%, modulus operator | 64 | How To Write Arithmetic Expressions |
~, complement operator | 481 | How To Use Bits To Record State Information |
... | 620 | How To Define Functions with a Variable Number of Arguments |
! , not operator | 150 | How To Perform Tests Using Numerical Predicates |
!= , inequality operator | 148 | How To Perform Tests Using Numerical Predicates |
%c print specification | 609 | How To Access Command-Line Arguments |
%f print specification | 23 | How To Compile and Run a Simple Program |
%f read specification | 82 | How To Write Statements that Read Information from your Keyboard |
%i print specification | 45 | How To Declare Variables |
%i read specification | 82 | How To Write Statements that Read Information from your Keyboard |
%lf read specification | 82 | How To Write Statements that Read Information from your Keyboard |
%s print specification | 171 | How To Write One-Way and Two-Way Conditional Statements |
%s read specification | 504 | How To Write Statements that Read Character Strings |
<< , left-shift operator | 482 | How To Use Bits To Record State Information |
< , less than operator | 147 | How To Perform Tests Using Numerical Predicates |
<= , less than or equal to operator | 147 | How To Perform Tests Using Numerical Predicates |
>> , right-shift
operator | 482 | How To Use Bits To Record State Information |
> , greater than operator | 147 | How To Perform Tests Using Numerical Predicates |
>= , greater than or equal to operator | 147 | How To Perform Tests Using Numerical Predicates |
\0 | 494 | How To Write Functions that Return Character Strings |
\n | 25 | How To Compile and Run a Simple Program |
&& , and operator | 177 | How To Combine Boolean Expressions |
& , address-of operator | 317 | How To Use Pointer Parameters To Avoid Structure Copying |
& , bitwise-and operator | 477 | How To Use Bits To Record State Information |
&= , bitwise-augmented-and operator | 486 | How To Use Bits To Record State Information |
* , dereferencing
operator | 311 | How To Use Pointer Parameters To Avoid Structure Copying |
* , multiplication operator | 63 | How To Write Arithmetic Expressions |
*= , augmented multiplication operator | 195 | How To Write Iteration Statements |
++ , increment operator | 200 | How To Write Iteration Statements |
++ , increment operator | 197 | How To Write Iteration Statements |
+ , addition operator | 63 | How To Write Arithmetic Expressions |
+ , unary plus operator | 69 | How To Write Arithmetic Expressions |
+= , augmented addition operator | 195 | How To Write Iteration Statements |
, , comma operator | 204 | How To Write Iteration Statements |
-> , structure-pointer operator | 320 | How To Use Pointer Parameters To Avoid Structure Copying |
-- , decrement operator | 200 | How To Write Iteration Statements |
-- , decrement operator | 197 | How To Write Iteration Statements |
- , negation operator | 69 | How To Write Arithmetic Expressions |
- , subtraction operator | 63 | How To Write Arithmetic Expressions |
-= , augmented subtraction operator | 195 | How To Write Iteration Statements |
-c compiler instruction | 661 | How To Arrange Functions in a Multiple-File Program |
-o compiler instruction | 32 | How To Compile and Run a Simple Program |
. , structure-member operator | 262 | How To Create Structures and Objects |
/ , division operator | 63 | How To Write Arithmetic Expressions |
/= , augmented division operator | 195 | How To Write Iteration Statements |
#else | 635 | How To Arrange for Conditional Compilation |
#endif | 634 | How To Arrange for Conditional Compilation |
#ifdef | 634 | How To Arrange for Conditional Compilation |
#ifndef | 634 | How To Arrange for Conditional Compilation |
= , assignment operator | 75 | How To Write Arithmetic Expressions |
= , assignment operator | 48 | How To Declare Variables |
== , equality operator | 148 | How To Perform Tests Using Numerical Predicates |
?: , conditional operator | 168 | How To Write One-Way and Two-Way Conditional Statements |
break statement | 417 | How To Write Multiway Conditional Statements |
enum declaration | 431 | How To Use Enumerations to Improve Readability |
fclose | 553 | How To Read From and Write To Files |
for
statement | 193 | How To Write Iteration Statements |
for reading pattern | 215 | How To Write Iterative Filters |
free , on pointers | 571 | How To Reclaim Memory |
free --malloc pairing | 574 | How To Reclaim Memory |
if statement | 157 | How To Write One-Way and Two-Way Conditional Statements |
include declarations | 26 | How To Compile and Run a Simple Program |
main , parameters of | 595 | How To Access Command-Line Arguments |
make utility | 690 | How To Compile a Multiple-File Program |
malloc --free pairing | 574 | How To Reclaim Memory |
math.h | 117 | How To Benefit from Procedure Abstraction |
printf
specifications, table of | 698 | Print Specifications |
scanf
specifications, table of | 703 | Read Specifications |
sizeof , size of operator | 59 | How To Declare Variables |
sizeof , sizeof operator | 361 | How To Create New Structure Objects at Run Time |
socket.h | 724 | How to Use Sockets to Connect Programs |
stdarg.h | 619 | How To Define Functions with a Variable Number of Arguments |
stdio.h | 545 | How To Read From and Write To Files |
stdio.h | 21 | How To Compile and Run a Simple Program |
stdlib.h | 420 | How To Write Multiway Conditional Statements |
strftime
specifications, table of | 713 | Formatted Time Display |
string.h | 509 | How To Deposit Character Strings into Structure Objects |
switch statement | 417 | How To Write Multiway Conditional Statements |
time.h | 565 | How To Reclaim Memory |
va_arg | 622 | How To Define Functions with a Variable Number of Arguments |
va_end | 622 | How To Define Functions with a Variable Number of Arguments |
va_list | 621 | How To Define Functions with a Variable Number of Arguments |
va_start | 621 | How To Define Functions with a Variable Number of Arguments |
while reading pattern | 210 | How To Write Iterative Filters |
while statement | 189 | How To Write Iteration Statements |
| , bitwise-or operator | 472 | How To Use Bits To Record State Information |
|= , bitwise-augmented-or operator | 486 | How To Use Bits To Record State Information |
|| , or operator | 177 | How To Combine Boolean Expressions |
^, xor operator | 483 | How To Use Bits To Record State Information |
accept | 730 | How to Use Sockets to Connect Programs |
access
functions | 403 | How To Benefit from Data Abstraction |
addition operator | 20 | How To Compile and Run a Simple Program |
addition operator, + | 63 | How To Write Arithmetic Expressions |
address-of operator | 305 | How To Use Pointer Parameters To Avoid Structure Copying |
address-of operator,
& | 317 | How To Use Pointer Parameters To Avoid Structure Copying |
and operator, && | 177 | How To Combine Boolean Expressions |
argument copying, reason to avoid | 301 | How To Use Pointer Parameters To Avoid Structure Copying |
array | 274 | How To Work with Arrays Of Numbers |
array | 270 | How To Work with Arrays Of Numbers |
arrays, as function parameters | 353 | How To Access Array Elements Using Pointers |
arrays, of numbers | 271 | How To Work with Arrays Of Numbers |
arrays, of structure objects | 289 | How To Work with Arrays of Structure Objects |
Assembler languages | 4 | How this Book Teaches you the Language |
assigned a value | 44 | How To Declare Variables |
assigned to the variable | 44 | How To Declare Variables |
assignment operator, = | 75 | How To Write Arithmetic Expressions |
assignment operator, = | 48 | How To Declare Variables |
association | 67 | How To Write Arithmetic Expressions |
associativity of operators, table | 712 | Operator Precedence |
atomic objects | 256 | How To Create Structures and Objects |
augmentation, of
structures | 406 | How To Benefit from Data Abstraction |
augmentation, of programs | 115 | How To Benefit from Procedure Abstraction |
augmented addition operator, += | 195 | How To Write Iteration Statements |
augmented division operator, /= | 195 | How To Write Iteration Statements |
augmented multiplication operator, *= | 195 | How To Write Iteration Statements |
augmented subtraction operator, -= | 195 | How To Write Iteration Statements |
automatic variable | 130 | How To Work with Local and Global Variables |
C, benefits of | 6 | How this Book Teaches you the Language |
C, characteristics of | 5 | How this Book Teaches you the Language |
C, origins of | 2 | How this Book Teaches you the Language |
C, popularity of | 5 | How this Book Teaches you the Language |
call by value, reason to avoid | 301 | How To Use Pointer Parameters To Avoid Structure Copying |
call option | 267 | How To Create Structures and Objects |
call-by-name | 141 | How To Work with Local and Global Variables |
call-by-value | 123 | How To Work with Local and Global Variables |
case sensitive | 28 | How To Compile and Run a Simple Program |
cast | 363 | How To Create New Structure Objects at Run Time |
casting | 152 | How To Perform Tests Using Numerical Predicates |
casting | 73 | How To Write Arithmetic Expressions |
change, of programs | 117 | How To Benefit from Procedure Abstraction |
character
strings | 493 | How To Write Functions that Return Character Strings |
character code | 525 | How To Test String Characters |
character string | 22 | How To Compile and Run a Simple Program |
character strings, see strings | 509 | How To Deposit Character Strings into Structure Objects |
characters,
reading and writing | 530 | How To Test String Characters |
cliches | 10 | How this Book Teaches you the Language |
client | 719 | How to Use Sockets to Connect Programs |
close | 553 | How To Read From and Write To Files |
closing files | 553 | How To Read From and Write To Files |
comma operator, , | 204 | How To Write Iteration Statements |
command line, file specification | 597 | How To Access Command-Line Arguments |
command line, flag | 601 | How To Access Command-Line Arguments |
command lines, in makefiles | 692 | How To Compile a Multiple-File Program |
command-line argument | 595 | How To Access Command-Line Arguments |
comments, in makefiles | 694 | How To Compile a Multiple-File Program |
compilation | 16 | How To Compile and Run a Simple Program |
compilation, of multiple-file programs | 690 | How To Compile a Multiple-File Program |
compilation, of multiple-file programs | 659 | How To Arrange Functions in a Multiple-File Program |
compile-time versus run-time conditionalization | 644 | How To Arrange for Conditional Compilation |
compiler instruction, -c | 661 | How To Arrange Functions in a Multiple-File Program |
compiler instruction, -o | 32 | How To Compile and Run a Simple Program |
complement operator, ~ | 481 | How To Use Bits To Record State Information |
compound objects | 256 | How To Create Structures and Objects |
compound statement | 162 | How To Write One-Way and Two-Way Conditional Statements |
compound statement | 132 | How To Work with Local and Global Variables |
computer-specific instructions | 4 | How this Book Teaches you the Language |
conditional operator, ?: | 168 | How To Write One-Way and Two-Way Conditional Statements |
connect | 738 | How to Use Sockets to Connect Programs |
connect | 721 | How to Use Sockets to Connect Programs |
constant pointer | 346 | How To Access Array Elements Using Pointers |
constructors | 387 | How To Define Constructor, Reader, and Writer Functions |
data
abstraction | 555 | How To Read From and Write To Files |
data
type: see type | 40 | How To Declare Variables |
data abstraction | 404 | How To Benefit from Data Abstraction |
data abstraction barrier | 404 | How To Benefit from Data Abstraction |
data-abstraction barrier | 555 | How To Read From and Write To Files |
debugging | 114 | How To Benefit from Procedure Abstraction |
debugging | 17 | How To Compile and Run a Simple Program |
declaration | 129 | How To Work with Local and Global Variables |
declaration, global variable | 679 | How To Arrange Global Variables in a Multiple-File Program |
declaration, viewed as synonym of definition | 654 | How To Arrange Functions in a Multiple-File Program |
declare | 42 | How To Declare Variables |
decrement operator, -- | 200 | How To Write Iteration Statements |
decrement operator, -- | 197 | How To Write Iteration Statements |
default | 417 | How To Write Multiway Conditional Statements |
default
directories | 653 | How To Arrange Functions in a Multiple-File Program |
defensive
programming | 285 | How To Work with Arrays Of Numbers |
defensive programming | 518 | How To Deposit Character Strings into Structure Objects |
definition | 129 | How To Work with Local and Global Variables |
definition,
viewed as synonym of declaration | 654 | How To Arrange Functions in a Multiple-File Program |
definition, global variable | 679 | How To Arrange Global Variables in a Multiple-File Program |
definition, of functions | 94 | How To Define Simple Functions |
dependency lines, in makefiles | 692 | How To Compile a Multiple-File Program |
dereferencing operator, * | 311 | How To Use Pointer Parameters To Avoid Structure Copying |
distributed operator symbols | 169 | How To Write One-Way and Two-Way Conditional Statements |
division operator | 20 | How To Compile and Run a Simple Program |
division operator, / | 63 | How To Write Arithmetic Expressions |
dynamic extent | 134 | How To Work with Local and Global Variables |
fall
through | 418 | How To Write Multiway Conditional Statements |
fall off its end | 104 | How To Define Simple Functions |
false | 148 | How To Perform Tests Using Numerical Predicates |
fdopen | 721 | How to Use Sockets to Connect Programs |
fences, variable | 122 | How To Work with Local and Global Variables |
fflush | 733 | How to Use Sockets to Connect Programs |
fgetc | 559 | How To Read From and Write To Files |
fgets | 558 | How To Read From and Write To Files |
Fibonacci | 232 | How To Write Recursive Functions |
field width | 536 | How To Do Tabular Printing |
fields | 260 | How To Create Structures and Objects |
FILE | 546 | How To Read From and Write To Files |
file name | 30 | How To Compile and Run a Simple Program |
file pointer | 546 | How To Read From and Write To Files |
file specification, in a command line | 597 | How To Access Command-Line Arguments |
flag | 601 | How To Access Command-Line Arguments |
flag, in a command line | 601 | How To Access Command-Line Arguments |
flag-processing statements | 612 | How To Access Command-Line Arguments |
fopen | 547 | How To Read From and Write To Files |
fprintf | 721 | How to Use Sockets to Connect Programs |
free | 571 | How To Reclaim Memory |
free store | 360 | How To Create New Structure Objects at Run Time |
fscanf | 721 | How to Use Sockets to Connect Programs |
function definition, with variable arguments | 617 | How To Define Functions with a Variable Number of Arguments |
function definitions | 18 | How To Compile and Run a Simple Program |
function name | 20 | How To Compile and Run a Simple Program |
function prototype | 244 | How To Solve Definition Ordering Problems with Function Prototypes |
function prototype, definition of | 244 | How To Solve Definition Ordering Problems with Function Prototypes |
function prototype, need for | 243 | How To Solve Definition Ordering Problems with Function Prototypes |
function prototype, variable arguments | 624 | How To Define Functions with a Variable Number of Arguments |
function prototypes, in header files | 652 | How To Arrange Functions in a Multiple-File Program |
function, in mathematics | 19 | How To Compile and Run a Simple Program |
functions,
ordering convention | 99 | How To Define Simple Functions |
functions, definition of | 94 | How To Define Simple Functions |
object | 256 | How To Create Structures and Objects |
object
code | 16 | How To Compile and Run a Simple Program |
object files | 659 | How To Arrange Functions in a Multiple-File Program |
object-code file | 659 | How To Arrange Functions in a Multiple-File Program |
opening files | 547 | How To Read From and Write To Files |
operands | 29 | How To Compile and Run a Simple Program |
operator | 77 | How To Write Arithmetic Expressions |
operator,
right-shift >> | 482 | How To Use Bits To Record State Information |
operator,
structure-pointer -> | 320 | How To Use Pointer Parameters To Avoid Structure Copying |
operator, addition + | 63 | How To Write Arithmetic Expressions |
operator, address-of & | 317 | How To Use Pointer Parameters To Avoid Structure Copying |
operator, and && | 177 | How To Combine Boolean Expressions |
operator, assignment = | 75 | How To Write Arithmetic Expressions |
operator, assignment = | 48 | How To Declare Variables |
operator, augmented addition += | 195 | How To Write Iteration Statements |
operator, augmented division /= | 195 | How To Write Iteration Statements |
operator, augmented multiplication *= | 195 | How To Write Iteration Statements |
operator, augmented subtraction -= | 195 | How To Write Iteration Statements |
operator, bitwise-and & | 477 | How To Use Bits To Record State Information |
operator, bitwise-augmented-and &= | 486 | How To Use Bits To Record State Information |
operator, bitwise-augmented-or |= | 486 | How To Use Bits To Record State Information |
operator, bitwise-or | | 472 | How To Use Bits To Record State Information |
operator, comma , | 204 | How To Write Iteration Statements |
operator, complement ~ | 481 | How To Use Bits To Record State Information |
operator, conditional ?: | 168 | How To Write One-Way and Two-Way Conditional Statements |
operator, decrement -- | 200 | How To Write Iteration Statements |
operator, decrement -- | 197 | How To Write Iteration Statements |
operator, dereferencing * | 311 | How To Use Pointer Parameters To Avoid Structure Copying |
operator, division / | 63 | How To Write Arithmetic Expressions |
operator, equality == | 148 | How To Perform Tests Using Numerical Predicates |
operator, greater than > | 147 | How To Perform Tests Using Numerical Predicates |
operator, greater than or equal to >= | 147 | How To Perform Tests Using Numerical Predicates |
operator, increment ++ | 200 | How To Write Iteration Statements |
operator, increment ++ | 197 | How To Write Iteration Statements |
operator, inequality != | 148 | How To Perform Tests Using Numerical Predicates |
operator, left-shift
<< | 482 | How To Use Bits To Record State Information |
operator, less than < | 147 | How To Perform Tests Using Numerical Predicates |
operator, less than or equal to <= | 147 | How To Perform Tests Using Numerical Predicates |
operator, modulus % | 64 | How To Write Arithmetic Expressions |
operator, multiplication * | 63 | How To Write Arithmetic Expressions |
operator, negation - | 69 | How To Write Arithmetic Expressions |
operator, not ! | 150 | How To Perform Tests Using Numerical Predicates |
operator, or || | 177 | How To Combine Boolean Expressions |
operator, size of
sizeof | 59 | How To Declare Variables |
operator, sizeof
sizeof | 361 | How To Create New Structure Objects at Run Time |
operator, structure-member . | 262 | How To Create Structures and Objects |
operator, subtraction - | 63 | How To Write Arithmetic Expressions |
operator, unary plus + | 69 | How To Write Arithmetic Expressions |
operator, xor ^ | 483 | How To Use Bits To Record State Information |
operators | 29 | How To Compile and Run a Simple Program |
operators, table of | 712 | Operator Precedence |
or operator, || | 177 | How To Combine Boolean Expressions |
out of sight, out of mind | 405 | How To Benefit from Data Abstraction |
out of sight, out of mind | 113 | How To Benefit from Procedure Abstraction |
output-redirection mechanism | 214 | How To Write Iterative Filters |
padding characters | 536 | How To Do Tabular Printing |
parameter types | 96 | How To Define Simple Functions |
parameters | 95 | How To Define Simple Functions |
pointer | 302 | How To Use Pointer Parameters To Avoid Structure Copying |
pointer arithmetic | 340 | How To Access Array Elements Using Pointers |
pointer parameter | 316 | How To Use Pointer Parameters To Avoid Structure Copying |
pointer parameters, reasons to use | 329 | How To Use Pointer Parameters To Alter Values |
pointer parameters, reasons to use | 301 | How To Use Pointer Parameters To Avoid Structure Copying |
pointer parameters, use in avoiding argument copying | 301 | How To Use Pointer Parameters To Avoid Structure Copying |
pointer parameters, use in returning values | 327 | How To Use Pointer Parameters To Alter Values |
pointer variables, definition of | 304 | How To Use Pointer Parameters To Avoid Structure Copying |
pointers,
memory conservation | 378 | How To Store Pointers to Structure Objects |
pointers, arrays of | 370 | How To Store Pointers to Structure Objects |
port number | 718 | How to Use Sockets to Connect Programs |
portable assembler
language | 4 | How this Book Teaches you the Language |
practice segments | 12 | How this Book Teaches you the Language |
precedence | 66 | How To Write Arithmetic Expressions |
precedence of operators,
table | 712 | Operator Precedence |
predicates | 147 | How To Perform Tests Using Numerical Predicates |
prediction function | 667 | How To Arrange Functions in a Multiple-File Program |
prefix versus suffix ++ and -- | 200 | How To Write Iteration Statements |
print specification | 23 | How To Compile and Run a Simple Program |
print specification, %c | 609 | How To Access Command-Line Arguments |
print specification, %f | 23 | How To Compile and Run a Simple Program |
print specification, %i | 45 | How To Declare Variables |
print specification, %s | 171 | How To Write One-Way and Two-Way Conditional Statements |
printf | 22 | How To Compile and Run a Simple Program |
printing, tabular | 536 | How To Do Tabular Printing |
procedure | 19 | How To Compile and Run a Simple Program |
procedure abstraction | 111 | How To Benefit from Procedure Abstraction |
procedure-abstraction
barrier | 111 | How To Benefit from Procedure Abstraction |
program augmentation | 115 | How To Benefit from Procedure Abstraction |
program change | 117 | How To Benefit from Procedure Abstraction |
program improvement | 116 | How To Benefit from Procedure Abstraction |
program reuse | 112 | How To Benefit from Procedure Abstraction |
public broadcasting, of mode information | 677 | How To Arrange Global Variables in a Multiple-File Program |
punctuators | 20 | How To Compile and Run a Simple Program |
put option | 267 | How To Create Structures and Objects |
putchar | 559 | How To Read From and Write To Files |
putchar | 530 | How To Test String Characters |
scanf | 81 | How To Write Statements that Read Information from your Keyboard |
scope | 121 | How To Work with Local and Global Variables |
server | 717 | How to Use Sockets to Connect Programs |
set | 471 | How To Use Bits To Record State Information |
shadow | 133 | How To Work with Local and Global Variables |
side effect | 199 | How To Write Iteration Statements |
sidetrip
segments | 12 | How this Book Teaches you the Language |
size of operator, sizeof | 59 | How To Declare Variables |
sizeof operator, sizeof | 361 | How To Create New Structure Objects at Run Time |
sleep | 565 | How To Reclaim Memory |
slots | 260 | How To Create Structures and Objects |
socket | 737 | How to Use Sockets to Connect Programs |
socket | 727 | How to Use Sockets to Connect Programs |
socket | 721 | How to Use Sockets to Connect Programs |
socket | 717 | How to Use Sockets to Connect Programs |
socket, header file | 724 | How to Use Sockets to Connect Programs |
source
code | 16 | How To Compile and Run a Simple Program |
source-code extension name | 30 | How To Compile and Run a Simple Program |
standard library
file | 664 | How To Arrange Functions in a Multiple-File Program |
statements | 18 | How To Compile and Run a Simple Program |
static | 683 | How To Arrange Global Variables in a Multiple-File Program |
static extent | 134 | How To Work with Local and Global Variables |
Static global variables | 136 | How To Work with Local and Global Variables |
status
variable | 464 | How To Use Bits To Record State Information |
status bits | 464 | How To Use Bits To Record State Information |
status register | 464 | How To Use Bits To Record State Information |
straight-line
extrapolation | 668 | How To Arrange Functions in a Multiple-File Program |
strcpy | 513 | How To Deposit Character Strings into Structure Objects |
strftime | 589 | How To Tell Time |
strings | 493 | How To Write Functions that Return Character Strings |
strings, copying | 513 | How To Deposit Character Strings into Structure Objects |
strings, header file | 509 | How To Deposit Character Strings into Structure Objects |
strings, measuring length | 509 | How To Deposit Character Strings into Structure Objects |
strings, reading | 504 | How To Write Statements that Read Character Strings |
strings, storing in structures | 510 | How To Deposit Character Strings into Structure Objects |
strlen | 509 | How To Deposit Character Strings into Structure Objects |
structure
objects | 254 | How To Create Structures and Objects |
structure augmentation | 406 | How To Benefit from Data Abstraction |
structure declaration | 259 | How To Create Structures and Objects |
structure improvement | 407 | How To Benefit from Data Abstraction |
structure variables | 260 | How To Create Structures and Objects |
structure-member
operator, . | 262 | How To Create Structures and Objects |
structure-pointer operator, -> | 320 | How To Use Pointer Parameters To Avoid Structure Copying |
structures | 254 | How To Create Structures and Objects |
subtraction operator, - | 63 | How To Write Arithmetic Expressions |
suffix versus prefix ++ and -- | 200 | How To Write Iteration Statements |