Paneler | |
What | A way to algorithmically break a triangulated 3D mesh into n flat panels that when connected reconstructed the original 3D shape. |
Which | A complete workflow that decomposes a mesh into flat panels complete with joinery and codes ready for cutting by laser cutter and reconstruction by humans algorithmic hoody sold by betabrand metal elephant put together with rivets |
Why | In order to remove tedium from surface construction. |
Who | Jonathan Bachrach with Saul Griffith |
How | C++, OpenGL, Lasercutter |
When | 2009 |
Where | Otherlab |
And | plate and slicer |