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You can, of course, also test for the null pointer by using the inequality operator, rather than the negation operator:
...
if (trade_pointers [limit] != 0) {
free (trade_pointers[limit] -> description);
free (trade_pointers[limit]);
}
...
Note, however, that most programmers prefer to substitute
NULL for 0, as in the following example:
...
if (trade_pointers [limit] != NULL) {
free (trade_pointers[limit] -> description);
free (trade_pointers[limit]);
}
...
As you learned in Segment 516, NULL is a macro symbol that
is replaced by 0 during compilation. By using NULL instead
of 0, you identify the places where 0 is used as a special
pointer, rather than as an ordinary integer, thereby increasing program
clarity.