Short Bio

Wojciech Matusik is an Associate Professor of Electrical Engineering and Computer Science at the Computer Science and Artificial Intelligence Laboratory at MIT, where he is a member of the Computer Graphics Group. Before coming to MIT, he worked at Mitsubishi Electric Research Laboratories, Adobe Systems, and Disney Research Zurich. He studied computer graphics at MIT and received his PhD in 2003. He also received a BS in EECS from the University of California at Berkeley in 1997 and MS in EECS from MIT in 2001. His research interests are in direct digtial manufacturing and computer graphics, particularly in modeling and physical reproduction of materials, computational photography, and novel display systems. In 2004, he was named one of the world's top 100 young innovators by MIT's Technology Review Magazine. In 2009, he received the Significant New Researcher Award from ACM Siggraph and in 2012 he was named a Sloan Research Fellow.

Awards

DARPA Young Faculty Award - 2012, Program Website

Sloan Resarch Fellow - 2012, NY Times

ACM SIGGRAPH New Significant Researcher Award - 2009, ACM Press Release , Award Annoucement Video , Award Speech, Video Part 1 , Video Part 2 , Slides.

Technology Review's selection of 100 top innovators under 35 - 2004, TR Website

MIT EECS - 2003 Sprowls Doctoral Dissertation Award, Honorable Mention - 2004.

Postdoctoral Associates, Students, and Visitors

Research Scientist:

Wenshou Wang

Postdoctoral Associates:

Pitchaya ‘Yam’ Sitthi-amorn
David Levin
Piotr Didyk
Shinjiro Sueda

PhD Students:

Desai Chen
Adriana Schulz
Kiril Vidimce
Maria 'Masha' Shugrina

MS and MEng Students:

Javier Ramos

Undergraduate Students:

Szu-Po Wang
Forrest Pieper
Xunjie (Helen) Li
Jennifer Wang
Gurtey Kanwar
Katarina Struckmann
Jorge Pinera
Baker Logan

Visitors

Krzysztof Templin
Song-Pei Du

Alumni:

Justin T. Lan
Joyce Kwan
Ye Wang

Teaching

6.01: Introduction to EECS I - Spring 2011, Spring 2012
6.837: Computer Graphics - Fall 2011, Fall 2012, Fall 2013
6.838: Computational Fabrication - Spring 2013


Research Highlights

Computational Materials: Design and Fabrication

Elastostatic Behavior and Actuation Elastostatic Behavior Multi-Layer Models Subsurface Scattering Spatially Varying Reflectance (svBRDF) Microfacet Distributions (BRDF) Refraction Diffuse Shading as Images Self-Shadowing as Images Self-Occlusion as Images
Siggraph 2012 Siggraph 2010 Siggraph Asia 2011 Siggraph 2010 Siggraph Asia 2009 Siggraph 2009 Eurographics 2011 Siggraph 2010 Eurographics 2012 CAe 2011


Data-Driven Materials: Modeling

Elastostatic Behavior Elastostatic Behavior (Cloth) Subsurface Scattering Spatially Varying Reflectance (svBRDF) Time Varying Apperarance Texture Reflectance (BRDF) Reflectance Fields Refraction and Transparency
Siggraph 2008 Eurographics 2012 Siggraph 2006 Siggraph 2006 Siggraph 2006 Siggraph 2005 Siggraph 2003 Siggraph 2002 EGWR 2002


Computational Displays

Multiperspective Stereo Multi Layer Displays Specular Holography Antialiasing for 3D Displays 3D TV
Siggraph Asia 2011 Siggraph Asia 2011 Siggraph Asia 2010 EGSR 2006 Siggraph 2004


Computational Photography

Stereo Camera Open-Source Camera (FCAM) Multi-Aperture Photography Video Matting using Camera Arrays Defocus Video Matting Synthetic Aperture Tracking Compressive Light Transport Photo Enhancement using Examples Multi Scale Harmonization Moving Gradients Video Face Replacement Light Field Flow
Siggraph 2011 Siggraph 2010 Siggraph 2007 Siggraph 2006 Siggraph 2005 ICCV 2007 TOG 2009 TOG 2010 Siggraph 2010 Siggraph 2009 Siggraph Asia 2011 CVPR 2012


Virtual Humans

Image-based Visual Hulls Polyhedral Visual Hulls Wearable Motion Capture Articulated Meshes Multi-View Photometric Stereo Skin Appearance Face Geometry Face Geometry and Motion Face Relighting Hair
Siggraph 2000 EGWR 2001 Siggraph 2007 Siggraph 2008 Siggraph Asia 2009 Siggraph 2006 Siggraph 2006 Siggraph 2007 Siggraph 2007 Siggraph 2008


Research Summary

My primary research is in the area of computer graphics with broad applications in other disciplines such as digital communications, materials science, and biomechanics. My work focuses on three closely related components:
1) Design of novel input devices and systems for measuring properties in the real world;
2) Development of representations and efficient computational models that explain these observations and allow analysis, understanding, and digital simulation of the underlying phenomenon;
3) Construction of devices that produce physical output according to the developed mathematical representations.
I am applying the above process in three main areas: 1) data-driven materials; 2) virtual humans; and 3) computational photography and display.

Data-driven Materials

Real world materials exhibit extraordinary variety and complexity. Therefore, it is challenging to design mathematical models that accurately represent and predict their physical properties. In my research, I construct acquisition devices to measure these properties and to derive accurate computational models for them. I have studied various types of materials and their properties. In particular, I have built acquisition systems and developed underlying shape and appearance representations to scan highly complex objects [SIGGRAPH 2002] and objects made with transparent and refractive materials [EGSR 2002].I have also created first data-driven representations for Bidirectional Reflectance Distribution Functions [SIGGRAPH 2003] constructed from high-quality reflectance measurements and capable of synthesizing reflectance functions induced by the measured data. These methods have been extended to construct models for photo-realistic textures [SIGGRAPH 2005]. Subsequently, I have studied materials with spatially varying BRDFs [SIGGRAPH 2006], time-varying spatially-varying BRDFs [SIGGRAPH 2006] and materials with heterogeneous subsurface scattering [SIGGRAPH 2006]. I have developed algorithms to decompose these complex reflectance functions into simpler components that can be easily understood, analyzed, and edited. More recently, I have analyzed materials in large scale environments measured using time-lapse photography ([SIGGRAPH 2007], [CVPR 2008]).

Virtual Humans

Creating virtual humans that look, move, and interact with the outside environment in a realistic way is one of the long-standing goals in computer graphics. In my research I employ data-driven methods to accomplish this goal. During the last few years I have captured and analyzed various components necessary to create virtual humans. These components include appearance, shape, motion, and contact with external forces. In particular, I have developed one of the first algorithms and systems (image-based and polyhedral visual hulls [SIGGRAPH 2000] [EGWR 2001]) for real-time capture and rendering of human shape, motion, and appearance. These algorithms only employ silhouettes and therefore they are extremely robust and efficient. More recently I have significantly improved accuracy of these models by employing high-quality geometric templates [SIGGRAPH 2008]. In order to capture motions outside of a special studio, I have designed wearable systems that combine miniature ultrasonic and inertial sensors. I have shown that motions that are traditionally difficult to acquire can be recorded with ease within their natural settings [SIGGRAPH 2007]. . In parallel to investigating full-body capture methods, I have been also developing methods targeted for face acquisition. In particular, I have developed representations for face appearance [SIGGRAPH 2006], face geometry [SIGGRAPH 2006], and hair [SIGGRAPH 2008]. During my studies,I have measured appearance and high-resolution geometry of more than 400 different subjects. This has allowed me to conduct the first large scale analysis of human reflectance and geometry properties. Furthermore, I have shown that these data-driven appearance models can be used to relight typical facial video footage [SIGGRAPH 2007]. More recently, I have built representations for high-resolution capture of both shape and motion [SIGGRAPH 2007].

Computational Photography and Display

With the large success of digital photography and improvements in digital display technologies during the last years, we have witnessed a transformation in the way photographs and videos are captured, processed, and viewed. The emerging field of computational display and photography proceeds even further by fundamentally rethinking the design of the hardware, the associated algorithms, and representations for images and video. By adding general computation capabilities and generalized optics to digital displays and cameras, we can obtain superior viewing and interaction experience. Furthermore, we can capture images that are higher quality, richer, more meaningful, and easily post-processed. In this area, three-dimensional TV has a significantly potential impact since it is expected to be the next revolution in digital communications. I have proposed a complete 3-D TV system that allows for real-time acquisition, transmission, and 3-D display of dynamic scenes [SIGGRAPH 2004]. I have also developed a signal processing framework to address some of the major issues in 3-D cinematography for automultiscopic displays [EGSR 2006]. Furthermore, I have built a number of imaging systems and developed algorithms that take advantage of them. I have demonstrated that traditionally difficult computer vision problems become much simpler when using these systems. More specifically, I have proposed a novel, fully automated method for computing a soft-segmentation (an alpha matte) for arbitrary scenes using multiple synchronized video streams that share a point of view but differ in their plane of focus [SIGGRAPH 2005]. In the process I have introduced the notion of an optical splitting tree that can recursively split a monocular view of a scene a large number of times [CG&A 2007]. In a parallel work, I have derived a closed-form solution for soft-segmentation of a scene using data from a camera array. This has led to development of first real-time algorithms for video matting [SIGGRAPH 2006]. In a follow-up work I have developed algorithms for camera arrays that enable tracking objects under extreme occlusion [ICCV 2007]. More recently, I have designed and implemented an optical system and associated algorithms that can estimate scene depth from a single image and enable changing aperture size and plane of focus after the image is taken [SIGGRAPH 2007].


Data and Code


Hair Datasets

MERL / Princeton Face Detail Database

MERL/ETH Skin Reflectance Database

Mesh Animations

Image-based Visual Hulls Code

Polyhedral Visual Hulls Code

Measured
Isotropic
BRDFs

Measured
Anisotropic
BRDFs

Analytical
Fits to
Measured BRDFs

Measured svBRDFs

STAF: Database of Time-Varying Surface Appearance

Texture Database

UCSD/MERL Light Field Repository

Applet for automultiscopic 3D display resolution analysis

Image and Video Matting Sequences

Visible/IR Image Pairs

Time-lapse Sequences (Coming Soon)



Publications

Spec2Fab: a reducer-tuner model for translating specifications to 3D prints

D. Chen, D. I. W. Levin, P. Didyk, P. Sitthi-amorn, W. Matusik
ACM Transactions on Graphics, 32(4), (SIGGRAPH) 2013

OpenFab: a programmable pipeline for multi-material fabrication

K. Vidimce, S. Wang, J. Ragan-Kelley, W. Matusik
ACM Transactions on Graphics, 32(4), (SIGGRAPH) 2013

Computational design of mechanical characters

S. Coros, B. Thomaszewski, G. Noris, S. Sueda, M. Forberg, R. W. Sumner, W. Matusik, B. Bickel
ACM Transactions on Graphics, 32(4), (SIGGRAPH) 2013

Fabricating BRDFs at high spatial resolution using wave optics

A. Levin, D. Glasner, Y. Xiong, F. Durand, W. T. Freeman, W. Matusik, T. Zickler
ACM Transactions on Graphics, 32(4), (SIGGRAPH) 2013

Content-adaptive lenticular prints

J. Tompkin, S. Heinzle, J. Kautz, W. Matusik
ACM Transactions on Graphics, 32(4), (SIGGRAPH) 2013

Fabricating translucent materials using continuous pigment mixtures

M. Papas, C. Regg, W. Jarosz, B. Bickel, P. Jackson, W. Matusik, S. Marschner, M. H. Gross
ACM Transactions on Graphics, 32(4), (SIGGRAPH) 2013

Computing and Fabricating Multiplanar Models

D. Chen, P. Sitthi-amorn, J. T. Lan, W. Matusik
Computer Graphics Forum (Proceedings of Eurographics 2013)

Chopper: partitioning models into 3D-printable parts

L. Luo, I. Baran, S. Rusinkiewicz, W. Matusik
ACM Transactions on Graphics, 31(6), (SIGGRAPH Asia) 2012

A luminance-contrast-aware disparity model and applications

P. Didyk, T. Ritschel, E. Eisemann, K. Myszkowski, H.-P. Seidel, W. Matusik
ACM Transactions on Graphics, 31(6), (SIGGRAPH Asia) 2012

The Frankencamera: an experimental platform for computational photography

A. Adams, D. E. Jacobs, J. Dolson, M. Tico, K. Pulli, E.-V. Talvala, B. Ajdin, D. A. Vaquero, H. P. A. Lensch, M. Horowitz, S. H. Park, N. Gelfand, J. Baek, W. Matusik, M. Levoy
Communications of the ACM, 55(11), 2012

Multi-Layered Automultiscopic Displays

N. Ranieri, S. Heinzle, Q. Smithwick, D. Reetz, L. S. Smoot, W. Matusik, M. H. Gross
Computer Graphics Forum 31(7-2), (Pacific Graphics) 2012

Interactive light field painting

J. Tompkin, S. Muff, S. Jakuschevskij, J. McCann, J. Kautz, M. Alexa, W. Matusik
SIGGRAPH Emerging Technologies 2012

Physical Face Cloning

B. Bickel, P. Kaufmann, M. Skouras, B. Thomaszewski, T. Beeler, D. Bradley, P. Jackson, S. Marschner, W. Matusik, M. Gross
ACM Transactions on Graphics, 31(3), (SIGGRAPH) 2012

Structure and Motion from Scene Registration

T. Basha, S. Avidan, A. Hornung, W. Matusik,
CVPR 2012

Data-Driven Estimation of Cloth Simulation Models

E. Miguel, D. Bradley, B. Thomaszewski, B. Bickel, W. Matusik, M. A. Otaduy, S. Marschner
Computer Graphics Forum (Proceedings of Eurographics 2012)

SHADOWPIX: Multiple Images from Self Shadowing

A. Bermano, I. Baran, M. Alexa, W. Matusik
Computer Graphics Forum (Proceedings of Eurographics 2012)

Video Face Replacement

K. Dale, K. Sunkavalli, M. Johnson, D. Vlasic, W. Matusik, H. Pfister
ACM Transactions on Graphics, 30(5), (SIGGRAPH Asia) 2011

Computing and Fabricating Multilayer Models

M. Holroyd, I. Baran, J. Lawrence, W. Matusik
ACM Transactions on Graphics, 30(5), (SIGGRAPH Asia) 2011

Multi-Perspective Stereoscopy from Light Fields

C. Kim, A. Hornung, S. Heinzle, W. Matusik, M. Gross
ACM Transactions on Graphics, 30(5), (SIGGRAPH Asia) 2011

CG2Real: Improving the Realism of Computer Generated Images using a Large Collection of Photographs

M. K. Johnson, K. Dale, S. Avidan, H. Pfister, W. T. Freeman, W. Matusik
IEEE Transactions on Visualization and Computer Graphics, 2011

Computational Stereo Camera System with Programmable Control Loop

S. Heinzle, P. Greisen, D. Gallup, C. Chen, D. Saner, A. Smolic, A. Burg, W. Matusik, M. Gross
ACM Transactions on Graphics, 30(4), (SIGGRAPH) 2011

Images from Self-Occlusion

M. Alexa, W. Matusik
Computational Aesthetics, 2011 (also Computer and Graphics 2012)

Goal-based Caustics

Marios Papas, Wojciech Jarosz, Wenzel Jakob, Szymon Rusinkiewicz, Wojciech Matusik, Tim Weyrich
Computer Graphics Forum (Proceedings of Eurographics 2011)

The Video Mesh: A Data Structure for Image-based Video Editing

Jiawen Chen, Sylvain Paris, Jue Wang, Wojciech Matusik, Michael Cohen, Fredo Durand
MIT CSAIl technical Report TR-2009-062 (also at ICCP 2011)

Computational Highlight Holography

C. Regg, S. Rusinkiewicz, W. Matusik, M. Gross
ACM Transactions on Graphics, 29(6), (SIGGRAPH Asia) 2010

Multi-scale image harmonization

K. Sunkavalli, M. K. Johnson, W. Matusik, H. Pfister
ACM Transactions on Graphics, 29(4), (SIGGRAPH) 2010

Design and fabrication of materials with desired deformation behavior

B. Bickel, M. Bacher, M. A. Otaduy, H. R. Lee, H. Pfister, M. Gross, W. Matusik
ACM Transactions on Graphics, 29(4), (SIGGRAPH) 2010

Physical reproduction of materials with specified subsurface scattering

M. Hasan, M. Fuchs, W. Matusik, H. Pfister, S. Rusinkiewicz
ACM Transactions on Graphics, 29(4), (SIGGRAPH) 2010

Reliefs as Images

M. Alexa, W. Matusik
ACM Transactions on Graphics, 29(4), (SIGGRAPH) 2010

The Frankencamera: an experimental platform for computational photography

A. Adams, E. Talvala, S. Park, D. E. Jacobs, B. Ajdin, N. Gelfand, J. Dolson, D. Vaquero, J. Baek, M. Tico, H. P. A. Lensch, W. Matusik, K. Pulli, M. Horowitz, M. Levoy
ACM Transactions on Graphics, 29(4), (SIGGRAPH) 2010

Personal Photo Enhancement using Example Images

N. Joshi, W. Matusik, E. H. Adelson, D. J. Kriegman,
ACM Transactions on Graphics, 29(2), 2010

Printing Spatially-Varying Reflectance

W. Matusik, B. Ajdin, J. Gu, J. Lawrence, H. P. A. Lensch, F. Pellacini, S. Rusinkiewicz
ACM Transactions on Graphics, 28(5), (SIGGRAPH Asia) 2009

Dynamic Shape Capture using Multi-View Photometric Stereo

D. Vlasic, P. Peers, I. Baran, P. Debevec, J. Popovic, S. Rusinkiewicz, W. Matusik
ACM Transactions on Graphics, 28(5), (SIGGRAPH Asia) 2009

Image Restoration using Online Photo Collections

K. Dale, M. K. Johnson, K. Sunkavalli, W. Matusik, H. Pfister
ICCV 2009

Fabricating Microgeometry for Custom Surface Reflectance

T. Weyrich, P. Peers, W. Matusik, S. Rusinkiewicz
ACM Transactions on Graphics, 28(3), (SIGGRAPH) 2009

Capture and Modeling of Non-Linear Heterogeneous Soft Tissue

B. Bickel, M. Bacher, M. Otaduy, W. Matusik, H. Pfister, M. Gross
ACM Transactions on Graphics, 28(3), (SIGGRAPH) 2009

Moving Gradients: A Path-Based Method for Plausible Image Interpolation

D. Mahajan, F. Huang, W. Matusik, R. Ramamoorthi, P. Belhumeur
ACM Transactions on Graphics, 28(3), (SIGGRAPH) 2009

Compressive Light Transport Sensing

P. Peers, D. K. Mahajan, B. Lamond, A. Ghosh, W. Matusik, R. Ramamoorthi, P. Debevec
ACM Transactions on Graphics, 28(1), January 2009

Articulated mesh animation from multi-view silhouettes

D. Vlasic, I. Baran, W. Matusik, J. Popovic,
SIGGRAPH 2008

Hair photobooth: geometric and photometric acquisition of real hairstyles

S. Paris, W. Chang, O. I. Kozhushnyan, W. Jarosz, W. Matusik, M. Zwicker, F. Durand,
SIGGRAPH 2008

What do color changes reveal about an outdoor scene?

K. Sunkavalli, F. Romeiro, W. Matusik, T. Zickler, H. Pfister,
CVPR 2008 (oral presentation)

Multiview user interfaces with an automultiscopic display

W. Matusik, C. Forlines, H. Pfister,
AVI 2008

Synthetic Aperture Tracking: Tracking through Occlusions

N. Joshi, S. Avidan, W. Matusik, D. Kriegman,
ICCV 2007 (oral presentation)

Signal Processing for Multi-View 3D Displays: Resampling, Antialiasing and Compression

M. Zwicker, A. Vetro, S. Yea, W. Matusik, H. Pfister, F. Durand,
IEEE Signal Processing Magazine, November 2007

Display Prefiltering for Multiview Video Compression

M. Zwicker, A. Vetro, H. Pfister, W. Matusik, S. Yea, C. Forlines,
ACM Multimedia, 2007

Overview of Multiview Video Coding and Anti-aliasing for 3D Displays

A. Vetro, S. Yea, M. Zwicker, W. Matusik, H. Pfister,
IEEE ICIP, 2007

Point-Based 3D Photography

W. Matusik, H. Pfister in Point-Based Graphics, M. Gross and H. Pfister (eds.),
Morgan Kaufman / Elsevier publishers 2007

Multi-Scale Capture of Facial Geometry and Motion

B. Bickel, M. Botsch, R. Angst, W. Matusik, M. Otaduy, H. Pfister, M. Gross,
SIGGRAPH 2007

Practical Motion Capture in Everyday Surroundings

D. Vlasic, R. Adelsberger, G. Vannucci, J. Barnwell, M. Gross, W. Matusik, J. Popovic,
SIGGRAPH 2007

Factored Time-Lapse Video

K. Sunkavalli, W. Matusik, H. Pfister, S. Rusinkiewicz,
SIGGRAPH 2007

Multi-Aperture Photography

P. Green, W. Sun, W. Matusik, F. Durand,
SIGGRAPH 2007

Post-production Facial Performance Relighting using Reflectance Transfer

P. Peers, N. Tamura, W. Matusik, P. Debevec,
SIGGRAPH 2007

Statistics of Infrared Images

N. Morris, S. Avidan, W. Matusik, H. Pfister
IEEE CVPR 2007

Optical splitting trees for high-precision monocular imaging

M. McGuire, W. Matusik, B. Chen, J. F. Hughes, H. Pfister, S. Nayar,
IEEE Computer Graphics and Applications, Special Issue on Computational Photography, March 2007

Exploring Defocus Matting: Non-Parametric Acceleration and Super-Resolution

N. Joshi, W. Matusik, S. Avidan, H. Pfister, W. T. Freeman,
IEEE Computer Graphics and Applications, Special Issue on Computational Photography, March 2007

Natural Video Matting using Camera Arrays

N. Joshi, W. Matusik, S. Avidan,
SIGGRAPH 2006

A Statistical Model for Synthesis of Detailed Facial Geometry

A. Golovinskiy, W. Matusik, H. Pfister, S. Rusinkiewicz, T. A. Funkhouser,
SIGGRAPH 2006

Analysis of Human Faces using a Measurement-Based Skin Reflectance Model

T. Weyrich, W. Matusik, H. Pfister, B. Bickel, C. Donner, C. Tu, J. McAndless, J. Lee, A. Ngan, H. Wann Jensen, M. Gross,
SIGGRAPH 2006

Time-varying Surface Appearance: Acquisition, Modeling, and Rendering

J. Gu, C. Tu, R. Ramamoorthi, P. Belhumeur, W. Matusik, S. K. Nayar,
SIGGRAPH 2006

Inverse Shade Trees for Non-Parametric Material Representation and Editing

J. Lawrence, A. Ben-Artzi, C. DeCoro, W. Matusik, H. Pfister, R. Ramamoorthi, S. Rusinkiewicz,
SIGGRAPH 2006

A Compact Factored Representation of Heterogeneous Subsurface Scattering

P. Peers , K. vom Berge, W. Matusik, R. Ramamoorthi, J. Lawrence, S. Rusinkiewicz, P. Dutre,
SIGGRAPH 2006

Real-time Triangulation Matting using Passive Polarization

M. McGuire, W. Matusik,
Technical Sketch, SIGGRAPH 2006

Antialiasing for Automultiscopic 3D Displays

M. Zwicker, W. Matusik, F. Durand, H. Pfister, C. Forlines,
Technical Sketch, SIGGRAPH 2006

Analysis of Human Faces using a Measurement-Based Skin Reflectance Model

B. Bickel, T. Weyrich, W. Matusik, H. Pfister, C. Donner, C. Tu, J. McAndless, J. Lee, A. Ngan, H. Wann Jensen, M. Gross,
Implementation Sketch, SIGGRAPH 2006

Image-driven Navigation of Analytical BRDF Models

A. Ngan, F. Durand, W. Matusik,
EGSR 2006

Antialiasing for Automultiscopic 3D Displays

M. Zwicker, W. Matusik, F. Durand, H. Pfister,
EGSR 2006

Practical, Real-time Studio Matting using Dual Imagers

M. McGuire, W. Matusik, W. Yerazunis,
EGSR 2006

View-Dependent Precomputed Light Transport Using Nonlinear Gaussian Function Approximations

P. Green, J. Kautz, W. Matusik, F. Durand,
I3D 2006

Distributed Rendering for Multiview Parallax Displays

T. Annen, W. Matusik, H. Pfister, H.-P. Seidel, M. Zwicker,
Stereoscopic Displays and Applications, Proceedings of SPIE Vol. #6055, 2006

Defocus Video Matting

M. McGuire, W. Matusik, H. Pfister, J. F. Hughes, F. Durand,
SIGGRAPH 2005

Texture Design Using a Simplicial Complex of Morphable Textures

W. Matusik, M. Zwicker, F. Durand,
SIGGRAPH 2005

Defocus Difference Matting

M. McGuire, W. Matusik,
Technical Sketch, SIGGRAPH 2005

Realistic Materials in Computer Graphics

H. P. A. Lensch, M. Goesele, Y. Chuang, T. Hawkins, S. Marschner, W. Matusik, G. Mueller,
Course 10, SIGGRAPH 2005

Video-based Rendering

M. Magnor, M. Pollefeys, G. Cheung, W. Matusik, C. Theobalt,
Course 16, SIGGRAPH 2005

A Measurement-Based Skin Reflectance Model for Face Rendering and Editing

T. Weyrich, W. Matusik, H. Pfister, J. Lee, A. Ngan, H. Wann Jensen, M. Gross,
MERL Technical Report (TR2005-071), July 2005

Measuring Skin Reflectance and Subsurface Scattering

T. Weyrich, W. Matusik, H. Pfister, A. Ngan, M. Gross,
MERL Technical Report (TR2005-046), July 2005

Experimental Analysis of BRDF Models

A. Ngan, F. Durand, W. Matusik,
EGSR 2005

A Configurable Single-Axis, Multi-Parameter Lens Camera

M. McGuire, J. Hughes, W. Matusik, H. Pfister, F. Durand, S. Nayar,
Poster, Symposium on Computational Photography and Video, MIT, May 2005

Coding Approaches for End-to-End 3D TV Systems

A. Vetro, W. Matusik, H. Pfister, J. Xin,
Picture Coding Symposium, 2004

3D TV: A Scalable System for Real-Time Acquisition, Transmission, and Autostereoscopic Display of Dynamic Scenes

W. Matusik, H. Pfister,
SIGGRAPH 2004

3D TV

W. Matusik, H. Pfister,
Emerging Technologies, SIGGRAPH 2004

Experimental Validation of Analytical BRDF Models

A. Ngan, F. Durand, W. Matusik,
Technical Sketch, SIGGRAPH 2004

Non-linear Kernel-based Precomputed Light Transport

P. Green, J. Kautz, W. Matusik, F. Durand, H. Wann Jensen,
Technical Sketch, SIGGRAPH 2004

Progressively-Refined Reflectance Functions from Natural Illumination

W. Matusik, M. Loper, H. Pfister,
EGSR 2004

A Data-Driven Reflectance Model

W. Matusik,
Ph.D. Thesis, Massachusetts Institute of Technology, 2003

A Data-Driven Reflectance Model

W. Matusik, H. Pfister, M. Brand, L. McMillan,
SIGGRAPH 2003

Efficient Isotropic BRDF Measurement

W. Matusik, H. Pfister, M. Brand, L. McMillan,
EGSR 2003

3D Reconstruction Using Labeled Image Regions

R. Ziegler, W. Matusik, H. Pfister, L. McMillan,
SGP 2003

Opacity Light Fields: Interactive Rendering of Surface Light Fields with View-Dependent Opacity

D. Vlasic, H. Pfister, S. Molinov, R. Grzeszczuk, W. Matusik,
I3D 2003

Image-based 3D Photography using Opacity Hulls

W. Matusik, H. Pfister, A. Ngan, P. Beardsley, R. Ziegler, L. McMillan,
SIGGRAPH 2002

Acquisition and Rendering of Transparent and Refractive Objects

W. Matusik, H. Pfister, R. Ziegler, A. Ngan, L. McMillan,
EGWR 2002

Polyhedral Visual Hulls for Real-Time Rendering

W. Matusik, C. Buehler, L. McMillan,
EGWR 2001

Efficient View-Dependent Sampling of Visual Hulls

W. Matusik, C. Buehler, L. McMillan, S. Gortler,
MIT LCS Technical Memo 624, February 2001

An Efficient Visual Hull Computation Algorithm

W. Matusik, C. Buehler, L. McMillan, S. Gortler,
MIT LCS Technical Memo 623, February 2001

Image-Based Visual Hulls

W. Matusik,
Master of Science Thesis, Massachusetts Institute of Technology, 2001

Image-Based Visual Hulls

W. Matusik, C. Buehler, R. Raskar, L. McMillan, S. Gortler,
SIGGRAPH 2000

Creating and Rendering Image-Based Visual Hulls

C. Buehler, W. Matusik, L. McMillan, S. Gortler,
MIT LCS Technical Report 780, March 1999