[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: PG: Hackers and Painters
At 11:52 AM -0700 5/16/03, Noel Welsh wrote:
>--- Andrew Pimlott <ll1-discuss@andrew.pimlott.net>
>wrote:
>> I said ... XP folks don't put much stock in design.
>> ... you don't seem to see value in the sort of
>> conceptual unity that is the product of a single
>> (sometimes, but not normally, more) mind.
>
>http://c2.com/cgi/wiki?SystemMetaphor
>
>"What ExtremeProgramming (XP) uses instead of a formal
>architecture. A simple shared story of how the system
>works. This story typically involves a handful of
>classes and patterns that shape the core flow of the
>system being built."
I'm picturing an architect taking the project manager, construction
engineer, and the major subcontractors for a new skyscraper, sitting
them down, and starting with "let me tell you a story about a
building..."
XP's "Go for it, good luck, don't forget to write" methodologies have
some scaling issues.
--
Dan
--------------------------------------"it's like this"-------------------
Dan Sugalski even samurai
dan@sidhe.org have teddy bears and even
teddy bears get drunk