identity() | Geometry::Square_matrix< N, Real > | [inline, static] |
Matrix() | Geometry::Matrix< N, N, Real > | [inline] |
Matrix(const value_type tab[N_row][N_col]) | Geometry::Matrix< N, N, Real > | [inline, explicit] |
Matrix(const Matrix< N_row, N_col, Real > &m) | Geometry::Matrix< N, N, Real > | [inline] |
operator(std::ostream &s, const Matrix< N_row, N_col, Real > &m) | Geometry::Matrix< N, N, Real > | [friend] |
operator *(const Matrix< N_row, N_col, Real > &m, const value_type lambda) | Geometry::Matrix< N, N, Real > | [friend] |
operator *(const value_type lambda, const Matrix< N_row, N_col, Real > &m) | Geometry::Matrix< N, N, Real > | [friend] |
operator *(const Matrix< N, P, Real_t > &m1, const Matrix< P, Q, Real_t > &m2) | Geometry::Matrix< N, N, Real > | [friend] |
operator *(const Matrix< N_row, N_col, Real > &m, const Vec< N_col, Real > &v) | Geometry::Matrix< N, N, Real > | [friend] |
operator *=(const value_type &lambda) | Geometry::Matrix< N, N, Real > | [inline] |
operator()(const int i, const int j) const | Geometry::Matrix< N, N, Real > | [inline] |
operator()(const int i, const int j) | Geometry::Matrix< N, N, Real > | [inline] |
operator+(const Matrix< N_row, N_col, Real > &m1, const Matrix< N_row, N_col, Real > &m2) | Geometry::Matrix< N, N, Real > | [friend] |
operator+=(const Matrix< N_row, N_col, Real > &m) | Geometry::Matrix< N, N, Real > | [inline] |
operator-() const | Geometry::Matrix< N, N, Real > | [inline] |
operator-(const Matrix< N_row, N_col, Real > &m1, const Matrix< N_row, N_col, Real > &m2) | Geometry::Matrix< N, N, Real > | [friend] |
operator-=(const Matrix< N_row, N_col, Real > &m) | Geometry::Matrix< N, N, Real > | [inline] |
operator/(const Matrix< N_row, N_col, Real > &m, const value_type lambda) | Geometry::Matrix< N, N, Real > | [friend] |
operator/=(const value_type &lambda) | Geometry::Matrix< N, N, Real > | [inline] |
operator=(const Matrix< N_row, N_col, Real > &m) | Geometry::Matrix< N, N, Real > | [inline] |
operator[](const Vec2i &v) const | Geometry::Matrix< N, N, Real > | [inline] |
operator[](const Vec2i &v) | Geometry::Matrix< N, N, Real > | [inline] |
Square_matrix() | Geometry::Square_matrix< N, Real > | [inline] |
Square_matrix(const value_type tab[N][N]) | Geometry::Square_matrix< N, Real > | [inline, explicit] |
Square_matrix(const Matrix< N, N, Real > &m) | Geometry::Square_matrix< N, Real > | [inline] |
transpose() const | Geometry::Matrix< N, N, Real > | [inline] |
value_type typedef | Geometry::Square_matrix< N, Real > | |