For the past several years I have been involved in creating interactive
exhibits and installations for various museum around the country. Most of
this work was collaborative in nature, and while involving a great deal
of creative decision-making on my part, the end products were always the
result of a large group effort. The projects involved making spaces interact
with visitors using technology in order to help people to feel more involved
with the exhibit. We used the tools of computer graphics, computer vision
and architecture to create environments that react to the viewers. I am
excited to use these tools as a medium to explore some personal aesthetics
and issues by making pieces on my own and with small group of collaborators.
I am drawn to work that reacts to viewers, and yet tells a personal story.
I thought an alternative self-portrait would be a nice way to kick off this
process of self-examination.
I have had access to a camera that has an unusually short focal length.
In fact, objects touching the lens are still in crisp focus. With this
tool, I became fascinated by the close-up imagery of different parts of
my body, in particular my face. I see faces, and my face in particular,
all the time. Yet viewed up close, they are still surprisingly unfamiliar
and even otherworldy to me. Through the interaction of touching an image
of my face to reveal magnified views, the portrait I made lets others
join me in this "self-exploration."
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