[Prev][Next][Index][Thread]
Re: Why I don't use Dylan
"Bruce Hoult" <bruce@hoult.org> wrote in message
bruce-F44D2F.13163411072000@news.akl.ihug.co.nz">news:bruce-F44D2F.13163411072000@news.akl.ihug.co.nz...
> Hard to avoid, I think. It takes a large investment of time to learn a
> new programming language
Well I don't know about that. I'd say that a change in language is smaller
in effort to learn than a change in API. I picked up Obj-C in a couple of
days. Sure it's different when you have some monstrosity like C++ or Ada,
but with a well designed language and libs, I'm not at all convinced that
this is a big issue.
The real problem, IMHO, is that everyone is burned out by C++. Now all
OOPS programming will forever be tainted by the effort put into learning C++
over the last 5 years or so. But in the 80's it was "fun" to pick up new
languages.
> produced your programming language is dead and that a new OS version is
> incompatable with what you're using, or that show-stopping bug will
> *never* be fixed.
Sure, which is why I think open source is a requirement for all
development efforts of both OS's and the dev systems that serve them. Why
oh WHY can't AT&T drop the pickle on Plan 9 after all these years?!
> It's amazing how long THINK Pascal kept on keeping on years and years
> after it was no longer developed, sold or supported, but something in
> about MacOS 8.1 or so finally killed it and it's dead, dead, dead today,
> even thought it's *still* probably the best ever Pascal or C learning
> environment.
Yeah, Lightspeed was cool too.
> Where would we be now if Apple has included the source code on the Dylan
> Technology Release CD?
Hmmm, interesting question. My only concern here is that, again IMHO, I
see a lot of herdism in the MacOS community. While everyone makes fun of
Apple's NIH, their developers were just as bad if not worse (myself
included, but I lost my religion in 98 and I'm better off for it). Consider
the outright shunning of things like MagicCap and WebTV, both in-Apple
ideas. Wild. Well, there's been a lot of culling there anyway.
I think Cocoa serves the Apple world very well, although I think it would
be even better with a Win version. However I do have problems with the
Obj-C language that I would like to see addressed. So OK, what would it
take to make Dylan compile onto a Obj-C like runtime? Is this a
possibility? If so, we all need to talk!
Maury
Follow-Ups:
References: