knep's Submission

contact nameBrian Knep
artists' namesBrian Knep
artists' locationsBoston, MA USA
art nameBig Smile
art mediaComputer, Video Projector, Video Camera, Custom Software
art dimensions4x4x4feet
art date2003
art descriptionBig Smile is a large, archetypal smiley face. It blinks, looks around at viewers, and smiles only when no one is looking directly at it. Viewers get a glimpse of the smile as they look away, but when they look back the face no longer smiles. The piece is mounted on a window and interacts only with visitors directly in front of it. The piece is large (about four feet in diameter) and placed high on a window so as to be somewhat imposing. Like a scary clown, Big Smile can be both comforting and disturbing. The image is immediately recognizable and evokes happy memories, yet its size and position in the window are out of proportion--it's too big and too high--and its behavior is certainly unfriendly. As much as viewers are looking at the piece, the piece is looking at them, and by smiling only when no one is looking, the piece seems disdainful of the viewers' participation. It asks, "Why are you looking at me," when of course without viewers the piece wouldn't exist. Big Smile is an exploration of interactive art--art that changes in response to visitors and that often doesn't exist without viewer participation. The piece reverses the common sense of "viewers" looking at works in a gallery, and brings up issues of gaze and active participation. There are two ways to view this piece. In front of the piece, viewers interact directly with the smiley face. Off to the side, viewers watch this dance between the computer and the person or people directly in front.
art proposalBig Smile is a large, archetypal smiley face. It blinks, looks around at viewers, and smiles only when no one is looking directly at it. Viewers get a glimpse of the smile as they look away, but when they look back the face no longer smiles. The piece is mounted on a window and interacts only with visitors directly in front of it. The piece is large (about three feet in diameter) and set up high on the window so as to be somewhat imposing. Like a scary-looking clown, Big Smile can be both comforting and discomforting. The image is immediately recognizable and usually associated with friendliness and happiness, yet its size and position in the window are out of proportion—it’s too big and too high—and its behavior is definitely unfriendly. As much as viewers are looking at the piece, the piece is looking at them, and by smiling only when no one is looking, the piece is disdainful of the viewer's participation. It asks, "Why are you looking at me," when of course, without viewers the piece wouldn't exist. Big Smile is an exploration of interactive art—art that changes in response to visitors and that often doesn’t exist without viewer participation. The piece reverses the common sense of “viewers” looking at works in a gallery, and brings up issues of gaze and active participation. There are two ways to view this piece. In front of the piece, viewers interact directly with the smiley face. Off to the side, viewers watch this dance between the computer and the person or people directly in front.
art placardThis face smiles only when no one is looking directly at it. By doing so, it shows its discomfort with being the center of attention and even its disdain with the audience. It asks, ``Why are you looking at me,'' when of course without viewers the art piece wouldn't exist.