TimeZone
represents a time zone offset, and also figures out daylight
savings.
Typically, you get a TimeZone
using getDefault
which creates a TimeZone
based on the time zone where the program
is running. For example, for a program running in Japan, getDefault
creates a TimeZone
object based on Japanese Standard Time.
You can also get a TimeZone
using getTimeZone
along with a time zone ID. For instance, the time zone ID for the
U.S. Pacific Time zone is "America/Los_Angeles". So, you can get a
U.S. Pacific Time TimeZone
object with:
You can use theTimeZone tz = TimeZone.getTimeZone("America/Los_Angeles");
getAvailableIDs
method to iterate through
all the supported time zone IDs. You can then choose a
supported ID to get a TimeZone
.
If the time zone you want is not represented by one of the
supported IDs, then a custom time zone ID can be specified to
produce a TimeZone. The syntax of a custom time zone ID is:
Hours must be between 0 to 23 and Minutes must be between 00 to 59. For example, "GMT+10" and "GMT+0010" mean ten hours and ten minutes ahead of GMT, respectively.CustomID:GMT
Sign Hours:
MinutesGMT
Sign Hours MinutesGMT
Sign Hours Sign: one of+ -
Hours: Digit Digit Digit Minutes: Digit Digit Digit: one of0 1 2 3 4 5 6 7 8 9
The format is locale independent and digits must be taken from the
Basic Latin block of the Unicode standard. No daylight saving time
transition schedule can be specified with a custom time zone ID. If
the specified string doesn't match the syntax, "GMT"
is used.
When creating a TimeZone
, the specified custom time
zone ID is normalized in the following syntax:
For example, TimeZone.getTimeZone("GMT-8").getID() returns "GMT-08:00".NormalizedCustomID:GMT
Sign TwoDigitHours:
Minutes Sign: one of+ -
TwoDigitHours: Digit Digit Minutes: Digit Digit Digit: one of0 1 2 3 4 5 6 7 8 9
getDisplayName()
indicating
a long name, such as "Pacific Standard Time."getDisplayName()
indicating
a short name, such as "PST."TimeZone
.
The equals
method implements an equivalence relation
on non-null object references:
x
, x.equals(x)
should return
true
.
x
and y
, x.equals(y)
should return true
if and only if
y.equals(x)
returns true
.
x
, y
, and z
, if
x.equals(y)
returns true
and
y.equals(z)
returns true
, then
x.equals(z)
should return true
.
x
and y
, multiple invocations of
x.equals(y) consistently return true
or consistently return false
, provided no
information used in equals
comparisons on the
objects is modified.
x
,
x.equals(null)
should return false
.
The equals method for class Object
implements
the most discriminating possible equivalence relation on objects;
that is, for any non-null reference values x
and
y
, this method returns true
if and only
if x
and y
refer to the same object
(x == y
has the value true
).
Note that it is generally necessary to override the hashCode method whenever this method is overridden, so as to maintain the general contract for the hashCode method, which states that equal objects must have equal hash codes.
TimeZone
for this host.
The source of the default TimeZone
may vary with implementation.The default implementation always returns 3600000 milliseconds (i.e., one hour) if this time zone observes Daylight Saving Time. Otherwise, 0 (zero) is returned.
If an underlying TimeZone implementation subclass supports historical Daylight Saving Time changes, this method returns the known latest daylight saving value.
This method returns a historically correct offset if an
underlying TimeZone
implementation subclass
supports historical Daylight Saving Time schedule and GMT
offset changes.
This method returns a historically correct offset value if an underlying TimeZone implementation subclass supports historical Daylight Saving Time schedule and GMT offset changes.
If an underlying TimeZone
implementation subclass
supports historical GMT offset changes, the method returns the
raw offset value of the current date. In Honolulu, for example,
its raw offset changed from GMT-10:30 to GMT-10:00 in 1947, and
this method always returns -36000000 milliseconds (i.e., -10
hours).
TimeZone
for the given ID.java.util.Hashtable
.
The general contract of hashCode
is:
hashCode
method on each of
the two objects must produce the same integer result.
As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.)
wait
methods.
The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. The awakened thread will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner of this object's monitor. A thread becomes the owner of the object's monitor in one of three ways:
synchronized
statement
that synchronizes on the object.
Class,
by executing a
synchronized static method of that class.
Only one thread at a time can own an object's monitor.
wait
methods.
The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. The awakened threads will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened threads enjoy no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
TimeZone
that is
returned by the getDefault
method. If zone
is null, reset the default to the value it had originally when the
VM first started.
If an underlying TimeZone
implementation subclass
supports historical GMT offset changes, the specified GMT
offset is set as the latest GMT offset and the difference from
the known latest GMT offset value is used to adjust all
historical GMT offset values.
toString
method returns a string that
"textually represents" this object. The result should
be a concise but informative representation that is easy for a
person to read.
It is recommended that all subclasses override this method.
The toString
method for class Object
returns a string consisting of the name of the class of which the
object is an instance, the at-sign character `@
', and
the unsigned hexadecimal representation of the hash code of the
object. In other words, this method returns a string equal to the
value of:
getClass().getName() + '@' + Integer.toHexString(hashCode())
If an underlying TimeZone
implementation subclass
supports historical Daylight Saving Time schedule changes, the
method refers to the latest Daylight Saving Time schedule
information.
The current thread must own this object's monitor. The thread
releases ownership of this monitor and waits until another thread
notifies threads waiting on this object's monitor to wake up
either through a call to the notify
method or the
notifyAll
method. The thread then waits until it can
re-obtain ownership of the monitor and resumes execution.
As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:
synchronized (obj) { while (<condition does not hold>) obj.wait(); ... // Perform action appropriate to condition }This method should only be called by a thread that is the owner of this object's monitor. See the
notify
method for a
description of the ways in which a thread can become the owner of
a monitor.The current thread must own this object's monitor.
This method causes the current thread (call it T) to place itself in the wait set for this object and then to relinquish any and all synchronization claims on this object. Thread T becomes disabled for thread scheduling purposes and lies dormant until one of four things happens:
A thread can also wake up without being notified, interrupted, or timing out, a so-called spurious wakeup. While this will rarely occur in practice, applications must guard against it by testing for the condition that should have caused the thread to be awakened, and continuing to wait if the condition is not satisfied. In other words, waits should always occur in loops, like this one:
synchronized (obj) { while (<condition does not hold>) obj.wait(timeout); ... // Perform action appropriate to condition }(For more information on this topic, see Section 3.2.3 in Doug Lea's "Concurrent Programming in Java (Second Edition)" (Addison-Wesley, 2000), or Item 50 in Joshua Bloch's "Effective Java Programming Language Guide" (Addison-Wesley, 2001).
If the current thread is interrupted by another thread while it is waiting, then an InterruptedException is thrown. This exception is not thrown until the lock status of this object has been restored as described above.
Note that the wait method, as it places the current thread into the wait set for this object, unlocks only this object; any other objects on which the current thread may be synchronized remain locked while the thread waits.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
This method is similar to the wait
method of one
argument, but it allows finer control over the amount of time to
wait for a notification before giving up. The amount of real time,
measured in nanoseconds, is given by:
1000000*timeout+nanos
In all other respects, this method does the same thing as the method of one argument. In particular, wait(0, 0) means the same thing as wait(0).
The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until either of the following two conditions has occurred:
notify
method
or the notifyAll
method.
timeout
milliseconds plus nanos
nanoseconds arguments, has
elapsed.
The thread then waits until it can re-obtain ownership of the monitor and resumes execution.
As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:
synchronized (obj) { while (<condition does not hold>) obj.wait(timeout, nanos); ... // Perform action appropriate to condition }This method should only be called by a thread that is the owner of this object's monitor. See the
notify
method for a
description of the ways in which a thread can become the owner of
a monitor.