#include <Anchor.h>
Public Member Functions | |
Anchor3d_Node (Slam *slam) | |
void | set_prior () |
void | add_anchor (Anchor3d_Node *a) |
void | merge (Anchor3d_Node *a, Pose3d old_origin) |
Anchor3d_Node * | parent () |
void isam::Anchor3d_Node::add_anchor | ( | Anchor3d_Node * | a | ) |
Add a new anchor to this frame.
Definition at line 107 of file Anchor.cpp.
void isam::Anchor3d_Node::merge | ( | Anchor3d_Node * | a, |
Pose3d | old_origin | ||
) |
Merges the node with anchor a.
a | the node to merge with. |
old_origin | the pose of this frame in the new frame. |
Usage: b.merge(a);
All anchors in a's frame will be merged with the b's frame.
Definition at line 117 of file Anchor.cpp.
void isam::Anchor3d_Node::set_prior | ( | ) |
Add a prior to the anchor. The prior will be removed if this anchor is merged with another anchor's frame.
Definition at line 100 of file Anchor.cpp.