An ObjectOutputStream writes primitive data types and graphs of Java objects to an OutputStream. The objects can be read (reconstituted) using an ObjectInputStream. Persistent storage of objects can be accomplished by using a file for the stream. If the stream is a network socket stream, the objects can be reconstituted on another host or in another process.

Only objects that support the java.io.Serializable interface can be written to streams. The class of each serializable object is encoded including the class name and signature of the class, the values of the object's fields and arrays, and the closure of any other objects referenced from the initial objects.

The method writeObject is used to write an object to the stream. Any object, including Strings and arrays, is written with writeObject. Multiple objects or primitives can be written to the stream. The objects must be read back from the corresponding ObjectInputstream with the same types and in the same order as they were written.

Primitive data types can also be written to the stream using the appropriate methods from DataOutput. Strings can also be written using the writeUTF method.

The default serialization mechanism for an object writes the class of the object, the class signature, and the values of all non-transient and non-static fields. References to other objects (except in transient or static fields) cause those objects to be written also. Multiple references to a single object are encoded using a reference sharing mechanism so that graphs of objects can be restored to the same shape as when the original was written.

For example to write an object that can be read by the example in ObjectInputStream:

	FileOutputStream fos = new FileOutputStream("t.tmp");
	ObjectOutputStream oos = new ObjectOutputStream(fos);

	oos.writeInt(12345);
	oos.writeObject("Today");
	oos.writeObject(new Date());

	oos.close();
 

Classes that require special handling during the serialization and deserialization process must implement special methods with these exact signatures:

 private void readObject(java.io.ObjectInputStream stream)
     throws IOException, ClassNotFoundException;
 private void writeObject(java.io.ObjectOutputStream stream)
     throws IOException
 

The writeObject method is responsible for writing the state of the object for its particular class so that the corresponding readObject method can restore it. The method does not need to concern itself with the state belonging to the object's superclasses or subclasses. State is saved by writing the individual fields to the ObjectOutputStream using the writeObject method or by using the methods for primitive data types supported by DataOutput.

Serialization does not write out the fields of any object that does not implement the java.io.Serializable interface. Subclasses of Objects that are not serializable can be serializable. In this case the non-serializable class must have a no-arg constructor to allow its fields to be initialized. In this case it is the responsibility of the subclass to save and restore the state of the non-serializable class. It is frequently the case that the fields of that class are accessible (public, package, or protected) or that there are get and set methods that can be used to restore the state.

Serialization of an object can be prevented by implementing writeObject and readObject methods that throw the NotSerializableException. The exception will be caught by the ObjectOutputStream and abort the serialization process.

Implementing the Externalizable interface allows the object to assume complete control over the contents and format of the object's serialized form. The methods of the Externalizable interface, writeExternal and readExternal, are called to save and restore the objects state. When implemented by a class they can write and read their own state using all of the methods of ObjectOutput and ObjectInput. It is the responsibility of the objects to handle any versioning that occurs.

Enum constants are serialized differently than ordinary serializable or externalizable objects. The serialized form of an enum constant consists solely of its name; field values of the constant are not transmitted. To serialize an enum constant, ObjectOutputStream writes the string returned by the constant's name method. Like other serializable or externalizable objects, enum constants can function as the targets of back references appearing subsequently in the serialization stream. The process by which enum constants are serialized cannot be customized; any class-specific writeObject and writeReplace methods defined by enum types are ignored during serialization. Similarly, any serialPersistentFields or serialVersionUID field declarations are also ignored--all enum types have a fixed serialVersionUID of 0L.

Primitive data, excluding serializable fields and externalizable data, is written to the ObjectOutputStream in block-data records. A block data record is composed of a header and data. The block data header consists of a marker and the number of bytes to follow the header. Consecutive primitive data writes are merged into one block-data record. The blocking factor used for a block-data record will be 1024 bytes. Each block-data record will be filled up to 1024 bytes, or be written whenever there is a termination of block-data mode. Calls to the ObjectOutputStream methods writeObject, defaultWriteObject and writeFields initially terminate any existing block-data record.

Creates an ObjectOutputStream that writes to the specified OutputStream. This constructor writes the serialization stream header to the underlying stream; callers may wish to flush the stream immediately to ensure that constructors for receiving ObjectInputStreams will not block when reading the header.

If a security manager is installed, this constructor will check for the "enableSubclassImplementation" SerializablePermission when invoked directly or indirectly by the constructor of a subclass which overrides the ObjectOutputStream.putFields or ObjectOutputStream.writeUnshared methods.

Parameters
outoutput stream to write to
Throws
IOExceptionif an I/O error occurs while writing stream header
SecurityExceptionif untrusted subclass illegally overrides security-sensitive methods
NullPointerExceptionif out is null
First wire handle to be assigned.
A Stream Protocol Version.

All externalizable data is written in JDK 1.1 external data format after calling this method. This version is needed to write streams containing Externalizable data that can be read by pre-JDK 1.1.6 JVMs.

A Stream Protocol Version.

This protocol is written by JVM 1.2. Externalizable data is written in block data mode and is terminated with TC_ENDBLOCKDATA. Externalizable classdescriptor flags has SC_BLOCK_DATA enabled. JVM 1.1.6 and greater can read this format change. Enables writing a nonSerializable class descriptor into the stream. The serialVersionUID of a nonSerializable class is set to 0L.

Bit mask for ObjectStreamClass flag. Indicates Externalizable data written in Block Data mode. Added for PROTOCOL_VERSION_2.
@since
1.2
Bit mask for ObjectStreamClass flag. Indicates class is an enum type.
Bit mask for ObjectStreamClass flag. Indicates class is Externalizable.
Bit mask for ObjectStreamClass flag. Indicates class is Serializable.
Bit mask for ObjectStreamClass flag. Indicates a Serializable class defines its own writeObject method.
Magic number that is written to the stream header.
Version number that is written to the stream header.
Enable overriding of readObject and writeObject.
Enable substitution of one object for another during serialization/deserialization.
new Array.
First tag value.
Block of optional data. Byte following tag indicates number of bytes in this block data.
long Block data. The long following the tag indicates the number of bytes in this block data.
Reference to Class.
new Class Descriptor.
End of optional block data blocks for an object.
new Enum constant.
Exception during write.
Long string.
Last tag value.
Null object reference.
new Object.
new Proxy Class Descriptor.
Reference to an object already written into the stream.
Reset stream context. All handles written into stream are reset.
new String.
Closes the stream. This method must be called to release any resources associated with the stream.
Throws
IOExceptionIf an I/O error has occurred.
Write the non-static and non-transient fields of the current class to this stream. This may only be called from the writeObject method of the class being serialized. It will throw the NotActiveException if it is called otherwise.
Throws
IOExceptionif I/O errors occur while writing to the underlying OutputStream
Indicates whether some other object is "equal to" this one.

The equals method implements an equivalence relation on non-null object references:

  • It is reflexive: for any non-null reference value x, x.equals(x) should return true.
  • It is symmetric: for any non-null reference values x and y, x.equals(y) should return true if and only if y.equals(x) returns true.
  • It is transitive: for any non-null reference values x, y, and z, if x.equals(y) returns true and y.equals(z) returns true, then x.equals(z) should return true.
  • It is consistent: for any non-null reference values x and y, multiple invocations of x.equals(y) consistently return true or consistently return false, provided no information used in equals comparisons on the objects is modified.
  • For any non-null reference value x, x.equals(null) should return false.

The equals method for class Object implements the most discriminating possible equivalence relation on objects; that is, for any non-null reference values x and y, this method returns true if and only if x and y refer to the same object (x == y has the value true).

Note that it is generally necessary to override the hashCode method whenever this method is overridden, so as to maintain the general contract for the hashCode method, which states that equal objects must have equal hash codes.

Parameters
objthe reference object with which to compare.
Return
true if this object is the same as the obj argument; false otherwise.
Flushes the stream. This will write any buffered output bytes and flush through to the underlying stream.
Throws
IOExceptionIf an I/O error has occurred.
Returns the runtime class of an object. That Class object is the object that is locked by static synchronized methods of the represented class.
Return
The java.lang.Class object that represents the runtime class of the object. The result is of type {@code Class} where X is the erasure of the static type of the expression on which getClass is called.
Returns a hash code value for the object. This method is supported for the benefit of hashtables such as those provided by java.util.Hashtable.

The general contract of hashCode is:

  • Whenever it is invoked on the same object more than once during an execution of a Java application, the hashCode method must consistently return the same integer, provided no information used in equals comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application.
  • If two objects are equal according to the equals(Object) method, then calling the hashCode method on each of the two objects must produce the same integer result.
  • It is not required that if two objects are unequal according to the method, then calling the hashCode method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hashtables.

As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.)

Return
a hash code value for this object.
Wakes up a single thread that is waiting on this object's monitor. If any threads are waiting on this object, one of them is chosen to be awakened. The choice is arbitrary and occurs at the discretion of the implementation. A thread waits on an object's monitor by calling one of the wait methods.

The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. The awakened thread will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.

This method should only be called by a thread that is the owner of this object's monitor. A thread becomes the owner of the object's monitor in one of three ways:

  • By executing a synchronized instance method of that object.
  • By executing the body of a synchronized statement that synchronizes on the object.
  • For objects of type Class, by executing a synchronized static method of that class.

Only one thread at a time can own an object's monitor.

Throws
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
Wakes up all threads that are waiting on this object's monitor. A thread waits on an object's monitor by calling one of the wait methods.

The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. The awakened threads will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened threads enjoy no reliable privilege or disadvantage in being the next thread to lock this object.

This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

Throws
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
Retrieve the object used to buffer persistent fields to be written to the stream. The fields will be written to the stream when writeFields method is called.
Return
an instance of the class Putfield that holds the serializable fields
Throws
IOExceptionif I/O errors occur
@since
1.2
Reset will disregard the state of any objects already written to the stream. The state is reset to be the same as a new ObjectOutputStream. The current point in the stream is marked as reset so the corresponding ObjectInputStream will be reset at the same point. Objects previously written to the stream will not be refered to as already being in the stream. They will be written to the stream again.
Throws
IOExceptionif reset() is invoked while serializing an object.
Returns a string representation of the object. In general, the toString method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method.

The toString method for class Object returns a string consisting of the name of the class of which the object is an instance, the at-sign character `@', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of:

 getClass().getName() + '@' + Integer.toHexString(hashCode())
 
Return
a string representation of the object.
Specify stream protocol version to use when writing the stream.

This routine provides a hook to enable the current version of Serialization to write in a format that is backwards compatible to a previous version of the stream format.

Every effort will be made to avoid introducing additional backwards incompatibilities; however, sometimes there is no other alternative.

Parameters
versionuse ProtocolVersion from java.io.ObjectStreamConstants.
Throws
IllegalStateExceptionif called after any objects have been serialized.
IllegalArgumentExceptionif invalid version is passed in.
IOExceptionif I/O errors occur
@since
1.2
Causes current thread to wait until another thread invokes the method or the method for this object. In other words, this method behaves exactly as if it simply performs the call wait(0).

The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until another thread notifies threads waiting on this object's monitor to wake up either through a call to the notify method or the notifyAll method. The thread then waits until it can re-obtain ownership of the monitor and resumes execution.

As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait();
         ... // Perform action appropriate to condition
     }
 
This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.
Throws
IllegalMonitorStateExceptionif the current thread is not the owner of the object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.
Causes current thread to wait until either another thread invokes the method or the method for this object, or a specified amount of time has elapsed.

The current thread must own this object's monitor.

This method causes the current thread (call it T) to place itself in the wait set for this object and then to relinquish any and all synchronization claims on this object. Thread T becomes disabled for thread scheduling purposes and lies dormant until one of four things happens:

  • Some other thread invokes the notify method for this object and thread T happens to be arbitrarily chosen as the thread to be awakened.
  • Some other thread invokes the notifyAll method for this object.
  • Some other thread interrupts thread T.
  • The specified amount of real time has elapsed, more or less. If timeout is zero, however, then real time is not taken into consideration and the thread simply waits until notified.
The thread T is then removed from the wait set for this object and re-enabled for thread scheduling. It then competes in the usual manner with other threads for the right to synchronize on the object; once it has gained control of the object, all its synchronization claims on the object are restored to the status quo ante - that is, to the situation as of the time that the wait method was invoked. Thread T then returns from the invocation of the wait method. Thus, on return from the wait method, the synchronization state of the object and of thread T is exactly as it was when the wait method was invoked.

A thread can also wake up without being notified, interrupted, or timing out, a so-called spurious wakeup. While this will rarely occur in practice, applications must guard against it by testing for the condition that should have caused the thread to be awakened, and continuing to wait if the condition is not satisfied. In other words, waits should always occur in loops, like this one:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait(timeout);
         ... // Perform action appropriate to condition
     }
 
(For more information on this topic, see Section 3.2.3 in Doug Lea's "Concurrent Programming in Java (Second Edition)" (Addison-Wesley, 2000), or Item 50 in Joshua Bloch's "Effective Java Programming Language Guide" (Addison-Wesley, 2001).

If the current thread is interrupted by another thread while it is waiting, then an InterruptedException is thrown. This exception is not thrown until the lock status of this object has been restored as described above.

Note that the wait method, as it places the current thread into the wait set for this object, unlocks only this object; any other objects on which the current thread may be synchronized remain locked while the thread waits.

This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

Parameters
timeoutthe maximum time to wait in milliseconds.
Throws
IllegalArgumentExceptionif the value of timeout is negative.
IllegalMonitorStateExceptionif the current thread is not the owner of the object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.
Causes current thread to wait until another thread invokes the method or the method for this object, or some other thread interrupts the current thread, or a certain amount of real time has elapsed.

This method is similar to the wait method of one argument, but it allows finer control over the amount of time to wait for a notification before giving up. The amount of real time, measured in nanoseconds, is given by:

 1000000*timeout+nanos

In all other respects, this method does the same thing as the method of one argument. In particular, wait(0, 0) means the same thing as wait(0).

The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until either of the following two conditions has occurred:

  • Another thread notifies threads waiting on this object's monitor to wake up either through a call to the notify method or the notifyAll method.
  • The timeout period, specified by timeout milliseconds plus nanos nanoseconds arguments, has elapsed.

The thread then waits until it can re-obtain ownership of the monitor and resumes execution.

As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait(timeout, nanos);
         ... // Perform action appropriate to condition
     }
 
This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.
Parameters
timeoutthe maximum time to wait in milliseconds.
nanosadditional time, in nanoseconds range 0-999999.
Throws
IllegalArgumentExceptionif the value of timeout is negative or the value of nanos is not in the range 0-999999.
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.
Writes an array of bytes. This method will block until the bytes are actually written.
Parameters
bufthe data to be written
Throws
IOExceptionIf an I/O error has occurred.
Writes a sub array of bytes.
Parameters
bufthe data to be written
offthe start offset in the data
lenthe number of bytes that are written
Throws
IOExceptionIf an I/O error has occurred.
Writes a byte. This method will block until the byte is actually written.
Parameters
valthe byte to be written to the stream
Throws
IOExceptionIf an I/O error has occurred.
Writes a boolean.
Parameters
valthe boolean to be written
Throws
IOExceptionif I/O errors occur while writing to the underlying stream
Writes an 8 bit byte.
Parameters
valthe byte value to be written
Throws
IOExceptionif I/O errors occur while writing to the underlying stream
Writes a String as a sequence of bytes.
Parameters
strthe String of bytes to be written
Throws
IOExceptionif I/O errors occur while writing to the underlying stream
Writes a 16 bit char.
Parameters
valthe char value to be written
Throws
IOExceptionif I/O errors occur while writing to the underlying stream
Writes a String as a sequence of chars.
Parameters
strthe String of chars to be written
Throws
IOExceptionif I/O errors occur while writing to the underlying stream
Writes a 64 bit double.
Parameters
valthe double value to be written
Throws
IOExceptionif I/O errors occur while writing to the underlying stream
Write the buffered fields to the stream.
Throws
IOExceptionif I/O errors occur while writing to the underlying stream
NotActiveExceptionCalled when a classes writeObject method was not called to write the state of the object.
@since
1.2
Writes a 32 bit float.
Parameters
valthe float value to be written
Throws
IOExceptionif I/O errors occur while writing to the underlying stream
Writes a 32 bit int.
Parameters
valthe integer value to be written
Throws
IOExceptionif I/O errors occur while writing to the underlying stream
Writes a 64 bit long.
Parameters
valthe long value to be written
Throws
IOExceptionif I/O errors occur while writing to the underlying stream
Write an object to the underlying storage or stream. The class that implements this interface defines how the object is written.
Parameters
objthe object to be written
Throws
IOExceptionAny of the usual Input/Output related exceptions.
Writes a 16 bit short.
Parameters
valthe short value to be written
Throws
IOExceptionif I/O errors occur while writing to the underlying stream
Writes an "unshared" object to the ObjectOutputStream. This method is identical to writeObject, except that it always writes the given object as a new, unique object in the stream (as opposed to a back-reference pointing to a previously serialized instance). Specifically:
  • An object written via writeUnshared is always serialized in the same manner as a newly appearing object (an object that has not been written to the stream yet), regardless of whether or not the object has been written previously.
  • If writeObject is used to write an object that has been previously written with writeUnshared, the previous writeUnshared operation is treated as if it were a write of a separate object. In other words, ObjectOutputStream will never generate back-references to object data written by calls to writeUnshared.
While writing an object via writeUnshared does not in itself guarantee a unique reference to the object when it is deserialized, it allows a single object to be defined multiple times in a stream, so that multiple calls to readUnshared by the receiver will not conflict. Note that the rules described above only apply to the base-level object written with writeUnshared, and not to any transitively referenced sub-objects in the object graph to be serialized.

ObjectOutputStream subclasses which override this method can only be constructed in security contexts possessing the "enableSubclassImplementation" SerializablePermission; any attempt to instantiate such a subclass without this permission will cause a SecurityException to be thrown.

Parameters
objobject to write to stream
Throws
NotSerializableExceptionif an object in the graph to be serialized does not implement the Serializable interface
InvalidClassExceptionif a problem exists with the class of an object to be serialized
IOExceptionif an I/O error occurs during serialization
Primitive data write of this String in modified UTF-8 format. Note that there is a significant difference between writing a String into the stream as primitive data or as an Object. A String instance written by writeObject is written into the stream as a String initially. Future writeObject() calls write references to the string into the stream.
Parameters
strthe String to be written
Throws
IOExceptionif I/O errors occur while writing to the underlying stream