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The primary contribution of the work I'm presenting today is the
simplification and shape improvement of tetrahedral models to meet
interactive simulation requirements. We introduce a new metric for
element quality to support our shape improvement goals
The algorithm was designed to handle complex tetrahedral models generated from high-resolution scanned meshes, composed of multiple materials with interior boundaries. The implementation thus had to be robust to handle possible degeneracies in the input and efficient enough to handle very large models. |