Editorial: Early Retirement (H.J. van den Herik) ...................................................... 145 Contributions: Learning Piece Values Using Temporal Differences (D.F. Beal and M.C. Smith) ................ 147 On the k-Best Mode in Computer Chess: Measuring the Similarity of Move Proposals (I. Althoefer) ......................................................................... 152 Notes: How DarkThought Plays Chess (E.A. Heinz) ................................................... 166 Genius-3 Cooked Endgame Studies (P. Wiereyn) ............................................... 177 Reviews: One Jump Ahead (D. Hartmann) ............................................................... 180 Advances in Computer Chess 8 (D. Hartmann) ................................................. 183 Literature Received: Man versus Machine: Kasparov versus Deep Blue (D. Goodman and R. Keene) .................... 186 Kasparov versus Deeper Blue (D. King) ...................................................... 187 Reports: The Othello Match of the Year: Takeshi Murakami versus Logistello (M. Buro) ................ 189 Report on the 12th AEGON Man-Machine Tournament (C. de Gorter and Y. Nagel) ................ 194 Diep, Deep Trouble (P. Kouwenhoven) ........................................................ 200 Board Games in Academia (A. de Voogt) ...................................................... 203 Workshop Summary: Kasparov versus Big Blue (R. Morris) ..................................... 204 A Report on the Fredkin Prize for Computer Chess (T.A. Marsland) ........................... 206 Calendar of Computer-Games Events 1997 ..................................................... 207 The ICCA Journal on Internet: A Follow-Up (P. Beck and A.E.M. van den Bosch) ............... 208 Information on the 15th World Microcomputer-Chess Championship (T.A. Marsland) ............. 209 The Swedish Rating List (T. Karlsson and G. Grottling) ..................................... 211
The article describes the design and inner structure of DARKTHOUGHT. To this end, it presents detailed accounts of the chess engine while elaborating on some of its innovations: rotated bitboards, a fully programmable leaf-node evaluation function, and versatile search parameterization.
Many fans believed that the ultimate IBM challenge was to achieve near perfection in chess, viz. playing a match against Kasparov for the title of World Champion. So far, only in the world of Checkers we have seen such a match: CHINOOK versus Tinsley. Indeed, that match had its own complications, and its success was tainted by Dr. Tinsley's forfeit.
The world of chess and computer chess have a common interest: both would like to see a third match between Kasparov and DEEP BLUE. However, IBM has decided otherwise: they followed the proper advice, and stopped. They have won a good reputation and can now sleep at ease. Although it is not our choice, we have to respect their decision and are still grateful for what they have offered to computer chess.
Meanwhile DEEP BLUE's victory over Kasparov has invoked many thoughts, opinions and proposals for future research. In three workshops (Princeton New Jersey, Providence Rhode Island, and Nagoya Japan) the question arose which game should take the prime research position over from chess? There were pros and cons for Go, Shogi and Chinese Chess. But still, Chess itself was also in the running. My opinion is that fundamental computer-chess research has not finished with the 1997 Kasparov- DEEP BLUE match. DEEP BLUE's early retirement makes the point more acute: it will take three to four years before another program reaches DEEP BLUE's current level. Moreover, we still do not understand DEEP BLUE's strategies behind its moves. This holds true, even for perfect moves selected from databases. Hence, there remains much scope for chess-oriented research.
Yes, the results achieved so far have enormous impact. Researchers in other areas will investigate how to apply some of the techniques, how to explain them, how to use them, and how to elaborate on them. For instance, DEEP BLUE's match result brought computer chess back into the minds of philosophers: on October 8, 1997 Daniel C. Dennett will give a lecture entitled: Can Machines Think? DEEP BLUE and Beyond.
Of course, Kasparov grudgingly received the bad news of DEEP BLUE's early retirement. ``It looks like a researcher who markets his finding, takes the profit, and then withdraws the product.'' Whatever the case, IBM has promised to have DEEP BLUE JR. around, playing a match now and then. Indeed a demonstration game has been scheduled for October 20, 1997 in Rotterdam at the beginning of the deciding match for the Dutch Championship Timman-Nikolic. Murray Campbell will act as operator.
Clearly, IBM is doing its utmost to preserve its reputation. In another reaction, to Kasparov's statement, C.J. Tan promised to publish the scientific results achieved by the DEEP BLUE team. Our readers will be glad to hear this, especially since the ICCA Journal welcomes any submission from their side. Whatever the future way brings us, your Editor believes that such early retirement should imply an intriguing return.