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To define a one-dimensional cylinder array, you must define the
cylinder class first; then, you can write an array definition, as you
would to define any array.
The following statement, for example, is an array definition
that tells C++ to allocate memory for a one-dimensional array,
named oil_tanks, containing three cylinders:
*-- Specifies that the array contains cylinder objects | | *-- Specifies that the name of the array is oil_tanks | | | | *-- Specifies that the array contains three objects v v v cylinder oil_tanks[3];
Thus, an array definition for class objects looks like an
ordinary array definition, except that a class name, such as
cylinder, appears, instead of the name of a
language-defined type, such as int.