| Gooze | |
| What | A modular stream processing language for audio and video. Combines offline and online/interactive computing. Allows for concise description of processing by performing domain specific optimizations like loop fusing and temporary allocation. |
| Which | LL4 captured realmedia webcast Talk |
| Why | Concise, powerful, and efficient expression of time oriented computing. |
| Who | jackbackrack |
| How | GOO , C, OpenCV |
| When | Jun 2003- |
| Where | MIT AI Lab |
| And | GOO, imove |