[Prev][Next][Index][Thread]
Re: Synergy between Skill-driven design and Dylan?
See:
http://www.gwydiondylan.org/mtr-on-dylan.txt
for how thinking in Dylan is different.
It certainly isn't just another OO language, and it doesn't map 1:1 to ObjC:
each language has capabilities the other lacks (as has been discussed on this
list).
- Rob.
Maury Markowitz wrote:
>
> I've looked at Dylan in a cursory fashion on a
> couple of occasions, and I don't remember seeing this difference in thinking
> when reading/playing with it. For me it came across as "yet another OO
> language", one with some nice features mind you, but it seemed the thought
> patterns were largely similar or the same as Obj-C.
>
> Here you imply that this is not the case and that it is possible/correct
> to think using another pattern. Did I read you correctly? If so, what is
> the difference, and why does it manifest itself in the language?
--
Rob Myers - robm@h2g2.com H2G2 - http://www.h2g2.com/
MacOS wonderfulness for The Hitch Hiker's Guide to the Galaxy Game.
"Arthur bought the Apple anyway."-So Long & Thanks For All The Fish.
Follow-Ups:
References: