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Re: Closures



On Thu, 9 Aug 2001 05:30:01 -0400 (EDT), f91-men@nada.kth.se (Mattias Engdegård) wrote:

> Bruce Hoult <bruce@hoult.org> writes:
> >What languages have you used previously?  You can do exactly the same 
> >thing in many languages, including Lisp, Scheme, Perl, and I think, 
> >recently, Python.
> 
> No, not in Python (lexically surrounding scopes are accessible but immutable
> for some reason). This is partly because of Python's odd mutation-inducing
> binding dogma, but a real annoyance nonetheless.
> 
> ObDylan: Is there any Dylan implementation with a GC good enough for
> *soft* real-time use (soft as for real-time games, not nuclear power
> plant control)? I suspect any incremental or generational GC would do,
> but I'm not convinced that a stop-the-world GC (as most conservative
> ones seem to be) wouldn't disturb the smoothness of gameplay.

Fun'Dev has a good incremental collector that works in tandem
with the mutator. Fun'Dev also has some other potential interesting
features for games developers including interactive
development, remote debugging, and distributed systems support
(via CORBA).

__Jason


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