Articulated hand-tracking systems have been widely used in virtual reality but are rarely deployed in consumer applications due to their price and complexity. In this paper, we propose an easy-to-use and inexpensive system that facilitates 3-D articulated user-input using the hands. Our approach uses a single camera to track a hand wearing an ordinary cloth glove that is imprinted with a custom pattern. The pattern is designed to simplify the pose estimation problem, allowing us to employ a nearest-neighbor approach to track hands at interactive rates. We describe several proof-of-concept applications enabled by our system that we hope will provide a foundation for new interactions in modeling, animation control and augmented reality.
Rigid motion
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Medley
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Free jiggle
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Alphabet
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Blocks
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ASL finger spelling
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Finger walking
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Robert Y. Wang and Jovan Popovic, Real-Time Hand-Tracking with a Color Glove, ACM Transaction on Graphics (SIGGRAPH 2009), 28(3), August 2009.
@article{Wang:2009:RTH, title={{Real-time hand-tracking with a color glove}}, author={Robert Y. Wang and Jovan Popovi{\'c}}, journal={ACM Transactions on Graphics}, volume={28}, number={3}, year={2009} }
We thank Sylvain Paris, Frédo Durand, and Randall Davis for their regular feedback; and Anthony Liu for his help with the real-time implementation. This work was supported by grants from the Foxconn Technology Group and software donations from Autodesk and Adobe Systems.