Constructs a new object with keys and values initialized
from the specified Map object (which may be null).
Constructs a new object with the specified key/value pair.
Alpha interpolation hint key.
Color rendering hint key.
Font fractional metrics hint key.
Stroke normalization control hint key.
Text antialiasing hint key.
Alpha interpolation hint value -- ALPHA_INTERPOLATION_DEFAULT.
Alpha interpolation hint value -- ALPHA_INTERPOLATION_QUALITY.
Alpha interpolation hint value -- ALPHA_INTERPOLATION_SPEED.
Antialiasing hint values -- rendering is done with the platform
default antialiasing mode.
Antialiasing hint values -- rendering is done without antialiasing.
Antialiasing hint values -- rendering is done with antialiasing.
Color rendering hint value -- COLOR_RENDER_DEFAULT.
Color rendering hint value -- COLOR_RENDER_QUALITY.
Color rendering hint value -- COLOR_RENDER_SPEED.
Dithering hint values -- use the platform default for dithering.
Dithering hint values -- do not dither when rendering.
Dithering hint values -- dither when rendering, if needed.
Font fractional metrics hint values -- use the platform default for
fractional metrics.
Font fractional metrics hint values -- fractional metrics disabled.
Font fractional metrics hint values -- fractional metrics enabled.
Interpolation hint value -- INTERPOLATION_BICUBIC.
Interpolation hint value -- INTERPOLATION_BILINEAR.
Interpolation hint value -- INTERPOLATION_NEAREST_NEIGHBOR.
Rendering hint values -- The platform default rendering algorithms
are chosen.
Rendering hint values -- Appropriate rendering algorithms are chosen
with a preference for output quality.
Rendering hint values -- Appropriate rendering algorithms are chosen
with a preference for output speed.
Stroke normalization control hint value -- STROKE_DEFAULT.
Stroke normalization control hint value -- STROKE_NORMALIZE.
Stroke normalization control hint value -- STROKE_PURE.
Text antialiasing hint value -- text rendering is done using the
platform default text antialiasing mode.
Text antialiasing hint value -- text rendering is done without
antialiasing.
Text antialiasing hint value -- text rendering is done with
antialiasing.
Adds all of the keys and corresponding values from the specified
RenderingHints
object to this
RenderingHints
object. Keys that are present in
this RenderingHints
object, but not in the specified
RenderingHints
object are not affected.
Removes all mappings from this map (optional operation).
Creates a clone of this RenderingHints
object
that has the same contents as this RenderingHints
object.
Returns true if this map contains a mapping for the specified
key. More formally, returns true if and only if
this map contains a mapping for a key k such that
(key==null ? k==null : key.equals(k)). (There can be
at most one such mapping.)
Returns true if this map maps one or more keys to the
specified value. More formally, returns true if and only if
this map contains at least one mapping to a value v such that
(value==null ? v==null : value.equals(v)). This operation
will probably require time linear in the map size for most
implementations of the Map interface.
Returns a set view of the mappings contained in this map. Each element
in the returned set is a
Map.Entry
. The set is backed by the
map, so changes to the map are reflected in the set, and vice-versa.
If the map is modified while an iteration over the set is in progress
(except through the iterator's own
remove operation, or through
the
setValue operation on a map entry returned by the iterator)
the results of the iteration are undefined. The set supports element
removal, which removes the corresponding mapping from the map, via the
Iterator.remove,
Set.remove,
removeAll,
retainAll and
clear operations. It does not support
the
add or
addAll operations.
Compares the specified
Object
with this
RenderingHints
for equality.
Returns
true
if the specified object is also a
Map
and the two
Map
objects represent
the same mappings. More formally, two
Map
objects
t1
and
t2
represent the same mappings
if
t1.keySet().equals(t2.keySet())
and for every
key
k
in
t1.keySet()
,
(t1.get(k)==null ? t2.get(k)==null : t1.get(k).equals(t2.get(k)))
.
This ensures that the
equals
method works properly across
different implementations of the
Map
interface.
Returns the value to which this map maps the specified key. Returns
null if the map contains no mapping for this key. A return
value of
null does not
necessarily indicate that the
map contains no mapping for the key; it's also possible that the map
explicitly maps the key to
null. The
containsKey
operation may be used to distinguish these two cases.
More formally, if this map contains a mapping from a key
k to a value v such that (key==null ? k==null :
key.equals(k)), then this method returns v; otherwise
it returns null. (There can be at most one such mapping.)
Returns the runtime class of an object. That Class
object is the object that is locked by static synchronized
methods of the represented class.
Returns the hash code value for this RenderingHints
.
The hash code of a RenderingHints
is defined to be
the sum of the hashCodes of each Entry
in the
RenderingHints
object's entrySet view. This ensures that
t1.equals(t2)
implies that
t1.hashCode()==t2.hashCode()
for any two Map
objects t1
and t2
, as required by the general
contract of Object.hashCode
.
Returns true if this map contains no key-value mappings.
Returns a set view of the keys contained in this map. The set is
backed by the map, so changes to the map are reflected in the set, and
vice-versa. If the map is modified while an iteration over the set is
in progress (except through the iterator's own remove
operation), the results of the iteration are undefined. The set
supports element removal, which removes the corresponding mapping from
the map, via the Iterator.remove, Set.remove,
removeAll retainAll, and clear operations.
It does not support the add or addAll operations.
Wakes up a single thread that is waiting on this object's
monitor. If any threads are waiting on this object, one of them
is chosen to be awakened. The choice is arbitrary and occurs at
the discretion of the implementation. A thread waits on an object's
monitor by calling one of the
wait
methods.
The awakened thread will not be able to proceed until the current
thread relinquishes the lock on this object. The awakened thread will
compete in the usual manner with any other threads that might be
actively competing to synchronize on this object; for example, the
awakened thread enjoys no reliable privilege or disadvantage in being
the next thread to lock this object.
This method should only be called by a thread that is the owner
of this object's monitor. A thread becomes the owner of the
object's monitor in one of three ways:
- By executing a synchronized instance method of that object.
- By executing the body of a
synchronized
statement
that synchronizes on the object.
- For objects of type
Class,
by executing a
synchronized static method of that class.
Only one thread at a time can own an object's monitor.
Wakes up all threads that are waiting on this object's monitor. A
thread waits on an object's monitor by calling one of the
wait
methods.
The awakened threads will not be able to proceed until the current
thread relinquishes the lock on this object. The awakened threads
will compete in the usual manner with any other threads that might
be actively competing to synchronize on this object; for example,
the awakened threads enjoy no reliable privilege or disadvantage in
being the next thread to lock this object.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
Associates the specified value with the specified key in this map
(optional operation). If the map previously contained a mapping for
this key, the old value is replaced by the specified value. (A map
m is said to contain a mapping for a key
k if and only
if
m.containsKey(k)
would return
true.))
Maps the specified key
to the specified
value
in this RenderingHints
object.
Neither the key nor the value can be null
.
The value can be retrieved by calling the get
method
with a key that is equal to the original key.
Copies all of the mappings from the specified map to this map
(optional operation). The effect of this call is equivalent to that
of calling
put(k, v)
on this map once
for each mapping from key
k to value
v in the
specified map. The behavior of this operation is unspecified if the
specified map is modified while the operation is in progress.
Removes the mapping for this key from this map if it is present
(optional operation). More formally, if this map contains a mapping
from key
k to value
v such that
(key==null ? k==null : key.equals(k))
, that mapping
is removed. (The map can contain at most one such mapping.)
Returns the value to which the map previously associated the key, or
null if the map contained no mapping for this key. (A
null return can also indicate that the map previously
associated null with the specified key if the implementation
supports null values.) The map will not contain a mapping for
the specified key once the call returns.
Returns the number of key-value mappings in this map. If the
map contains more than Integer.MAX_VALUE elements, returns
Integer.MAX_VALUE.
Returns a rather long string representation of the hashmap
which contains the mappings of keys to values for this
RenderingHints
object.
Returns a collection view of the values contained in this map. The
collection is backed by the map, so changes to the map are reflected in
the collection, and vice-versa. If the map is modified while an
iteration over the collection is in progress (except through the
iterator's own remove operation), the results of the
iteration are undefined. The collection supports element removal,
which removes the corresponding mapping from the map, via the
Iterator.remove, Collection.remove,
removeAll, retainAll and clear operations.
It does not support the add or addAll operations.
Causes current thread to wait until another thread invokes the
method or the
method for this object.
In other words, this method behaves exactly as if it simply
performs the call
wait(0).
The current thread must own this object's monitor. The thread
releases ownership of this monitor and waits until another thread
notifies threads waiting on this object's monitor to wake up
either through a call to the notify
method or the
notifyAll
method. The thread then waits until it can
re-obtain ownership of the monitor and resumes execution.
As in the one argument version, interrupts and spurious wakeups are
possible, and this method should always be used in a loop:
synchronized (obj) {
while (<condition does not hold>)
obj.wait();
... // Perform action appropriate to condition
}
This method should only be called by a thread that is the owner
of this object's monitor. See the
notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
Causes current thread to wait until either another thread invokes the
method or the
method for this object, or a
specified amount of time has elapsed.
The current thread must own this object's monitor.
This method causes the current thread (call it T) to
place itself in the wait set for this object and then to relinquish
any and all synchronization claims on this object. Thread T
becomes disabled for thread scheduling purposes and lies dormant
until one of four things happens:
- Some other thread invokes the notify method for this
object and thread T happens to be arbitrarily chosen as
the thread to be awakened.
- Some other thread invokes the notifyAll method for this
object.
- Some other thread interrupts
thread T.
- The specified amount of real time has elapsed, more or less. If
timeout is zero, however, then real time is not taken into
consideration and the thread simply waits until notified.
The thread
T is then removed from the wait set for this
object and re-enabled for thread scheduling. It then competes in the
usual manner with other threads for the right to synchronize on the
object; once it has gained control of the object, all its
synchronization claims on the object are restored to the status quo
ante - that is, to the situation as of the time that the
wait
method was invoked. Thread
T then returns from the
invocation of the
wait method. Thus, on return from the
wait method, the synchronization state of the object and of
thread
T is exactly as it was when the
wait method
was invoked.
A thread can also wake up without being notified, interrupted, or
timing out, a so-called spurious wakeup. While this will rarely
occur in practice, applications must guard against it by testing for
the condition that should have caused the thread to be awakened, and
continuing to wait if the condition is not satisfied. In other words,
waits should always occur in loops, like this one:
synchronized (obj) {
while (<condition does not hold>)
obj.wait(timeout);
... // Perform action appropriate to condition
}
(For more information on this topic, see Section 3.2.3 in Doug Lea's
"Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
2000), or Item 50 in Joshua Bloch's "Effective Java Programming
Language Guide" (Addison-Wesley, 2001).
If the current thread is
interrupted
by another thread
while it is waiting, then an InterruptedException is thrown.
This exception is not thrown until the lock status of this object has
been restored as described above.
Note that the wait method, as it places the current thread
into the wait set for this object, unlocks only this object; any
other objects on which the current thread may be synchronized remain
locked while the thread waits.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
Causes current thread to wait until another thread invokes the
method or the
method for this object, or
some other thread interrupts the current thread, or a certain
amount of real time has elapsed.
This method is similar to the wait
method of one
argument, but it allows finer control over the amount of time to
wait for a notification before giving up. The amount of real time,
measured in nanoseconds, is given by:
1000000*timeout+nanos
In all other respects, this method does the same thing as the
method
of one argument. In particular,
wait(0, 0) means the same thing as wait(0).
The current thread must own this object's monitor. The thread
releases ownership of this monitor and waits until either of the
following two conditions has occurred:
- Another thread notifies threads waiting on this object's monitor
to wake up either through a call to the
notify
method
or the notifyAll
method.
- The timeout period, specified by
timeout
milliseconds plus nanos
nanoseconds arguments, has
elapsed.
The thread then waits until it can re-obtain ownership of the
monitor and resumes execution.
As in the one argument version, interrupts and spurious wakeups are
possible, and this method should always be used in a loop:
synchronized (obj) {
while (<condition does not hold>)
obj.wait(timeout, nanos);
... // Perform action appropriate to condition
}
This method should only be called by a thread that is the owner
of this object's monitor. See the
notify
method for a
description of the ways in which a thread can become the owner of
a monitor.