| Hvec3() | Geometry::Hvec3< Real > | [inline] |
| Hvec3(const value_type tab[4]) | Geometry::Hvec3< Real > | [inline, explicit] |
| Hvec3(const std::vector< value_type > &tab) | Geometry::Hvec3< Real > | [inline, explicit] |
| Hvec3(const Vec< 4, Real > &v) | Geometry::Hvec3< Real > | [inline] |
| Hvec3(const value_type sx, const value_type sy, const value_type sz=0, const value_type s=1) | Geometry::Hvec3< Real > | [inline] |
| Hvec3(const Vec2< Real > &sv, const value_type sz=0, const value_type s=1) | Geometry::Hvec3< Real > | [inline] |
| Hvec3(const Vec3< Real > &sv, const value_type s=1) | Geometry::Hvec3< Real > | [inline] |
| norm() const | Geometry::Vec< 4, Real > | [inline] |
| normalize() | Geometry::Vec< 4, Real > | [inline] |
| operator(std::ostream &s, const Vec< N, Real > &v) | Geometry::Vec< 4, Real > | [friend] |
| operator *(const Vec< N, Real > &v1, const Vec< N, Real > &v2) | Geometry::Vec< 4, Real > | [friend] |
| operator *(const Matrix< Row, Col, Real_t > &m, const Vec< Col, Real_t > &v) | Geometry::Vec< 4, Real > | [friend] |
| operator *=(const value_type r) | Geometry::Vec< 4, Real > | [inline] |
| operator!=(const Vec< N, Real > &v) const | Geometry::Vec< 4, Real > | [inline] |
| operator+=(const Vec< N, Real > &v) | Geometry::Vec< 4, Real > | [inline] |
| operator-() const | Geometry::Vec< 4, Real > | [inline] |
| operator-=(const Vec< N, Real > &v) | Geometry::Vec< 4, Real > | [inline] |
| operator/=(const value_type r) | Geometry::Vec< 4, Real > | [inline] |
| operator=(const Vec< N, Real > &v) | Geometry::Vec< 4, Real > | [inline] |
| operator==(const Vec< N, Real > &v) const | Geometry::Vec< 4, Real > | [inline] |
| operator[](const int i) const | Geometry::Vec< 4, Real > | [inline] |
| operator[](const int i) | Geometry::Vec< 4, Real > | [inline] |
| s() const | Geometry::Hvec3< Real > | [inline] |
| s() | Geometry::Hvec3< Real > | [inline] |
| square_norm() const | Geometry::Vec< 4, Real > | [inline] |
| sx() const | Geometry::Hvec3< Real > | [inline] |
| sx() | Geometry::Hvec3< Real > | [inline] |
| sy() const | Geometry::Hvec3< Real > | [inline] |
| sy() | Geometry::Hvec3< Real > | [inline] |
| sz() const | Geometry::Hvec3< Real > | [inline] |
| sz() | Geometry::Hvec3< Real > | [inline] |
| unit() const | Geometry::Vec< 4, Real > | [inline] |
| value_type typedef | Geometry::Hvec3< Real > | |
| Vec() | Geometry::Vec< 4, Real > | [inline] |
| Vec(const value_type tab[N]) | Geometry::Vec< 4, Real > | [inline, explicit] |
| Vec(const std::vector< value_type > &tab) | Geometry::Vec< 4, Real > | [inline, explicit] |
| Vec(const Vec< N, Real > &v) | Geometry::Vec< 4, Real > | [inline] |
| x() const | Geometry::Hvec3< Real > | [inline] |
| y() const | Geometry::Hvec3< Real > | [inline] |
| z() const | Geometry::Hvec3< Real > | [inline] |