Kui Wu 武奎

Senior Researcher

Lightspeed & Quantum Studio, Tencent America

Ph.D., University of Utah

Email: kwwu at tencent dot com

About me

I'm a senior research scientist in Tencent America, Lightspeed & Quantum studio. Previously, I was a postdoctoral associate in the Computational Design & Fabrication Group under the guidance of Prof. Wojciech Matusik at MIT CSAIL. I received my PhD degree in Computer Science from University of Utah in 2019, advised by Prof. Cem Yuksel. My research interests are computer graphics, especially on mesh processing, knitting, real-time rendering, and physical-based simulation.

Publications

(* indicates equal contributions)

Knit Sketching: from Cut & Sew Patterns to Machine-Knit Garments
Alexandre Kaspar, Kui Wu, Yiyue Luo, Liane Makatura, Wojciech Matusik
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2021), 2021
[Project Website]

DiffAqua: A Differentiable Computational Design Pipeline for Soft Underwater Swimmers with Shape Interpolation
Pingchuan Ma, Tao Du, John Z. Zhang, Kui Wu, Andrew Spielberg, Robert Katzschmann, Wojciech Matusik
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2021), 2021
[Project Website]

KnitUI: Fabricating Interactive and Sensing Textiles with Machine Knitting
Yiyue Luo*, Kui Wu*, Tomas Palacios, Wojciech Matusik
SIGCHI Conference on Human Factors in Computing Systems (CHI 2021), 2021
Best Paper Honorable Mention Award
[Project Website]

Learning Human-environment Interactions using 3D Conformal Functional Textiles
Yiyue Luo, Yunzhu Li, Pratyusha Sharma, Wan Shou, Kui Wu, Mike Foshey, Beichen Li, Tomas Palacios, Antonio Torralba, Wojciech Matusik
Nature Electronics, 2021
Selected as Nature Electronics, Volume 4 Issue 3 (March 2021) Cover Image [Link]
[Project Website] [Paper (external link)]

Wearable 3D Machine Knitting
Kui Wu, Marco Tarini, Cem Yuksel, Jim McCann, Xifeng Gao
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2021
[Project Website]

Functional Optimization of Fluidic Devices with Differentiable Stokes Flow
Tao Du, Kui Wu, Andrew Spielberg, Wojciech Matusik, Bo Zhu, Eftychios Sifakis
ACM Transactions on Graphics (Proceedings of SIGGRAPH ASIA 2020), 2020
[Project Website]

Modeling, Rendering, and Simulating Knits
Kui Wu
Ph.D. Thesis, University of Utah, August 2019
University of Utah SoC Outstanding Dissertation Award
[PDF(106.7Mb)]

Visual Knitting Machine Programming
Vidya Narayanan*, Kui Wu*, Cem Yuksel, Jim McCann
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2019), 38, 4, 2019
[Paper][Video][Project Website]

Knittable Stitch Meshes
Kui Wu, Hannah Swan, Cem Yuksel
ACM Transactions on Graphics (TOG), 38, 1, 2019
(Presented at SIGGRAPH 2019)
[Project Website]

GPU Optimization of Material Point Methods
Ming Gao*, Xinlei Wang*, Kui Wu*, Andre Pradhana, Eftychios Sifakis, Cem Yuksel, Chenfanfu Jiang
ACM Transactions on Graphics (Proceedings of SIGGRAPH ASIA 2018), 37, 6, 2018
[Paper] [Tech doc] [Video] [Code] [CUDA 3x3 SVD Code]

Stitch Meshing
Kui Wu, Xifeng Gao, Zachary Ferguson, Daniele Panozzo, Cem Yuksel
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2018), 37, 4, 2018
[Project Website]

Fast Fluid Simulations with Sparse Volumes on the GPU
Kui Wu, Nghia Truong, Cem Yuksel, Rama Hoetzlein
Computer Graphics Forum (Proceedings of EUROGRAPHICS 2018), 37, 2, 2018
[Project Website]

Real-time Cloth Rendering with Fiber-level Detail
Kui Wu, Cem Yuksel
IEEE Transactions on Visualization and Computer Graphics (TVCG), Vol. 14, No. 8, August, 2017
[Project Website]

Real-time Fiber-level Cloth Rendering
Kui Wu, Cem Yuksel
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2017)
The 3rd Best Paper Award
The 2nd Best Presentation Award
[Project Website]

Direct Multifield Volume Ray Casting of Fiber Surfaces
Kui Wu, Aaron Knoll, Benjamin Isaac, Hamish Carr, Valerio Pascucci
IEEE Transactions on Visualization and Computer Graphics (VIS 2016)
Also presented in TVCG Session on Advances in Data Visualization in SIGGRAPH 2017
[Project Website]

Real-time Hair Simulation
Kui Wu, Cem Yuksel
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2016)
[Project Website
]