float hilbert_2_x[] =
{ 0.125f, 0.125f, 0.375f, 0.375f, 0.625f, 0.875f, 0.875f, 0.625f, 0.625f, 0.875f, 0.875f, 0.625f, 0.375f, 0.375f, 0.125f, 0.125f };
float hilbert_2_y[] =
{ 0.125f, 0.375f, 0.375f, 0.125f, 0.125f, 0.125f, 0.375f, 0.375f, 0.625f, 0.625f, 0.875f, 0.875f, 0.875f, 0.625f, 0.625f, 0.875f };
