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Once you understand how to place Runnable instances on the display
work queue, you are ready to define MarqueThread properly.
import javax.swing.*;
public class MarqueeThread extends Thread {
private Marquee marquee;
public MarqueeThread (Marquee c) {
marquee = c;
}
public void run () {
while (true) {
// Good programming practice; do it this way!
ChangeHandler changeHandler = new ChangeHandler(marquee);
SwingUtilities.invokeLater(changeHandler);
try{sleep(200);}
catch (InterruptedException e) {}
}
}
}