![]() |
![]() |
![]() |
|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Casey Reas | ||||
![]() |
|||||
WEB | |||||
Casey Reas explores abstractions of biological and natural systems through various digital media including software art, digital prints, and reactive electromechanical sculpture. He has lectured and exhibited in Europe, Asia, and the United States and his work has recently been shown at the American Museum of the Moving Image, Ars Electronica, Interaction01 in Ogaki, New York Digital Salon, Museum of Modern Art, and P.S.1. In 2001, Casey received his M.S. degree in Media Arts and Sciences from the MIT Media Laboratory, where he was a member of John Maeda's Aesthetics and Computation Group (ACG). His research within the ACG focused on the concept and execution of behavioral kinetic sculpture. Casey is currently an associate professor at the newly established Interaction Design Institute Ivrea in northern Italy. With Ben Fry, he is currently developing Proce55ing, an environment for learning how to program interactive media. His work is represented by the Bitforms gallery in New York. www.groupc.net Tissue Info: The Tissue software exposes the movements of thousands of synthetic physical systems. Each line in the image reveals the history of one system's movement. Each system is two synthetic sensors and actuators. Different relations between these elements determine how the systems react to the stimuli in their environment. There are four different types of systems and each reacts to the stimuli in a different way. People interact with the systems by positioning a group of yellow dots on the screen. By positioning and re-positioning the dots, an understanding of the system emerges from the subtle relations between the positional input and the rich visual output. |
![]() |
||||
![]() |
|||||
![]() |
|||||
![]() |
|||||
![]() |
|||||
![]() |