-- Water objects pretty much just get in the Stooge's way.

deferred class WATER

inherit

  SESSILE
  redefine
    customized_init
  end

feature{NONE} -- save/restore

  customized_init( r : like room ; pr : like record ) is
  do
    precursor( r, pr )
    occupy( northwest )
  end

feature

  blocks_glare : BOOLEAN is False
  blocks_shots : BOOLEAN is False


end 
