[root]/bin-debug
history
(3 files, 745 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 191 (100.0%) | 2831 (100.0%) | 14.8 |
culim | 182 (95.3%) | 2779 (98.2%) | 15.2 |
agursoy | 7 (3.7%) | 52 (1.8%) | 7.4 |
zhangjia | 2 (1.0%) | 0 (0.0%) | 0.0 |
* Player modeling wip.
19 lines of code changed in 2 files:
* Renamed xml file for user testing.
* Added id to codas.
* Added user testing and player modeling to asset loader.
29 lines of code changed in 3 files:
* Missing bgm.
0 lines of code changed in 1 file:
* User modeling/testing assets added.
0 lines of code changed in 1 file:
* User testing xml added.
28 lines of code changed in 1 file:
* Player modelling .xml file added.
36 lines of code changed in 1 file:
* Fixed left edge masking issue.
0 lines of code changed in 1 file:
* Fixed jittering after state set.
0 lines of code changed in 1 file:
* Added a different type of animation for Jellyfish. See if this works well?
0 lines of code changed in 1 file:
* Added sounds for NPCs (subject to change).
0 lines of code changed in 2 files:
* Removed gradient border from around replay button.
0 lines of code changed in 1 file:
* Help Button - Scaled down by 40%. Made background 75% opacity.
0 lines of code changed in 1 file:
* Reduced leading between lines. Increased textbox support for up to three lines. (DialogBar)
0 lines of code changed in 1 file:
* updated version.
0 lines of code changed in 1 file:
* Added mimicry swapping heads.
0 lines of code changed in 1 file:
* Added slight bobbing animation.
0 lines of code changed in 1 file:
* Randomized eyeblinks to be more realistic and less deterministic.
0 lines of code changed in 1 file:
* Integrated eyeblink.
0 lines of code changed in 1 file:
* Reduced exaggeration of animations for customization screen.
0 lines of code changed in 1 file:
text color and bottom bar color
0 lines of code changed in 1 file:
* Removed stale files and dependencies.
0 lines of code changed in 1 file:
* Adding in music and sound assets.
0 lines of code changed in 5 files:
* Added sound handling logic.
0 lines of code changed in 1 file:
* Added replay button at end.
0 lines of code changed in 1 file:
* During the close-up, keeping the same state (positive or negative) should make it blink to register input.
0 lines of code changed in 1 file:
* Integrated new instructions button assets.
* Fixed the button to be responsive at all times.
* Fixed the button to show the instructions upon toggling (if awaiting user input).
0 lines of code changed in 1 file:
* Fixed various visual artifacts.
* Fixed suspicious animation having a glitch where a mimicry head is appearing.
* Moved instructions toggle to top right
* Moved PC characters slightly to the right to prevent tentacles from reaching out.
* Shrinked Seahorse.
0 lines of code changed in 1 file:
* Renamed project to Mimesis.
105 lines of code changed in 4 files:
* Integrated codas with personality selection picked from game.
* Added title screen.
* Added debug key.
0 lines of code changed in 2 files:
* Codas added and integrated.
2 lines of code changed in 3 files:
* Integrated new titlescreen.
0 lines of code changed in 1 file:
* Codas parser completed.
33 lines of code changed in 1 file:
* moved codas into xml for parsing.
72 lines of code changed in 1 file:
* Fixed Jellyfish turning into Shark.
0 lines of code changed in 1 file:
* Integrated code for new animated external states.
0 lines of code changed in 2 files:
new button and prompt
0 lines of code changed in 1 file:
added comments indicating order of encounters
4 lines of code changed in 4 files:
* Reordered encounters.
0 lines of code changed in 1 file:
Updated the intro lines and the thematic encounter assessment.
6 lines of code changed in 1 file:
Added the thematic post-encounter assessment.
4 lines of code changed in 1 file:
(80 more)