A representation of color profile data for device independent and
 device dependent color spaces based on the International Color
 Consortium Specification ICC.1:2001-12, File Format for Color Profiles,
 (see 
 http://www.color.org).
 
 An ICC_ColorSpace object can be constructed from an appropriate
 ICC_Profile.
 Typically, an ICC_ColorSpace would be associated with an ICC
 Profile which is either an input, display, or output profile (see
 the ICC specification).  There are also device link, abstract,
 color space conversion, and named color profiles.  These are less
 useful for tagging a color or image, but are useful for other
 purposes (in particular device link profiles can provide improved
 performance for converting from one device's color space to
 another's).
 
 
 ICC Profiles represent transformations from the color space of
 the profile (e.g. a monitor) to a Profile Connection Space (PCS).
 Profiles of interest for tagging images or colors have a PCS
 which is one of the two specific device independent
 spaces (one CIEXYZ space and one CIELab space) defined in the
 ICC Profile Format Specification.  Most profiles of interest
 either have invertible transformations or explicitly specify
 transformations going both directions.
 
Profile class is abstract.
 
Profile class is color space conversion.
 
Profile class is device link.
 
Profile class is display.
 
Profile class is named color.
 
ICC Profile Rendering Intent: AbsoluteColorimetric.
 
ICC Profile Constant: curveType count.
 
ICC Profile Constant: curveType data.
 
ICC Profile Header Location: device attributes.
 
ICC Profile Header Location: CMM for this profile.
 
ICC Profile Header Location: color space of data.
 
ICC Profile Header Location: profile creator.
 
ICC Profile Header Location: date profile was created.
 
ICC Profile Header Location: type of profile.
 
ICC Profile Header Location: various bit settings.
 
ICC Profile Header Location: profile illuminant.
 
ICC Profile Header Location: icMagicNumber.
 
ICC Profile Header Location: device manufacturer.
 
ICC Profile Header Location: device model number.
 
ICC Profile Header Location: PCS - XYZ or Lab only.
 
ICC Profile Header Location: primary platform.
 
ICC Profile Header Location: profile's ID.
 
ICC Profile Header Location: rendering intent.
 
ICC Profile Header Location: profile size in bytes.
 
ICC Profile Header Location: format version number.
 
ICC Profile Rendering Intent: ICC-AbsoluteColorimetric.
 
ICC Profile Rendering Intent: Media-RelativeColorimetric.
 
ICC Profile Rendering Intent: Perceptual.
 
ICC Profile Rendering Intent: RelativeColorimetric.
 
ICC Profile Rendering Intent: Saturation.
 
ICC Profile Class Signature: 'abst'.
 
ICC Profile Tag Signature: 'A2B0'.
 
ICC Profile Tag Signature: 'A2B1'.
 
ICC Profile Tag Signature: 'A2B2'.
 
ICC Profile Tag Signature: 'bXYZ'.
 
ICC Profile Tag Signature: 'bXYZ'.
 
ICC Profile Tag Signature: 'bTRC'.
 
ICC Profile Tag Signature: 'B2A0'.
 
ICC Profile Tag Signature: 'B2A1'.
 
ICC Profile Tag Signature: 'B2A2'.
 
ICC Profile Tag Signature: 'calt'.
 
ICC Profile Tag Signature: 'targ'.
 
ICC Profile Tag Signature: 'chad'.
 
ICC Profile Tag Signature: 'chrm'.
 
ICC Profile Color Space Type Signature: 'CMY '.
 
ICC Profile Color Space Type Signature: 'CMYK'.
 
ICC Profile Tag Signature: 'clro'.
 
ICC Profile Tag Signature: 'clrt'.
 
ICC Profile Class Signature: 'spac'.
 
ICC Profile Tag Signature: 'cprt'.
 
ICC Profile Tag Signature: 'crdi'.
 
ICC Profile Tag Signature: 'dmnd'.
 
ICC Profile Tag Signature: 'dmdd'.
 
ICC Profile Tag Signature: 'devs'.
 
ICC Profile Class Signature: 'mntr'.
 
ICC Profile Tag Signature: 'gamt'.
 
ICC Profile Color Space Type Signature: 'GRAY'.
 
ICC Profile Tag Signature: 'kTRC'.
 
ICC Profile Tag Signature: 'gXYZ'.
 
ICC Profile Tag Signature: 'gXYZ'.
 
ICC Profile Tag Signature: 'gTRC'.
 
ICC Profile Tag Signature: 'head' - special.
 
ICC Profile Color Space Type Signature: 'HLS'.
 
ICC Profile Color Space Type Signature: 'HSV'.
 
ICC Profile Class Signature: 'scnr'.
 
ICC Profile Color Space Type Signature: 'Lab '.
 
ICC Profile Class Signature: 'link'.
 
ICC Profile Tag Signature: 'lumi'.
 
ICC Profile Color Space Type Signature: 'Luv '.
 
ICC Profile Tag Signature: 'meas'.
 
ICC Profile Tag Signature: 'bkpt'.
 
ICC Profile Tag Signature: 'wtpt'.
 
ICC Profile Tag Signature: 'ncl2'.
 
ICC Profile Class Signature: 'nmcl'.
 
ICC Profile Class Signature: 'prtr'.
 
ICC Profile Tag Signature: 'resp'.
 
ICC Profile Tag Signature: 'pre0'.
 
ICC Profile Tag Signature: 'pre1'.
 
ICC Profile Tag Signature: 'pre2'.
 
ICC Profile Tag Signature: 'desc'.
 
ICC Profile Tag Signature: 'pseq'.
 
ICC Profile Tag Signature: 'psd0'.
 
ICC Profile Tag Signature: 'psd1'.
 
ICC Profile Tag Signature: 'psd2'.
 
ICC Profile Tag Signature: 'psd3'.
 
ICC Profile Tag Signature: 'ps2s'.
 
ICC Profile Tag Signature: 'ps2i'.
 
ICC Profile Tag Signature: 'rXYZ'.
 
ICC Profile Tag Signature: 'rXYZ'.
 
ICC Profile Tag Signature: 'rTRC'.
 
ICC Profile Color Space Type Signature: 'RGB '.
 
ICC Profile Tag Signature: 'scrd'.
 
ICC Profile Tag Signature: 'scrn'.
 
ICC Profile Color Space Type Signature: '2CLR'.
 
ICC Profile Color Space Type Signature: '3CLR'.
 
ICC Profile Color Space Type Signature: '4CLR'.
 
ICC Profile Color Space Type Signature: '5CLR'.
 
ICC Profile Color Space Type Signature: '6CLR'.
 
ICC Profile Color Space Type Signature: '7CLR'.
 
ICC Profile Color Space Type Signature: '8CLR'.
 
ICC Profile Color Space Type Signature: '9CLR'.
 
ICC Profile Color Space Type Signature: 'ACLR'.
 
ICC Profile Color Space Type Signature: 'BCLR'.
 
ICC Profile Color Space Type Signature: 'CCLR'.
 
ICC Profile Color Space Type Signature: 'DCLR'.
 
ICC Profile Color Space Type Signature: 'ECLR'.
 
ICC Profile Color Space Type Signature: 'FCLR'.
 
ICC Profile Tag Signature: 'tech'.
 
ICC Profile Tag Signature: 'bfd '.
 
ICC Profile Tag Signature: 'vued'.
 
ICC Profile Tag Signature: 'view'.
 
ICC Profile Color Space Type Signature: 'XYZ '.
 
ICC Profile Color Space Type Signature: 'YCbr'.
 
ICC Profile Color Space Type Signature: 'Yxy '.
 
ICC Profile Constant: reserved.
 
ICC Profile Constant: tag type signaturE.
 
ICC Profile Constant: XYZNumber X.
 
Indicates whether some other object is "equal to" this one.
 
 The equals method implements an equivalence relation
 on non-null object references:
 
 - It is reflexive: for any non-null reference value
     x,x.equals(x)should returntrue.
- It is symmetric: for any non-null reference values
     xandy,x.equals(y)should returntrueif and only ify.equals(x)returnstrue.
- It is transitive: for any non-null reference values
     x,y, andz, ifx.equals(y)returnstrueandy.equals(z)returnstrue, thenx.equals(z)should returntrue.
- It is consistent: for any non-null reference values
     xandy, multiple invocations of
     x.equals(y) consistently returntrueor consistently returnfalse, provided no
     information used inequalscomparisons on the
     objects is modified.
- For any non-null reference value x,x.equals(null)should returnfalse.
 The equals method for class Object implements 
 the most discriminating possible equivalence relation on objects; 
 that is, for any non-null reference values x and
 y, this method returns true if and only
 if x and y refer to the same object
 (x == y has the value true).
 
 Note that it is generally necessary to override the hashCode
 method whenever this method is overridden, so as to maintain the
 general contract for the hashCode method, which states
 that equal objects must have equal hash codes.
 
Returns the runtime class of an object. That Class 
 object is the object that is locked by static synchronized 
 methods of the represented class.
 
Returns the color space type.  Returns one of the color space type
 constants defined by the ColorSpace class.  This is the
 "input" color space of the profile.  The type defines the
 number of components of the color space and the interpretation,
 e.g. TYPE_RGB identifies a color space with three components - red,
 green, and blue.  It does not define the particular color
 characteristics of the space, e.g. the chromaticities of the
 primaries.
 
Returns a byte array corresponding to the data of this ICC_Profile.
 
Returns a particular tagged data element from the profile as
 a byte array.  Elements are identified by signatures
 as defined in the ICC specification.  The signature
 icSigHead can be used to get the header.  This method is useful
 for advanced applets or applications which need to access
 profile data directly.
 
Constructs an ICC_Profile object corresponding to the data in
 a byte array.  Throws an IllegalArgumentException if the data
 does not correspond to a valid ICC Profile.
 
Constructs an ICC_Profile corresponding to the data in an InputStream.
 This method throws an IllegalArgumentException if the stream does not
 contain valid ICC Profile data.  It throws an IOException if an I/O
 error occurs while reading the stream.
 
Constructs an ICC_Profile corresponding to one of the specific color
 spaces defined by the ColorSpace class (for example CS_sRGB).
 Throws an IllegalArgumentException if cspace is not one of the
 defined color spaces.
 
Constructs an ICC_Profile corresponding to the data in a file.
 fileName may be an absolute or a relative file specification.
 Relative file names are looked for in several places: first, relative
 to any directories specified by the java.iccprofile.path property;
 second, relative to any directories specified by the java.class.path
 property; finally, in a directory used to store profiles always
 available, such as the profile for sRGB.  Built-in profiles use .pf as
 the file name extension for profiles, e.g. sRGB.pf.
 This method throws an IOException if the specified file cannot be
 opened or if an I/O error occurs while reading the file.  It throws
 an IllegalArgumentException if the file does not contain valid ICC
 Profile data.
 
Returns profile major version.
 
Returns profile minor version.
 
Returns the number of color components in the "input" color
 space of this profile.  For example if the color space type
 of this profile is TYPE_RGB, then this method will return 3.
 
Returns the color space type of the Profile Connection Space (PCS).
 Returns one of the color space type constants defined by the
 ColorSpace class.  This is the "output" color space of the
 profile.  For an input, display, or output profile useful
 for tagging colors or images, this will be either TYPE_XYZ or
 TYPE_Lab and should be interpreted as the corresponding specific
 color space defined in the ICC specification.  For a device
 link profile, this could be any of the color space type constants.
 
Returns the profile class.
 
Returns a hash code value for the object. This method is 
 supported for the benefit of hashtables such as those provided by 
 
java.util.Hashtable. 
 
 The general contract of hashCode is: 
 
 - Whenever it is invoked on the same object more than once during 
     an execution of a Java application, the hashCode method 
     must consistently return the same integer, provided no information 
     used in equals comparisons on the object is modified.
     This integer need not remain consistent from one execution of an
     application to another execution of the same application. 
 
- If two objects are equal according to the equals(Object)
     method, then calling the hashCodemethod on each of 
     the two objects must produce the same integer result.
- It is not required that if two objects are unequal 
     according to the 
 
     method, then calling the hashCode method on each of the 
     two objects must produce distinct integer results.  However, the 
     programmer should be aware that producing distinct integer results 
     for unequal objects may improve the performance of hashtables.
 
 As much as is reasonably practical, the hashCode method defined by 
 class Object does return distinct integers for distinct 
 objects. (This is typically implemented by converting the internal 
 address of the object into an integer, but this implementation 
 technique is not required by the 
 JavaTM programming language.)
 
Wakes up a single thread that is waiting on this object's 
 monitor. If any threads are waiting on this object, one of them 
 is chosen to be awakened. The choice is arbitrary and occurs at 
 the discretion of the implementation. A thread waits on an object's 
 monitor by calling one of the 
wait methods.
 
 The awakened thread will not be able to proceed until the current 
 thread relinquishes the lock on this object. The awakened thread will 
 compete in the usual manner with any other threads that might be 
 actively competing to synchronize on this object; for example, the 
 awakened thread enjoys no reliable privilege or disadvantage in being 
 the next thread to lock this object.
 
 This method should only be called by a thread that is the owner 
 of this object's monitor. A thread becomes the owner of the 
 object's monitor in one of three ways: 
 
 - By executing a synchronized instance method of that object. 
 
- By executing the body of a synchronizedstatement 
     that synchronizes on the object.
- For objects of type Class,by executing a 
     synchronized static method of that class.
 Only one thread at a time can own an object's monitor.
 
Wakes up all threads that are waiting on this object's monitor. A 
 thread waits on an object's monitor by calling one of the 
 
wait methods.
 
 The awakened threads will not be able to proceed until the current 
 thread relinquishes the lock on this object. The awakened threads 
 will compete in the usual manner with any other threads that might 
 be actively competing to synchronize on this object; for example, 
 the awakened threads enjoy no reliable privilege or disadvantage in 
 being the next thread to lock this object.
 
 This method should only be called by a thread that is the owner 
 of this object's monitor. See the notify method for a 
 description of the ways in which a thread can become the owner of 
 a monitor.
 
Sets a particular tagged data element in the profile from
 a byte array.  This method is useful
 for advanced applets or applications which need to access
 profile data directly.
 
Returns a string representation of the object. In general, the 
 
toString method returns a string that 
 "textually represents" this object. The result should 
 be a concise but informative representation that is easy for a 
 person to read.
 It is recommended that all subclasses override this method.
 
 The toString method for class Object 
 returns a string consisting of the name of the class of which the 
 object is an instance, the at-sign character `@', and 
 the unsigned hexadecimal representation of the hash code of the 
 object. In other words, this method returns a string equal to the 
 value of:
 
 
 getClass().getName() + '@' + Integer.toHexString(hashCode())
 
 
Causes current thread to wait until another thread invokes the 
 
 method or the 
 
 method for this object. 
 In other words, this method behaves exactly as if it simply 
 performs the call 
wait(0).
 
 The current thread must own this object's monitor. The thread 
 releases ownership of this monitor and waits until another thread 
 notifies threads waiting on this object's monitor to wake up 
 either through a call to the notify method or the 
 notifyAll method. The thread then waits until it can 
 re-obtain ownership of the monitor and resumes execution. 
 
 As in the one argument version, interrupts and spurious wakeups are
 possible, and this method should always be used in a loop:
 
     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait();
         ... // Perform action appropriate to condition
     }
 
 This method should only be called by a thread that is the owner 
 of this object's monitor. See the 
notify method for a 
 description of the ways in which a thread can become the owner of 
 a monitor.
 
Causes current thread to wait until either another thread invokes the 
 
 method or the 
 
 method for this object, or a 
 specified amount of time has elapsed. 
 
 The current thread must own this object's monitor. 
 
 This method causes the current thread (call it T) to 
 place itself in the wait set for this object and then to relinquish 
 any and all synchronization claims on this object. Thread T 
 becomes disabled for thread scheduling purposes and lies dormant 
 until one of four things happens:
 
 - Some other thread invokes the notify method for this 
 object and thread T happens to be arbitrarily chosen as 
 the thread to be awakened. 
 
- Some other thread invokes the notifyAll method for this 
 object. 
 
- Some other thread interrupts
 
 thread T. 
 
- The specified amount of real time has elapsed, more or less.  If 
 timeout is zero, however, then real time is not taken into 
 consideration and the thread simply waits until notified. 
 
 The thread 
T is then removed from the wait set for this 
 object and re-enabled for thread scheduling. It then competes in the 
 usual manner with other threads for the right to synchronize on the 
 object; once it has gained control of the object, all its 
 synchronization claims on the object are restored to the status quo 
 ante - that is, to the situation as of the time that the 
wait 
 method was invoked. Thread 
T then returns from the 
 invocation of the 
wait method. Thus, on return from the 
 
wait method, the synchronization state of the object and of 
 thread 
T is exactly as it was when the 
wait method 
 was invoked. 
 
 A thread can also wake up without being notified, interrupted, or
 timing out, a so-called spurious wakeup.  While this will rarely
 occur in practice, applications must guard against it by testing for
 the condition that should have caused the thread to be awakened, and
 continuing to wait if the condition is not satisfied.  In other words,
 waits should always occur in loops, like this one:
 
     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait(timeout);
         ... // Perform action appropriate to condition
     }
 
 (For more information on this topic, see Section 3.2.3 in Doug Lea's
 "Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
 2000), or Item 50 in Joshua Bloch's "Effective Java Programming
 Language Guide" (Addison-Wesley, 2001).
 
 If the current thread is 
 interrupted
 by another thread 
 while it is waiting, then an InterruptedException is thrown. 
 This exception is not thrown until the lock status of this object has 
 been restored as described above.
 
 Note that the wait method, as it places the current thread 
 into the wait set for this object, unlocks only this object; any 
 other objects on which the current thread may be synchronized remain 
 locked while the thread waits.
 
 This method should only be called by a thread that is the owner 
 of this object's monitor. See the notify method for a 
 description of the ways in which a thread can become the owner of 
 a monitor.
 
Causes current thread to wait until another thread invokes the 
 
 method or the 
 
 method for this object, or 
 some other thread interrupts the current thread, or a certain 
 amount of real time has elapsed. 
 
 This method is similar to the wait method of one 
 argument, but it allows finer control over the amount of time to 
 wait for a notification before giving up. The amount of real time, 
 measured in nanoseconds, is given by:
 
 
 1000000*timeout+nanos
 
 In all other respects, this method does the same thing as the 
 method 
 of one argument. In particular, 
 wait(0, 0) means the same thing as wait(0).
 
 The current thread must own this object's monitor. The thread 
 releases ownership of this monitor and waits until either of the 
 following two conditions has occurred: 
 
 - Another thread notifies threads waiting on this object's monitor 
     to wake up either through a call to the notifymethod 
     or thenotifyAllmethod.
- The timeout period, specified by timeoutmilliseconds plusnanosnanoseconds arguments, has 
     elapsed.
 The thread then waits until it can re-obtain ownership of the 
 monitor and resumes execution.
 
 As in the one argument version, interrupts and spurious wakeups are
 possible, and this method should always be used in a loop:
 
     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait(timeout, nanos);
         ... // Perform action appropriate to condition
     }
 
 This method should only be called by a thread that is the owner 
 of this object's monitor. See the 
notify method for a 
 description of the ways in which a thread can become the owner of 
 a monitor.
 
Write this ICC_Profile to an OutputStream.
 
Write this ICC_Profile to a file.