Berkeley, CA 94720
I am joining the UC Berkeley EECS faculty as an Assistant Professor of Computer Science. From May 2014 to June 2016, I was a postdoc in computer science at Stanford, where I worked with Pat Hanrahan. My work focuses on high-efficiency computer graphics, at the intersection of graphics with systems, architecture, and compilers. I did my PhD with Frédo Durand and Saman Amarasinghe at MIT CSAIL on the Halide image processing language, have worked at all three major GPU vendors in architecture, compilers, and research, and built a real-time preview system for the special effects industry in collaboration with Industrial Light & Magic.