Gooze | |
What | A modular stream processing language for audio and video. Combines offline and online/interactive computing. Allows for concise description of processing by performing domain specific optimizations like loop fusing and temporary allocation. |
Which | LL4 captured realmedia webcast Talk |
Why | Concise, powerful, and efficient expression of time oriented computing. |
Who | jackbackrack |
How | GOO , C, OpenCV |
When | Jun 2003- |
Where | MIT AI Lab |
And | GOO, imove |