% Contact ythomas@csail.mit.edu or msabuncu@csail.mit.edu for bugs or questions
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%=========================================================================
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% Copyright (c) 2008 Thomas Yeo and Mert Sabuncu
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%Redistribution and use in source and binary forms, with or without
%modification, are permitted provided that the following conditions are met:
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% * Redistributions of source code must retain the above copyright notice,
% this list of conditions and the following disclaimer.
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% * Redistributions in binary form must reproduce the above copyright notice,
% this list of conditions and the following disclaimer in the documentation
% and/or other materials provided with the distribution.
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% * Neither the names of the copyright holders nor the names of future
% contributors may be used to endorse or promote products derived from this
% software without specific prior written permission.
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%THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
%ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
%WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
%DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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%
%=========================================================================
function MARS_plot3BoundaryWithAttribute(mesh, data, label1, label2, label3)

% MARS_plot2BoundaryWithAttribute(mesh, data, label1, label2)

BoundaryVec1 = zeros(length(label1), 1);
maxNeighbors = size(mesh.vertexNbors, 1);

for i = 1:length(label1)

label_vertex = int32(label1(i));

for k = 1:maxNeighbors
v_neighbor = mesh.vertexNbors(k, i);
if(v_neighbor ~= 0 && int32(label1(v_neighbor)) ~= label_vertex)
BoundaryVec1(i) = 1;
end
end
end

BoundaryVec2 = zeros(length(label2), 1);
for i = 1:length(label2)

label_vertex = int32(label2(i));

for k = 1:maxNeighbors
v_neighbor = mesh.vertexNbors(k, i);
if(v_neighbor ~= 0 && int32(label2(v_neighbor)) ~= label_vertex)
BoundaryVec2(i) = 1;
end
end
end

BoundaryVec3 = zeros(length(label3), 1);
for i = 1:length(label3)

label_vertex = int32(label3(i));

for k = 1:maxNeighbors
v_neighbor = mesh.vertexNbors(k, i);
if(v_neighbor ~= 0 && int32(label3(v_neighbor)) ~= label_vertex)
BoundaryVec3(i) = 1;
end
end
end

data(BoundaryVec1 == 1) = max(data);
data(BoundaryVec2 == 1) = min(data);
data(BoundaryVec3 == 1) = (max(data)+min(data))/2;
TrisurfMeshData(mesh, data, 1);