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Re: getting started: Mac OS, Carbon, Dylan



In article <B8BF8BE6.EA5D%scott_ribe@killerbytes.com>,
 Scott Ribe <scott_ribe@killerbytes.com> wrote:

> Uhm,
> 
> How to get started developing a Carbon app (for use on OS 9 for now)? I've
> played with the d2c plug-in, got the ray tracer working on CW Pro 7.2. Do I
> have to figure out how to use melange to interface to the Mac Toolbox
> myself? Or is there some work I can start with? What about some samples for
> dealing with Carbon? I know it would be way too much to expect a framework
> as extensive as say PowerPlant, but I'm hoping I don't have to do quite
> everything myself.

There are some Carbon interface definitions and example program in 
platforms/carbon.

-- Bruce