A data output stream lets an application write primitive Java data types to an output stream in a portable way. An application can then use a data input stream to read the data back in.
@author
unascribed
@version
1.43, 05/13/04
@since
JDK1.0
Creates a new data output stream to write data to the specified underlying output stream. The counter written is set to zero.
Parameters
outthe underlying output stream, to be saved for later use.
Closes this output stream and releases any system resources associated with the stream.

The close method of FilterOutputStream calls its flush method, and then calls the close method of its underlying output stream.

Throws
IOExceptionif an I/O error occurs.
Indicates whether some other object is "equal to" this one.

The equals method implements an equivalence relation on non-null object references:

  • It is reflexive: for any non-null reference value x, x.equals(x) should return true.
  • It is symmetric: for any non-null reference values x and y, x.equals(y) should return true if and only if y.equals(x) returns true.
  • It is transitive: for any non-null reference values x, y, and z, if x.equals(y) returns true and y.equals(z) returns true, then x.equals(z) should return true.
  • It is consistent: for any non-null reference values x and y, multiple invocations of x.equals(y) consistently return true or consistently return false, provided no information used in equals comparisons on the objects is modified.
  • For any non-null reference value x, x.equals(null) should return false.

The equals method for class Object implements the most discriminating possible equivalence relation on objects; that is, for any non-null reference values x and y, this method returns true if and only if x and y refer to the same object (x == y has the value true).

Note that it is generally necessary to override the hashCode method whenever this method is overridden, so as to maintain the general contract for the hashCode method, which states that equal objects must have equal hash codes.

Parameters
objthe reference object with which to compare.
Return
true if this object is the same as the obj argument; false otherwise.
Flushes this data output stream. This forces any buffered output bytes to be written out to the stream.

The flush method of DataOutputStream calls the flush method of its underlying output stream.

Throws
IOExceptionif an I/O error occurs.
Returns the runtime class of an object. That Class object is the object that is locked by static synchronized methods of the represented class.
Return
The java.lang.Class object that represents the runtime class of the object. The result is of type {@code Class} where X is the erasure of the static type of the expression on which getClass is called.
Returns a hash code value for the object. This method is supported for the benefit of hashtables such as those provided by java.util.Hashtable.

The general contract of hashCode is:

  • Whenever it is invoked on the same object more than once during an execution of a Java application, the hashCode method must consistently return the same integer, provided no information used in equals comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application.
  • If two objects are equal according to the equals(Object) method, then calling the hashCode method on each of the two objects must produce the same integer result.
  • It is not required that if two objects are unequal according to the method, then calling the hashCode method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hashtables.

As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.)

Return
a hash code value for this object.
Wakes up a single thread that is waiting on this object's monitor. If any threads are waiting on this object, one of them is chosen to be awakened. The choice is arbitrary and occurs at the discretion of the implementation. A thread waits on an object's monitor by calling one of the wait methods.

The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. The awakened thread will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.

This method should only be called by a thread that is the owner of this object's monitor. A thread becomes the owner of the object's monitor in one of three ways:

  • By executing a synchronized instance method of that object.
  • By executing the body of a synchronized statement that synchronizes on the object.
  • For objects of type Class, by executing a synchronized static method of that class.

Only one thread at a time can own an object's monitor.

Throws
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
Wakes up all threads that are waiting on this object's monitor. A thread waits on an object's monitor by calling one of the wait methods.

The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. The awakened threads will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened threads enjoy no reliable privilege or disadvantage in being the next thread to lock this object.

This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

Throws
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
Returns the current value of the counter written, the number of bytes written to this data output stream so far. If the counter overflows, it will be wrapped to Integer.MAX_VALUE.
Return
the value of the written field.
Returns a string representation of the object. In general, the toString method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method.

The toString method for class Object returns a string consisting of the name of the class of which the object is an instance, the at-sign character `@', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of:

 getClass().getName() + '@' + Integer.toHexString(hashCode())
 
Return
a string representation of the object.
Causes current thread to wait until another thread invokes the method or the method for this object. In other words, this method behaves exactly as if it simply performs the call wait(0).

The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until another thread notifies threads waiting on this object's monitor to wake up either through a call to the notify method or the notifyAll method. The thread then waits until it can re-obtain ownership of the monitor and resumes execution.

As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait();
         ... // Perform action appropriate to condition
     }
 
This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.
Throws
IllegalMonitorStateExceptionif the current thread is not the owner of the object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.
Causes current thread to wait until either another thread invokes the method or the method for this object, or a specified amount of time has elapsed.

The current thread must own this object's monitor.

This method causes the current thread (call it T) to place itself in the wait set for this object and then to relinquish any and all synchronization claims on this object. Thread T becomes disabled for thread scheduling purposes and lies dormant until one of four things happens:

  • Some other thread invokes the notify method for this object and thread T happens to be arbitrarily chosen as the thread to be awakened.
  • Some other thread invokes the notifyAll method for this object.
  • Some other thread interrupts thread T.
  • The specified amount of real time has elapsed, more or less. If timeout is zero, however, then real time is not taken into consideration and the thread simply waits until notified.
The thread T is then removed from the wait set for this object and re-enabled for thread scheduling. It then competes in the usual manner with other threads for the right to synchronize on the object; once it has gained control of the object, all its synchronization claims on the object are restored to the status quo ante - that is, to the situation as of the time that the wait method was invoked. Thread T then returns from the invocation of the wait method. Thus, on return from the wait method, the synchronization state of the object and of thread T is exactly as it was when the wait method was invoked.

A thread can also wake up without being notified, interrupted, or timing out, a so-called spurious wakeup. While this will rarely occur in practice, applications must guard against it by testing for the condition that should have caused the thread to be awakened, and continuing to wait if the condition is not satisfied. In other words, waits should always occur in loops, like this one:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait(timeout);
         ... // Perform action appropriate to condition
     }
 
(For more information on this topic, see Section 3.2.3 in Doug Lea's "Concurrent Programming in Java (Second Edition)" (Addison-Wesley, 2000), or Item 50 in Joshua Bloch's "Effective Java Programming Language Guide" (Addison-Wesley, 2001).

If the current thread is interrupted by another thread while it is waiting, then an InterruptedException is thrown. This exception is not thrown until the lock status of this object has been restored as described above.

Note that the wait method, as it places the current thread into the wait set for this object, unlocks only this object; any other objects on which the current thread may be synchronized remain locked while the thread waits.

This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

Parameters
timeoutthe maximum time to wait in milliseconds.
Throws
IllegalArgumentExceptionif the value of timeout is negative.
IllegalMonitorStateExceptionif the current thread is not the owner of the object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.
Causes current thread to wait until another thread invokes the method or the method for this object, or some other thread interrupts the current thread, or a certain amount of real time has elapsed.

This method is similar to the wait method of one argument, but it allows finer control over the amount of time to wait for a notification before giving up. The amount of real time, measured in nanoseconds, is given by:

 1000000*timeout+nanos

In all other respects, this method does the same thing as the method of one argument. In particular, wait(0, 0) means the same thing as wait(0).

The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until either of the following two conditions has occurred:

  • Another thread notifies threads waiting on this object's monitor to wake up either through a call to the notify method or the notifyAll method.
  • The timeout period, specified by timeout milliseconds plus nanos nanoseconds arguments, has elapsed.

The thread then waits until it can re-obtain ownership of the monitor and resumes execution.

As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait(timeout, nanos);
         ... // Perform action appropriate to condition
     }
 
This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.
Parameters
timeoutthe maximum time to wait in milliseconds.
nanosadditional time, in nanoseconds range 0-999999.
Throws
IllegalArgumentExceptionif the value of timeout is negative or the value of nanos is not in the range 0-999999.
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.
Writes b.length bytes to this output stream.

The write method of FilterOutputStream calls its write method of three arguments with the arguments b, 0, and b.length.

Note that this method does not call the one-argument write method of its underlying stream with the single argument b.

Parameters
bthe data to be written.
Throws
IOExceptionif an I/O error occurs.
Writes len bytes from the specified byte array starting at offset off to the underlying output stream. If no exception is thrown, the counter written is incremented by len.
Parameters
bthe data.
offthe start offset in the data.
lenthe number of bytes to write.
Throws
IOExceptionif an I/O error occurs.
Writes the specified byte (the low eight bits of the argument b) to the underlying output stream. If no exception is thrown, the counter written is incremented by 1.

Implements the write method of OutputStream.

Parameters
bthe byte to be written.
Throws
IOExceptionif an I/O error occurs.
Writes a boolean value to this output stream. If the argument v is true, the value (byte)1 is written; if v is false, the value (byte)0 is written. The byte written by this method may be read by the readBoolean method of interface DataInput, which will then return a boolean equal to v.
Parameters
vthe boolean to be written.
Throws
IOExceptionif an I/O error occurs.
Writes to the output stream the eight low- order bits of the argument v. The 24 high-order bits of v are ignored. (This means that writeByte does exactly the same thing as write for an integer argument.) The byte written by this method may be read by the readByte method of interface DataInput, which will then return a byte equal to (byte)v.
Parameters
vthe byte value to be written.
Throws
IOExceptionif an I/O error occurs.
Writes a string to the output stream. For every character in the string s, taken in order, one byte is written to the output stream. If s is null, a NullPointerException is thrown.

If s.length is zero, then no bytes are written. Otherwise, the character s[0] is written first, then s[1], and so on; the last character written is s[s.length-1]. For each character, one byte is written, the low-order byte, in exactly the manner of the writeByte method . The high-order eight bits of each character in the string are ignored.

Parameters
sthe string of bytes to be written.
Throws
IOExceptionif an I/O error occurs.
Writes a char value, which is comprised of two bytes, to the output stream. The byte values to be written, in the order shown, are:


 (byte)(0xff & (v >> 8))
 (byte)(0xff & v)
 

The bytes written by this method may be read by the readChar method of interface DataInput , which will then return a char equal to (char)v.

Parameters
vthe char value to be written.
Throws
IOExceptionif an I/O error occurs.
Writes every character in the string s, to the output stream, in order, two bytes per character. If s is null, a NullPointerException is thrown. If s.length is zero, then no characters are written. Otherwise, the character s[0] is written first, then s[1], and so on; the last character written is s[s.length-1]. For each character, two bytes are actually written, high-order byte first, in exactly the manner of the writeChar method.
Parameters
sthe string value to be written.
Throws
IOExceptionif an I/O error occurs.
Writes a double value, which is comprised of eight bytes, to the output stream. It does this as if it first converts this double value to a long in exactly the manner of the Double.doubleToLongBits method and then writes the long value in exactly the manner of the writeLong method. The bytes written by this method may be read by the readDouble method of interface DataInput, which will then return a double equal to v.
Parameters
vthe double value to be written.
Throws
IOExceptionif an I/O error occurs.
Writes a float value, which is comprised of four bytes, to the output stream. It does this as if it first converts this float value to an int in exactly the manner of the Float.floatToIntBits method and then writes the int value in exactly the manner of the writeInt method. The bytes written by this method may be read by the readFloat method of interface DataInput, which will then return a float equal to v.
Parameters
vthe float value to be written.
Throws
IOExceptionif an I/O error occurs.
Writes an int value, which is comprised of four bytes, to the output stream. The byte values to be written, in the order shown, are:


 (byte)(0xff & (v >> 24))
 (byte)(0xff & (v >> 16))
 (byte)(0xff & (v >>    8))
 (byte)(0xff & v)
 

The bytes written by this method may be read by the readInt method of interface DataInput , which will then return an int equal to v.

Parameters
vthe int value to be written.
Throws
IOExceptionif an I/O error occurs.
Writes a long value, which is comprised of eight bytes, to the output stream. The byte values to be written, in the order shown, are:


 (byte)(0xff & (v >> 56))
 (byte)(0xff & (v >> 48))
 (byte)(0xff & (v >> 40))
 (byte)(0xff & (v >> 32))
 (byte)(0xff & (v >> 24))
 (byte)(0xff & (v >> 16))
 (byte)(0xff & (v >>  8))
 (byte)(0xff & v)
 

The bytes written by this method may be read by the readLong method of interface DataInput , which will then return a long equal to v.

Parameters
vthe long value to be written.
Throws
IOExceptionif an I/O error occurs.
Writes two bytes to the output stream to represent the value of the argument. The byte values to be written, in the order shown, are:


 (byte)(0xff & (v >> 8))
 (byte)(0xff & v)
  

The bytes written by this method may be read by the readShort method of interface DataInput , which will then return a short equal to (short)v.

Parameters
vthe short value to be written.
Throws
IOExceptionif an I/O error occurs.
Writes two bytes of length information to the output stream, followed by the modified UTF-8 representation of every character in the string s. If s is null, a NullPointerException is thrown. Each character in the string s is converted to a group of one, two, or three bytes, depending on the value of the character.

If a character c is in the range \u0001 through \u007f, it is represented by one byte:

(byte)c 

If a character c is \u0000 or is in the range \u0080 through \u07ff, then it is represented by two bytes, to be written in the order shown:


 (byte)(0xc0 | (0x1f & (c >> 6)))
 (byte)(0x80 | (0x3f & c))
  

If a character c is in the range \u0800 through uffff, then it is represented by three bytes, to be written in the order shown:


 (byte)(0xe0 | (0x0f & (c >> 12)))
 (byte)(0x80 | (0x3f & (c >>  6)))
 (byte)(0x80 | (0x3f & c))
  

First, the total number of bytes needed to represent all the characters of s is calculated. If this number is larger than 65535, then a UTFDataFormatException is thrown. Otherwise, this length is written to the output stream in exactly the manner of the writeShort method; after this, the one-, two-, or three-byte representation of each character in the string s is written.

The bytes written by this method may be read by the readUTF method of interface DataInput , which will then return a String equal to s.

Parameters
strthe string value to be written.
Throws
IOExceptionif an I/O error occurs.