[root]/res
concept
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fla
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morphs
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images
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 161 (100.0%) | 1158 (100.0%) | 7.1 |
culim | 158 (98.1%) | 1158 (100.0%) | 7.3 |
zhangjia | 3 (1.9%) | 0 (0.0%) | 0.0 |
* User modeling/testing assets added.
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* Fixed left edge masking issue.
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* Fixed jittering after state set.
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* Added a different type of animation for Jellyfish. See if this works well?
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* Removed gradient border from around replay button.
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* Help Button - Scaled down by 40%. Made background 75% opacity.
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* Reduced leading between lines. Increased textbox support for up to three lines. (DialogBar)
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* updated version.
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* Added mimicry swapping heads.
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* Added slight bobbing animation.
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* Randomized eyeblinks to be more realistic and less deterministic.
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* Integrated eyeblink.
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* Reduced exaggeration of animations for customization screen.
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text color and bottom bar color
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* Added replay button at end.
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* During the close-up, keeping the same state (positive or negative) should make it blink to register input.
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* Integrated new instructions button assets.
* Fixed the button to be responsive at all times.
* Fixed the button to show the instructions upon toggling (if awaiting user input).
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* Fixed various visual artifacts.
* Fixed suspicious animation having a glitch where a mimicry head is appearing.
* Moved instructions toggle to top right
* Moved PC characters slightly to the right to prevent tentacles from reaching out.
* Shrinked Seahorse.
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* Integrated codas with personality selection picked from game.
* Added title screen.
* Added debug key.
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* Codas added and integrated.
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* Integrated new titlescreen.
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updated
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* Fixed Jellyfish turning into Shark.
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* Integrated code for new animated external states.
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* Integrated new pinching animations.
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* New button.
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* Made internal thoughts a bit mroe gray.
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* Integrated new Jellyfish assets.
* Added "Jellyfish" Encounter to begin after Shark.
* Fixed Dialogbar frames.
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* Added new instruction to "Click on Octopus to change its internal thoughts".
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* Added 'Shark' encounter to occur after Seahorse.
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* Changed 'Gesture Instructions' icon to be smaller, more inconspicuous.
* Moved 'Gesture Instructions' icon to lower right corner.
* Default 'Gesture Instructions' icon to OFF.
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* Deployed prototype12
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* New internal/external mode done.
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* Maintain state across internal/external and animated emotions.
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* Added new animated octopus and hooked in animations.
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* Added toggle for instructions.
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* New multi-input style WIP
* Moved mood display back to below Octopus.
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* Added "CloseUpOverlay" as standalone class to handle all internal state logic.
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* Fixed text italics disappearing issue.
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* Italics for internal thoughts.
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