Factory and utility methods for Executor , ExecutorService , ScheduledExecutorService , ThreadFactory , and Callable classes defined in this package. This class supports the following kinds of methods:
@since
1.5
@author
Doug Lea
Returns a Callable object that, when called, runs the given privileged action and returns its result.
Parameters
actionthe privileged action to run
Return
a callable object
Throws
NullPointerExceptionif action null
Returns a Callable object that, when called, runs the given privileged exception action and returns its result.
Parameters
actionthe privileged exception action to run
Return
a callable object
Throws
NullPointerExceptionif action null
Returns a Callable object that, when called, runs the given task and returns null.
Parameters
taskthe task to run
Return
a callable object
Throws
NullPointerExceptionif task null
Returns a Callable object that, when called, runs the given task and returns the given result. This can be useful when applying methods requiring a Callable to an otherwise resultless action.
Parameters
taskthe task to run
resultthe result to return
Return
a callable object
Throws
NullPointerExceptionif task null
Returns a default thread factory used to create new threads. This factory creates all new threads used by an Executor in the same ThreadGroup . If there is a java.lang.SecurityManager , it uses the group of System#getSecurityManager , else the group of the thread invoking this defaultThreadFactory method. Each new thread is created as a non-daemon thread with priority Thread.NORM_PRIORITY. New threads have names accessible via Thread#getName of pool-N-thread-M, where N is the sequence number of this factory, and M is the sequence number of the thread created by this factory.
Return
a thread factory
Indicates whether some other object is "equal to" this one.

The equals method implements an equivalence relation on non-null object references:

  • It is reflexive: for any non-null reference value x, x.equals(x) should return true.
  • It is symmetric: for any non-null reference values x and y, x.equals(y) should return true if and only if y.equals(x) returns true.
  • It is transitive: for any non-null reference values x, y, and z, if x.equals(y) returns true and y.equals(z) returns true, then x.equals(z) should return true.
  • It is consistent: for any non-null reference values x and y, multiple invocations of x.equals(y) consistently return true or consistently return false, provided no information used in equals comparisons on the objects is modified.
  • For any non-null reference value x, x.equals(null) should return false.

The equals method for class Object implements the most discriminating possible equivalence relation on objects; that is, for any non-null reference values x and y, this method returns true if and only if x and y refer to the same object (x == y has the value true).

Note that it is generally necessary to override the hashCode method whenever this method is overridden, so as to maintain the general contract for the hashCode method, which states that equal objects must have equal hash codes.

Parameters
objthe reference object with which to compare.
Return
true if this object is the same as the obj argument; false otherwise.
Returns the runtime class of an object. That Class object is the object that is locked by static synchronized methods of the represented class.
Return
The java.lang.Class object that represents the runtime class of the object. The result is of type {@code Class} where X is the erasure of the static type of the expression on which getClass is called.
Returns a hash code value for the object. This method is supported for the benefit of hashtables such as those provided by java.util.Hashtable.

The general contract of hashCode is:

  • Whenever it is invoked on the same object more than once during an execution of a Java application, the hashCode method must consistently return the same integer, provided no information used in equals comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application.
  • If two objects are equal according to the equals(Object) method, then calling the hashCode method on each of the two objects must produce the same integer result.
  • It is not required that if two objects are unequal according to the method, then calling the hashCode method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hashtables.

As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.)

Return
a hash code value for this object.
Creates a thread pool that creates new threads as needed, but will reuse previously constructed threads when they are available. These pools will typically improve the performance of programs that execute many short-lived asynchronous tasks. Calls to execute will reuse previously constructed threads if available. If no existing thread is available, a new thread will be created and added to the pool. Threads that have not been used for sixty seconds are terminated and removed from the cache. Thus, a pool that remains idle for long enough will not consume any resources. Note that pools with similar properties but different details (for example, timeout parameters) may be created using ThreadPoolExecutor constructors.
Return
the newly created thread pool
Creates a thread pool that creates new threads as needed, but will reuse previously constructed threads when they are available, and uses the provided ThreadFactory to create new threads when needed.
Parameters
threadFactorythe factory to use when creating new threads
Return
the newly created thread pool
Creates a thread pool that reuses a fixed set of threads operating off a shared unbounded queue. If any thread terminates due to a failure during execution prior to shutdown, a new one will take its place if needed to execute subsequent tasks.
Parameters
nThreadsthe number of threads in the pool
Return
the newly created thread pool
Creates a thread pool that reuses a fixed set of threads operating off a shared unbounded queue, using the provided ThreadFactory to create new threads when needed.
Parameters
nThreadsthe number of threads in the pool
threadFactorythe factory to use when creating new threads
Return
the newly created thread pool
Creates a thread pool that can schedule commands to run after a given delay, or to execute periodically.
Parameters
corePoolSizethe number of threads to keep in the pool, even if they are idle.
Return
a newly created scheduled thread pool
Creates a thread pool that can schedule commands to run after a given delay, or to execute periodically.
Parameters
corePoolSizethe number of threads to keep in the pool, even if they are idle.
threadFactorythe factory to use when the executor creates a new thread.
Return
a newly created scheduled thread pool
Creates an Executor that uses a single worker thread operating off an unbounded queue. (Note however that if this single thread terminates due to a failure during execution prior to shutdown, a new one will take its place if needed to execute subsequent tasks.) Tasks are guaranteed to execute sequentially, and no more than one task will be active at any given time. Unlike the otherwise equivalent newFixedThreadPool(1) the returned executor is guaranteed not to be reconfigurable to use additional threads.
Return
the newly created single-threaded Executor
Creates an Executor that uses a single worker thread operating off an unbounded queue, and uses the provided ThreadFactory to create a new thread when needed. Unlike the otherwise equivalent newFixedThreadPool(1, threadFactory) the returned executor is guaranteed not to be reconfigurable to use additional threads.
Parameters
threadFactorythe factory to use when creating new threads
Return
the newly created single-threaded Executor
Creates a single-threaded executor that can schedule commands to run after a given delay, or to execute periodically. (Note however that if this single thread terminates due to a failure during execution prior to shutdown, a new one will take its place if needed to execute subsequent tasks.) Tasks are guaranteed to execute sequentially, and no more than one task will be active at any given time. Unlike the otherwise equivalent newScheduledThreadPool(1) the returned executor is guaranteed not to be reconfigurable to use additional threads.
Return
the newly created scheduled executor
Creates a single-threaded executor that can schedule commands to run after a given delay, or to execute periodically. (Note however that if this single thread terminates due to a failure during execution prior to shutdown, a new one will take its place if needed to execute subsequent tasks.) Tasks are guaranteed to execute sequentially, and no more than one task will be active at any given time. Unlike the otherwise equivalent newScheduledThreadPool(1, threadFactory) the returned executor is guaranteed not to be reconfigurable to use additional threads.
Parameters
threadFactorythe factory to use when creating new threads
Return
a newly created scheduled executor
Wakes up a single thread that is waiting on this object's monitor. If any threads are waiting on this object, one of them is chosen to be awakened. The choice is arbitrary and occurs at the discretion of the implementation. A thread waits on an object's monitor by calling one of the wait methods.

The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. The awakened thread will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.

This method should only be called by a thread that is the owner of this object's monitor. A thread becomes the owner of the object's monitor in one of three ways:

  • By executing a synchronized instance method of that object.
  • By executing the body of a synchronized statement that synchronizes on the object.
  • For objects of type Class, by executing a synchronized static method of that class.

Only one thread at a time can own an object's monitor.

Throws
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
Wakes up all threads that are waiting on this object's monitor. A thread waits on an object's monitor by calling one of the wait methods.

The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. The awakened threads will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened threads enjoy no reliable privilege or disadvantage in being the next thread to lock this object.

This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

Throws
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
Returns a Callable object that will, when called, execute the given callable under the current access control context. This method should normally be invoked within an AccessController#doPrivileged action to create callables that will, if possible, execute under the selected permission settings holding within that action; or if not possible, throw an associated AccessControlException .
Parameters
callablethe underlying task
Return
a callable object
Throws
NullPointerExceptionif callable null
Returns a Callable object that will, when called, execute the given callable under the current access control context, with the current context class loader as the context class loader. This method should normally be invoked within an AccessController#doPrivileged action to create callables that will, if possible, execute under the selected permission settings holding within that action; or if not possible, throw an associated AccessControlException .
Parameters
callablethe underlying task
Return
a callable object
Throws
NullPointerExceptionif callable null
AccessControlExceptionif the current access control context does not have permission to both set and get context class loader.
Returns a thread factory used to create new threads that have the same permissions as the current thread. This factory creates threads with the same settings as Executors#defaultThreadFactory , additionally setting the AccessControlContext and contextClassLoader of new threads to be the same as the thread invoking this privilegedThreadFactory method. A new privilegedThreadFactory can be created within an AccessController#doPrivileged action setting the current thread's access control context to create threads with the selected permission settings holding within that action.

Note that while tasks running within such threads will have the same access control and class loader settings as the current thread, they need not have the same java.lang.ThreadLocal or java.lang.InheritableThreadLocal values. If necessary, particular values of thread locals can be set or reset before any task runs in ThreadPoolExecutor subclasses using ThreadPoolExecutor#beforeExecute . Also, if it is necessary to initialize worker threads to have the same InheritableThreadLocal settings as some other designated thread, you can create a custom ThreadFactory in which that thread waits for and services requests to create others that will inherit its values.

Return
a thread factory
Throws
AccessControlExceptionif the current access control context does not have permission to both get and set context class loader.
Returns a string representation of the object. In general, the toString method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method.

The toString method for class Object returns a string consisting of the name of the class of which the object is an instance, the at-sign character `@', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of:

 getClass().getName() + '@' + Integer.toHexString(hashCode())
 
Return
a string representation of the object.
Returns an object that delegates all defined ExecutorService methods to the given executor, but not any other methods that might otherwise be accessible using casts. This provides a way to safely "freeze" configuration and disallow tuning of a given concrete implementation.
Parameters
executorthe underlying implementation
Return
an ExecutorService instance
Throws
NullPointerExceptionif executor null
Returns an object that delegates all defined ScheduledExecutorService methods to the given executor, but not any other methods that might otherwise be accessible using casts. This provides a way to safely "freeze" configuration and disallow tuning of a given concrete implementation.
Parameters
executorthe underlying implementation
Return
a ScheduledExecutorService instance
Throws
NullPointerExceptionif executor null
Causes current thread to wait until another thread invokes the method or the method for this object. In other words, this method behaves exactly as if it simply performs the call wait(0).

The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until another thread notifies threads waiting on this object's monitor to wake up either through a call to the notify method or the notifyAll method. The thread then waits until it can re-obtain ownership of the monitor and resumes execution.

As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait();
         ... // Perform action appropriate to condition
     }
 
This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.
Throws
IllegalMonitorStateExceptionif the current thread is not the owner of the object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.
Causes current thread to wait until either another thread invokes the method or the method for this object, or a specified amount of time has elapsed.

The current thread must own this object's monitor.

This method causes the current thread (call it T) to place itself in the wait set for this object and then to relinquish any and all synchronization claims on this object. Thread T becomes disabled for thread scheduling purposes and lies dormant until one of four things happens:

  • Some other thread invokes the notify method for this object and thread T happens to be arbitrarily chosen as the thread to be awakened.
  • Some other thread invokes the notifyAll method for this object.
  • Some other thread interrupts thread T.
  • The specified amount of real time has elapsed, more or less. If timeout is zero, however, then real time is not taken into consideration and the thread simply waits until notified.
The thread T is then removed from the wait set for this object and re-enabled for thread scheduling. It then competes in the usual manner with other threads for the right to synchronize on the object; once it has gained control of the object, all its synchronization claims on the object are restored to the status quo ante - that is, to the situation as of the time that the wait method was invoked. Thread T then returns from the invocation of the wait method. Thus, on return from the wait method, the synchronization state of the object and of thread T is exactly as it was when the wait method was invoked.

A thread can also wake up without being notified, interrupted, or timing out, a so-called spurious wakeup. While this will rarely occur in practice, applications must guard against it by testing for the condition that should have caused the thread to be awakened, and continuing to wait if the condition is not satisfied. In other words, waits should always occur in loops, like this one:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait(timeout);
         ... // Perform action appropriate to condition
     }
 
(For more information on this topic, see Section 3.2.3 in Doug Lea's "Concurrent Programming in Java (Second Edition)" (Addison-Wesley, 2000), or Item 50 in Joshua Bloch's "Effective Java Programming Language Guide" (Addison-Wesley, 2001).

If the current thread is interrupted by another thread while it is waiting, then an InterruptedException is thrown. This exception is not thrown until the lock status of this object has been restored as described above.

Note that the wait method, as it places the current thread into the wait set for this object, unlocks only this object; any other objects on which the current thread may be synchronized remain locked while the thread waits.

This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

Parameters
timeoutthe maximum time to wait in milliseconds.
Throws
IllegalArgumentExceptionif the value of timeout is negative.
IllegalMonitorStateExceptionif the current thread is not the owner of the object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.
Causes current thread to wait until another thread invokes the method or the method for this object, or some other thread interrupts the current thread, or a certain amount of real time has elapsed.

This method is similar to the wait method of one argument, but it allows finer control over the amount of time to wait for a notification before giving up. The amount of real time, measured in nanoseconds, is given by:

 1000000*timeout+nanos

In all other respects, this method does the same thing as the method of one argument. In particular, wait(0, 0) means the same thing as wait(0).

The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until either of the following two conditions has occurred:

  • Another thread notifies threads waiting on this object's monitor to wake up either through a call to the notify method or the notifyAll method.
  • The timeout period, specified by timeout milliseconds plus nanos nanoseconds arguments, has elapsed.

The thread then waits until it can re-obtain ownership of the monitor and resumes execution.

As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait(timeout, nanos);
         ... // Perform action appropriate to condition
     }
 
This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.
Parameters
timeoutthe maximum time to wait in milliseconds.
nanosadditional time, in nanoseconds range 0-999999.
Throws
IllegalArgumentExceptionif the value of timeout is negative or the value of nanos is not in the range 0-999999.
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.