics and we look on, while Caïssa, still smiling inscrutably, remembers Claude Shannon, that heresiarch, proposing chess-by-program. What? Surely chess is in the human province and no electrons can partake of its nature. Or - and this is almost inconceivable - if they could they would degrade the game, pretending, what orthodoxy forbid, to elevate themselves to human intelligence which, as Nature has ordained, can never invade the purely human worship of Caïssa, our Muse.
We wake up with a shock - was it the village crier who has disturbed our dream? - and remember: as computer-chess aficionados, we have been as deviantly heretical from the chess-is-for-humans orthodoxy when we began and our association is still anathema to more chess-players than the deepest of thought can possibly compute.
With such an heretical pedigree, who can wonder that computer-chess practitioners are naturally given to schisms, feuding within their demesne and quick to decry as heretics any who would not agree with their doctrine about the true nature of computer chess? On this finding, many of our well-wishers become disturbed: is not this tendency harmful to our goal? Should we not all speak with one voice and preach a salutary, uniform, approved orthodoxy in computer chess to the world at large?
Not so. Allow us to quote, in support, one of those well-travelled and sagacious sons of the Mediterranean who saw the true value of a large diversity of opinion. It is a good thing, he stated, that there are heresies among you - how else, he queried, shall ever the true be distinguished from the false? (This statement is still often treated at length in churches, as the eighteenth of the eleventh of the First Epistle to the Corinthians.)
Your Editors agree with Paul: controversy is not only not harmful, it is the only way to recognize the eventual truth which is fated to have its origin as a dispute between heretics and the current orthodoxy, the latter only recently absolved itself from the charge of heresy. It is therefore that we welcome an unusual amount of controversy arising out of the last issue of our Journal. Whether it is Botvinnik being challenged by Berliner, or by his former comrade-in-arms, Bronstein, whether it is one of your Editors taking up the cudgels against proponents of Chinese Chess-by-program, a double heresy, - all are welcome. Their discussions may not be among the most edifying of exchanges - well, neither was the language in which heresy was discussed and orthodoxy arrived at on many famous occasions, Church counsels among them.
Yet, we maintain: the discussion, even the confrontation is helpful and conducive to the health of computer chess. Following this belief, we feel a duty to extend the hospitality of our columns generously to all heretics. Caïssa, still smiling, will be amused.