Next: About this document ...
Up: Shadow Information Spaces: Combinatorial
Previous: Acknowledgments
- 1
-
S. Alexander, R. Bishop, and R. Ghrist.
Pursuit and evasion in nonconvex domains of arbitrary dimension.
In G. S. Sukhatme, S. Schaal, W. Burgard, and D. Fox, editors, Robotics: Science and Systems II. MIT Press, Cambridge, MA, 2007.
- 2
-
L. Alonso, A. S. Goldstein, and E. M. Reingold.
Lion and man: Upper and lower bounds.
ORSA Journal of Computing, 4(4):447-452, 1992.
- 3
-
Y. Baryshnikov and R. Ghrist.
Target enumeration via euler characteristic integrals.
SIAM Journal of Applied Mathematics, 70(4):825, August 2009.
- 4
-
S. D. Bopardikar, F. Bullo, and J. P. Hespanha.
On discrete-time pursuit-evasion games with sensing limitations.
IEEE Transactions on Robotics, 24(6):1429-1439, 2008.
- 5
-
P. Bose, A. Lubiv, and J. I. Munro.
Efficient visibility queries in simple polygons.
In Proceedings Canadian Conference on Computational Geometry,
pages 23-28, 1992.
- 6
-
W.-P. Chin and S. Ntafos.
Optimum watchman routes.
Information Processing Letters, 28:39-44, 1988.
- 7
-
W.-P. Chin and S. Ntafos.
Optimum watchman routes in simple polygons.
Discrete and Computational Geometry, 6:9-31, 1991.
- 8
-
J. Edmonds and R. M. Karp.
Theoretical improvements in algorithmic efficiency for network flow
problems.
J. ACM, 19(2):248-264, 1972.
- 9
-
B. P. Gerkey, S. Thrun, and G. Gordon.
Visibility-based pursuit-evasion with limited field of view.
International Journal of Robotics Research, 25(4):299-322,
2006.
- 10
-
B. Gfeller, M. Mihalak, S. Suri, E. Vicari, and P. Widmayer.
Counting targets with mobile sensors in an unknown environment.
In ALGOSENSORS, July 2007.
- 11
-
A. V. Goldberg and R. E. Tarjan.
A new approach to the maximum flow problem.
In STOC '86: Proceedings of the eighteenth annual ACM symposium
on Theory of computing, pages 136-146, New York, NY, USA, 1986. ACM.
- 12
-
L. J. Guibas, J.-C. Latombe, S. M. LaValle, D. Lin, and R. Motwani.
Visibility-based pursuit-evasion in a polygonal environment.
International Journal of Computational Geometry and
Applications, 9(5):471-494, 1999.
- 13
-
O. Hájek.
Pursuit Games.
Academic, New York, 1975.
- 14
-
Y. Ho, A. E. Bryson, and S. Baron.
Differential games and optimal pursuit-evasion strategies.
IEEE Transactions on Automatic Control, 10(4):385-389, 1965.
- 15
-
R. Isaacs.
Differential Games.
Wiley, New York, 1965.
- 16
-
V. Isler, S. Kannan, , and S. Khanna.
Randomized pursuit-evasion in a polygonal environment.
IEEE Transactions on Robotics, 5(21):864-875, 2005.
- 17
-
R. E. Kalman.
A new approach to linear filtering and prediction problems.
Transactions of the ASME, Journal of Basic Engineering,
82:35-45, 1960.
- 18
-
T. Kameda, M. Yamashita, and I. Suzuki.
On-line polygon search by a seven-state boundary 1-searcher.
IEEE Transactions on Robotics, 22:446-460, Jun 2006.
- 19
-
S. Kopparty and C. V. Ravishankar.
A framework for pursuit evasion games in
.
Information Processing Letters, 96(3):114-122, 2005.
- 20
-
S. M. LaValle.
Planning Algorithms.
Cambridge University Press, Cambridge, U.K., 2006.
Also available at http://planning.cs.uiuc.edu/.
- 21
-
S. M. LaValle and J. Hinrichsen.
Visibility-based pursuit-evasion: The case of curved environments.
IEEE Transactions on Robotics and Automation, 17(2):196-201,
April 2001.
- 22
-
S. M. LaValle, D. Lin, L. J. Guibas, J.-C. Latombe, and R. Motwani.
Finding an unpredictable target in a workspace with obstacles.
In Proceedings IEEE International Conference on Robotics and
Automation, pages 737-742, 1997.
- 23
-
S.-H. Lim, T. Furukawa, G. Dissanayake, and H. F. Durrant-Whyte.
A time-optimal control strategy for pursuit-evasion games problems.
In Proceedings IEEE International Conference on Robotics &
Automation, 2004.
- 24
-
J. O'Rourke.
Art Gallery Theorems and Algorithms.
Oxford University Press, New York, 1987.
- 25
-
J. O'Rourke.
Visibility.
In J. E. Goodman and J. O'Rourke, editors, Handbook of Discrete
and Computational Geometry, 2nd Ed., pages 643-663. Chapman and Hall/CRC
Press, New York, 2004.
- 26
-
M. Pachter.
Simple motion pursuit-evasion differential games.
In Mediterranean Conference on Control and Automation, Lisbon,
Portugal, July 2002.
- 27
-
S.-M. Park, J.-H. Lee, and K.-Y. Chwa.
Visibility-based pursuit-evasion in a polygonal region by a searcher.
Technical Report CS/TR-2001-161, Dept. of Computer Science, KAIST,
Seoul, South Korea, January 2001.
- 28
-
T. D. Parsons.
Pursuit-evasion in a graph.
In Y. Alavi and D. R. Lick, editors, Theory and Application of
Graphs, pages 426-441. Springer-Verlag, Berlin, 1976.
- 29
-
S. Petitjean, D. Kriegman, and J. Ponce.
Computing exact aspect graphs of curved objects: algebraic surfaces.
International Journal of Computer Vision, 9:231-255, Dec 1992.
- 30
-
M. Pocchiola and G. Vegter.
The visibility complex.
International Journal Computational Geometry & Applications,
6(3):279-308, 1996.
- 31
-
S. Sachs, S. Rajko, and S. M. LaValle.
Visibility-based pursuit-evasion in an unknown planar environment.
International Journal of Robotics Research, 23(1):3-26,
January 2004.
- 32
-
A. Schrijver.
Combinatorial Optimization.
Springer-Verlag, 2003.
- 33
-
J. Sgall.
A solution of david gale’s lion and man problem.
Theoretical Computational Science, 259(1-2):663-670, 2001.
- 34
-
T. Shermer.
Recent results in art galleries.
Proceedings of the IEEE, 80(9):1384-1399, September 1992.
- 35
-
B. Simov, G. Slutzki, and S. M. LaValle.
Pursuit-evasion using beam detection.
In Proceedings IEEE International Conference on Robotics and
Automation, 2000.
- 36
-
J. Singh, R. Kumar, U. Madhow, S. Suri, and R. Cagley.
Tracking multiple targets using binary proximity sensors.
In Proc. Information Processing in Sensor Networks, 2007.
- 37
-
I. Suzuki and M. Yamashita.
Searching for a mobile intruder in a polygonal region.
SIAM Journal on Computing, 21(5):863-888, October 1992.
- 38
-
B. Tovar, F. Cohen, and S. M. LaValle.
Sensor beams, obstacles, and possible paths.
In Proceedings Workshop on Algorithmic Foundations of Robotics,
2008.
- 39
-
B. Tovar and S. M. LaValle.
Visibility-based pursuit-evasion with bounded speed.
International Journal of Robotics Research, 2007.
Under review (invited submission from WAFR 2006).
- 40
-
B. Tovar, R Murrieta, and S. M. LaValle.
Distance-optimal navigation in an unknown environment without sensing
distances.
IEEE Transactions on Robotics, 23(3):506-518, June 2007.
- 41
-
V. Turetsky.
Upper bounds of the pursuer control based on a linear-quadratic
differential game.
Journal of Optimization Theory and Applications,
121(1):163-191, April 2004.
- 42
-
R. Vidal, O. Shakernia, H. J. Kim, D. H. Shim, and S. Sastry.
Probabalistic pursuit-evasion games: Theory, implementation, and
experimental evaluation.
IEEE Transactions on Robotics and Automation, 18(5):662–669,
2002.
- 43
-
C.-C. Wang, C. Thorpe, S. Thrun, M. Hebert, and H. Durrant-Whyte.
Simultaneous localization, mapping and moving object tracking.
International Journal of Robotics Research, 26(9):889-916,
2007.
- 44
-
D. B. Yang, H. H. Gonzalez-Banos, and L. J. Guibas.
Counting people in crowds with a real-time network of simple image
sensors.
In Proc. IEEE International Conference on Computer Vision,
volume 1, pages 122- 129, 2003.
- 45
-
J. Yu and S. M. LaValle.
Tracking hidden agents through shadow information spaces.
In Proceedings IEEE International Conference on Robotics and
Automation, 2008.
- 46
-
J. Yu and S. M. LaValle.
Probabilistic shadow information spaces.
In Proceedings IEEE International Conference on Robotics and
Automation, 2010.
Jingjin Yu
2011-01-18