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Re: PG: Hackers and Painters



At 11:52 AM -0700 5/16/03, Noel Welsh wrote:
>--- Andrew Pimlott <ll1-discuss@andrew.pimlott.net>
>wrote:
>>  I said ... XP folks don't put much stock in design.
>>   ...  you don't seem to see value in the sort of
>>  conceptual unity that is the product of a single
>>  (sometimes, but not normally, more) mind. 
>
>http://c2.com/cgi/wiki?SystemMetaphor
>
>"What ExtremeProgramming (XP) uses instead of a formal
>architecture. A simple shared story of how the system
>works. This story typically involves a handful of
>classes and patterns that shape the core flow of the
>system being built."

I'm picturing an architect taking the project manager, construction 
engineer, and the major subcontractors for a new skyscraper, sitting 
them down, and starting with "let me tell you a story about a 
building..."

XP's "Go for it, good luck, don't forget to write" methodologies have 
some scaling issues.
-- 
                                         Dan

--------------------------------------"it's like this"-------------------
Dan Sugalski                          even samurai
dan@sidhe.org                         have teddy bears and even
                                       teddy bears get drunk