The
CompositeContext
interface defines the encapsulated
and optimized environment for a compositing operation.
CompositeContext
objects maintain state for
compositing operations. In a multi-threaded environment, several
contexts can exist simultaneously for a single
Composite
object.
Composes the two source
Raster
objects and
places the result in the destination
WritableRaster
. Note that the destination
can be the same object as either the first or second
source. Note that
dstIn
and
dstOut
must be compatible with the
dstColorModel
passed to the
createContext
method of the
Composite
interface.
Releases resources allocated for a context.