Directory res/

Directory Created:
2011-12-01 15:20
Total Files:
4
Deleted Files:
33
Lines of Code:
768

[root]/res
        directory in repo concept (3 files, 0 lines)
        directory in repo fla (24 files, 0 lines)
            directory in repo morphs (4 files, 0 lines)
        directory in repo images (26 files, 0 lines)

Lines of Code

res/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 161 (100.0%) 1158 (100.0%) 7.1
culim 158 (98.1%) 1158 (100.0%) 7.3
zhangjia 3 (1.9%) 0 (0.0%) 0.0

Most Recent Commits

culim 2012-05-25 15:58 Rev.: 211

* User modeling/testing assets added.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-25 12:56 Rev.: 208

* Fixed left edge masking issue.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-25 12:43 Rev.: 207

* Fixed jittering after state set.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-25 02:10 Rev.: 205

* Added a different type of animation for Jellyfish. See if this works well?

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-24 17:09 Rev.: 201

* Removed gradient border from around replay button.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-24 17:06 Rev.: 200

* Help Button - Scaled down by 40%. Made background 75% opacity.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-24 16:51 Rev.: 199

* Reduced leading between lines. Increased textbox support for up to three lines. (DialogBar)

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-18 17:45 Rev.: 196

* updated version.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-18 17:42 Rev.: 195

* Added mimicry swapping heads.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-18 16:20 Rev.: 194

* Added slight bobbing animation.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-18 15:15 Rev.: 193

* Randomized eyeblinks to be more realistic and less deterministic.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-18 14:59 Rev.: 192

* Integrated eyeblink.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-18 14:48 Rev.: 191

* Reduced exaggeration of animations for customization screen.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
zhangjia 2012-05-18 14:33 Rev.: 190

text color and bottom bar color

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-16 19:10 Rev.: 179

* Added replay button at end.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-16 18:48 Rev.: 178

* During the close-up, keeping the same state (positive or negative) should make it blink to register input.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-16 15:33 Rev.: 177

* Integrated new instructions button assets.
* Fixed the button to be responsive at all times.
* Fixed the button to show the instructions upon toggling (if awaiting user input).

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-15 04:02 Rev.: 176

* Fixed various visual artifacts.
* Fixed suspicious animation having a glitch where a mimicry head is appearing.
* Moved instructions toggle to top right
* Moved PC characters slightly to the right to prevent tentacles from reaching out.
* Shrinked Seahorse.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-15 01:50 Rev.: 174

* Integrated codas with personality selection picked from game.
* Added title screen.
* Added debug key.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-15 01:10 Rev.: 173

* Codas added and integrated.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-15 00:00 Rev.: 172

* Integrated new titlescreen.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
zhangjia 2012-05-14 16:45 Rev.: 168

updated

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-14 15:28 Rev.: 165

* Fixed Jellyfish turning into Shark.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-14 15:25 Rev.: 164

* Integrated code for new animated external states.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-14 14:30 Rev.: 163

* Integrated new pinching animations.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
zhangjia 2012-05-14 11:52 Rev.: 162

* New button.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-09 02:34 Rev.: 154

* Made internal thoughts a bit mroe gray.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-09 02:29 Rev.: 152

* Integrated new Jellyfish assets.
* Added "Jellyfish" Encounter to begin after Shark.
* Fixed Dialogbar frames.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-09 02:09 Rev.: 150

* Added new instruction to "Click on Octopus to change its internal thoughts".

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-09 01:55 Rev.: 149

* Added 'Shark' encounter to occur after Seahorse.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-09 01:34 Rev.: 148

* Changed 'Gesture Instructions' icon to be smaller, more inconspicuous.
* Moved 'Gesture Instructions' icon to lower right corner.
* Default 'Gesture Instructions' icon to OFF.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-05 19:27 Rev.: 145

* Deployed prototype12

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-05 19:15 Rev.: 144

* New internal/external mode done.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-05 19:09 Rev.: 143

* Maintain state across internal/external and animated emotions.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-05 18:52 Rev.: 142

* Added new animated octopus and hooked in animations.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-05 17:49 Rev.: 141

* Added toggle for instructions.

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  • res: GameAssets.fla (changed)
culim 2012-05-05 16:31 Rev.: 139

* New multi-input style WIP
* Moved mood display back to below Octopus.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-05 15:00 Rev.: 136

* Added "CloseUpOverlay" as standalone class to handle all internal state logic.

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  • res: GameAssets.fla (changed)
culim 2012-05-05 14:42 Rev.: 135

* Fixed text italics disappearing issue.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)
culim 2012-05-04 18:27 Rev.: 134

* Italics for internal thoughts.

0 lines of code changed in 1 file:

  • res: GameAssets.fla (changed)

(53 more)

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