A counting semaphore. Conceptually, a semaphore maintains a set of permits. Each #acquire blocks if necessary until a permit is available, and then takes it. Each #release adds a permit, potentially releasing a blocking acquirer. However, no actual permit objects are used; the Semaphore just keeps a count of the number available and acts accordingly.

Semaphores are often used to restrict the number of threads than can access some (physical or logical) resource. For example, here is a class that uses a semaphore to control access to a pool of items:

 class Pool {
   private static final MAX_AVAILABLE = 100;
   private final Semaphore available = new Semaphore(MAX_AVAILABLE, true);

   public Object getItem() throws InterruptedException {
     available.acquire();
     return getNextAvailableItem();
   }

   public void putItem(Object x) {
     if (markAsUnused(x))
       available.release();
   }

   // Not a particularly efficient data structure; just for demo

   protected Object[] items = ... whatever kinds of items being managed
   protected boolean[] used = new boolean[MAX_AVAILABLE];

   protected synchronized Object getNextAvailableItem() {
     for (int i = 0; i < MAX_AVAILABLE; ++i) {
       if (!used[i]) {
          used[i] = true;
          return items[i];
       }
     }
     return null; // not reached
   }

   protected synchronized boolean markAsUnused(Object item) {
     for (int i = 0; i < MAX_AVAILABLE; ++i) {
       if (item == items[i]) {
          if (used[i]) {
            used[i] = false;
            return true;
          } else
            return false;
       }
     }
     return false;
   }

 }
 

Before obtaining an item each thread must acquire a permit from the semaphore, guaranteeing that an item is available for use. When the thread has finished with the item it is returned back to the pool and a permit is returned to the semaphore, allowing another thread to acquire that item. Note that no synchronization lock is held when #acquire is called as that would prevent an item from being returned to the pool. The semaphore encapsulates the synchronization needed to restrict access to the pool, separately from any synchronization needed to maintain the consistency of the pool itself.

A semaphore initialized to one, and which is used such that it only has at most one permit available, can serve as a mutual exclusion lock. This is more commonly known as a binary semaphore, because it only has two states: one permit available, or zero permits available. When used in this way, the binary semaphore has the property (unlike many Lock implementations), that the "lock" can be released by a thread other than the owner (as semaphores have no notion of ownership). This can be useful in some specialized contexts, such as deadlock recovery.

The constructor for this class optionally accepts a fairness parameter. When set false, this class makes no guarantees about the order in which threads acquire permits. In particular, barging is permitted, that is, a thread invoking #acquire can be allocated a permit ahead of a thread that has been waiting - logically the new thread places itself at the head of the queue of waiting threads. When fairness is set true, the semaphore guarantees that threads invoking any of the #acquire() acquire methods are selected to obtain permits in the order in which their invocation of those methods was processed (first-in-first-out; FIFO). Note that FIFO ordering necessarily applies to specific internal points of execution within these methods. So, it is possible for one thread to invoke acquire before another, but reach the ordering point after the other, and similarly upon return from the method. Also note that the untimed #tryAcquire() tryAcquire methods do not honor the fairness setting, but will take any permits that are available.

Generally, semaphores used to control resource access should be initialized as fair, to ensure that no thread is starved out from accessing a resource. When using semaphores for other kinds of synchronization control, the throughput advantages of non-fair ordering often outweigh fairness considerations.

This class also provides convenience methods to #acquire(int) acquire and #release(int) release multiple permits at a time. Beware of the increased risk of indefinite postponement when these methods are used without fairness set true.

@since
1.5
@author
Doug Lea
Creates a Semaphore with the given number of permits and nonfair fairness setting.
Parameters
permitsthe initial number of permits available. This value may be negative, in which case releases must occur before any acquires will be granted.
Creates a Semaphore with the given number of permits and the given fairness setting.
Parameters
permitsthe initial number of permits available. This value may be negative, in which case releases must occur before any acquires will be granted.
fairtrue if this semaphore will guarantee first-in first-out granting of permits under contention, else false.
Acquires a permit from this semaphore, blocking until one is available, or the thread is interrupted .

Acquires a permit, if one is available and returns immediately, reducing the number of available permits by one.

If no permit is available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of two things happens:

  • Some other thread invokes the #release method for this semaphore and the current thread is next to be assigned a permit; or
  • Some other thread interrupts the current thread.

If the current thread:

  • has its interrupted status set on entry to this method; or
  • is interrupted while waiting for a permit,
then InterruptedException is thrown and the current thread's interrupted status is cleared.
Throws
InterruptedExceptionif the current thread is interrupted
Acquires the given number of permits from this semaphore, blocking until all are available, or the thread is interrupted .

Acquires the given number of permits, if they are available, and returns immediately, reducing the number of available permits by the given amount.

If insufficient permits are available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of two things happens:

  • Some other thread invokes one of the release methods for this semaphore, the current thread is next to be assigned permits and the number of available permits satisfies this request; or
  • Some other thread interrupts the current thread.

If the current thread:

  • has its interrupted status set on entry to this method; or
  • is interrupted while waiting for a permit,
then InterruptedException is thrown and the current thread's interrupted status is cleared. Any permits that were to be assigned to this thread are instead assigned to other threads trying to acquire permits, as if permits had been made available by a call to #release() .
Parameters
permitsthe number of permits to acquire
Throws
InterruptedExceptionif the current thread is interrupted
IllegalArgumentExceptionif permits less than zero.
Acquires a permit from this semaphore, blocking until one is available.

Acquires a permit, if one is available and returns immediately, reducing the number of available permits by one.

If no permit is available then the current thread becomes disabled for thread scheduling purposes and lies dormant until some other thread invokes the #release method for this semaphore and the current thread is next to be assigned a permit.

If the current thread is interrupted while waiting for a permit then it will continue to wait, but the time at which the thread is assigned a permit may change compared to the time it would have received the permit had no interruption occurred. When the thread does return from this method its interrupt status will be set.

Acquires the given number of permits from this semaphore, blocking until all are available.

Acquires the given number of permits, if they are available, and returns immediately, reducing the number of available permits by the given amount.

If insufficient permits are available then the current thread becomes disabled for thread scheduling purposes and lies dormant until some other thread invokes one of the release methods for this semaphore, the current thread is next to be assigned permits and the number of available permits satisfies this request.

If the current thread is interrupted while waiting for permits then it will continue to wait and its position in the queue is not affected. When the thread does return from this method its interrupt status will be set.

Parameters
permitsthe number of permits to acquire
Throws
IllegalArgumentExceptionif permits less than zero.
Returns the current number of permits available in this semaphore.

This method is typically used for debugging and testing purposes.

Return
the number of permits available in this semaphore.
Acquire and return all permits that are immediately available.
Return
the number of permits
Indicates whether some other object is "equal to" this one.

The equals method implements an equivalence relation on non-null object references:

  • It is reflexive: for any non-null reference value x, x.equals(x) should return true.
  • It is symmetric: for any non-null reference values x and y, x.equals(y) should return true if and only if y.equals(x) returns true.
  • It is transitive: for any non-null reference values x, y, and z, if x.equals(y) returns true and y.equals(z) returns true, then x.equals(z) should return true.
  • It is consistent: for any non-null reference values x and y, multiple invocations of x.equals(y) consistently return true or consistently return false, provided no information used in equals comparisons on the objects is modified.
  • For any non-null reference value x, x.equals(null) should return false.

The equals method for class Object implements the most discriminating possible equivalence relation on objects; that is, for any non-null reference values x and y, this method returns true if and only if x and y refer to the same object (x == y has the value true).

Note that it is generally necessary to override the hashCode method whenever this method is overridden, so as to maintain the general contract for the hashCode method, which states that equal objects must have equal hash codes.

Parameters
objthe reference object with which to compare.
Return
true if this object is the same as the obj argument; false otherwise.
Returns the runtime class of an object. That Class object is the object that is locked by static synchronized methods of the represented class.
Return
The java.lang.Class object that represents the runtime class of the object. The result is of type {@code Class} where X is the erasure of the static type of the expression on which getClass is called.
Returns an estimate of the number of threads waiting to acquire. The value is only an estimate because the number of threads may change dynamically while this method traverses internal data structures. This method is designed for use in monitoring of the system state, not for synchronization control.
Return
the estimated number of threads waiting for this lock
Returns a hash code value for the object. This method is supported for the benefit of hashtables such as those provided by java.util.Hashtable.

The general contract of hashCode is:

  • Whenever it is invoked on the same object more than once during an execution of a Java application, the hashCode method must consistently return the same integer, provided no information used in equals comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application.
  • If two objects are equal according to the equals(Object) method, then calling the hashCode method on each of the two objects must produce the same integer result.
  • It is not required that if two objects are unequal according to the method, then calling the hashCode method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hashtables.

As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.)

Return
a hash code value for this object.
Queries whether any threads are waiting to acquire. Note that because cancellations may occur at any time, a true return does not guarantee that any other thread will ever acquire. This method is designed primarily for use in monitoring of the system state.
Return
true if there may be other threads waiting to acquire the lock.
Returns true if this semaphore has fairness set true.
Return
true if this semaphore has fairness set true.
Wakes up a single thread that is waiting on this object's monitor. If any threads are waiting on this object, one of them is chosen to be awakened. The choice is arbitrary and occurs at the discretion of the implementation. A thread waits on an object's monitor by calling one of the wait methods.

The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. The awakened thread will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.

This method should only be called by a thread that is the owner of this object's monitor. A thread becomes the owner of the object's monitor in one of three ways:

  • By executing a synchronized instance method of that object.
  • By executing the body of a synchronized statement that synchronizes on the object.
  • For objects of type Class, by executing a synchronized static method of that class.

Only one thread at a time can own an object's monitor.

Throws
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
Wakes up all threads that are waiting on this object's monitor. A thread waits on an object's monitor by calling one of the wait methods.

The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. The awakened threads will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened threads enjoy no reliable privilege or disadvantage in being the next thread to lock this object.

This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

Throws
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
Releases a permit, returning it to the semaphore.

Releases a permit, increasing the number of available permits by one. If any threads are trying to acquire a permit, then one is selected and given the permit that was just released. That thread is (re)enabled for thread scheduling purposes.

There is no requirement that a thread that releases a permit must have acquired that permit by calling #acquire . Correct usage of a semaphore is established by programming convention in the application.

Releases the given number of permits, returning them to the semaphore.

Releases the given number of permits, increasing the number of available permits by that amount. If any threads are trying to acquire permits, then one is selected and given the permits that were just released. If the number of available permits satisfies that thread's request then that thread is (re)enabled for thread scheduling purposes; otherwise the thread will wait until sufficient permits are available. If there are still permits available after this thread's request has been satisfied, then those permits are assigned in turn to other threads trying to acquire permits.

There is no requirement that a thread that releases a permit must have acquired that permit by calling acquire . Correct usage of a semaphore is established by programming convention in the application.

Parameters
permitsthe number of permits to release
Throws
IllegalArgumentExceptionif permits less than zero.
Returns a string identifying this semaphore, as well as its state. The state, in brackets, includes the String "Permits =" followed by the number of permits.
Return
a string identifying this semaphore, as well as its state
Acquires a permit from this semaphore, only if one is available at the time of invocation.

Acquires a permit, if one is available and returns immediately, with the value true, reducing the number of available permits by one.

If no permit is available then this method will return immediately with the value false.

Even when this semaphore has been set to use a fair ordering policy, a call to tryAcquire() will immediately acquire a permit if one is available, whether or not other threads are currently waiting. This "barging" behavior can be useful in certain circumstances, even though it breaks fairness. If you want to honor the fairness setting, then use tryAcquire(0, TimeUnit.SECONDS) which is almost equivalent (it also detects interruption).

Return
true if a permit was acquired and false otherwise.
Acquires the given number of permits from this semaphore, only if all are available at the time of invocation.

Acquires the given number of permits, if they are available, and returns immediately, with the value true, reducing the number of available permits by the given amount.

If insufficient permits are available then this method will return immediately with the value false and the number of available permits is unchanged.

Even when this semaphore has been set to use a fair ordering policy, a call to tryAcquire will immediately acquire a permit if one is available, whether or not other threads are currently waiting. This "barging" behavior can be useful in certain circumstances, even though it breaks fairness. If you want to honor the fairness setting, then use tryAcquire(permits, 0, TimeUnit.SECONDS) which is almost equivalent (it also detects interruption).

Parameters
permitsthe number of permits to acquire
Return
true if the permits were acquired and false otherwise.
Throws
IllegalArgumentExceptionif permits less than zero.
Acquires the given number of permits from this semaphore, if all become available within the given waiting time and the current thread has not been interrupted .

Acquires the given number of permits, if they are available and returns immediately, with the value true, reducing the number of available permits by the given amount.

If insufficient permits are available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of three things happens:

  • Some other thread invokes one of the release methods for this semaphore, the current thread is next to be assigned permits and the number of available permits satisfies this request; or
  • Some other thread interrupts the current thread; or
  • The specified waiting time elapses.

If the permits are acquired then the value true is returned.

If the current thread:

  • has its interrupted status set on entry to this method; or
  • is interrupted while waiting to acquire the permits,
then InterruptedException is thrown and the current thread's interrupted status is cleared. Any permits that were to be assigned to this thread, are instead assigned to other threads trying to acquire permits, as if the permits had been made available by a call to #release() .

If the specified waiting time elapses then the value false is returned. If the time is less than or equal to zero, the method will not wait at all. Any permits that were to be assigned to this thread, are instead assigned to other threads trying to acquire permits, as if the permits had been made available by a call to #release() .

Parameters
permitsthe number of permits to acquire
timeoutthe maximum time to wait for the permits
unitthe time unit of the timeout argument.
Return
true if all permits were acquired and false if the waiting time elapsed before all permits were acquired.
Throws
InterruptedExceptionif the current thread is interrupted
IllegalArgumentExceptionif permits less than zero.
Acquires a permit from this semaphore, if one becomes available within the given waiting time and the current thread has not been interrupted .

Acquires a permit, if one is available and returns immediately, with the value true, reducing the number of available permits by one.

If no permit is available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of three things happens:

  • Some other thread invokes the #release method for this semaphore and the current thread is next to be assigned a permit; or
  • Some other thread interrupts the current thread; or
  • The specified waiting time elapses.

If a permit is acquired then the value true is returned.

If the current thread:

  • has its interrupted status set on entry to this method; or
  • is interrupted while waiting to acquire a permit,
then InterruptedException is thrown and the current thread's interrupted status is cleared.

If the specified waiting time elapses then the value false is returned. If the time is less than or equal to zero, the method will not wait at all.

Parameters
timeoutthe maximum time to wait for a permit
unitthe time unit of the timeout argument.
Return
true if a permit was acquired and false if the waiting time elapsed before a permit was acquired.
Throws
InterruptedExceptionif the current thread is interrupted
Causes current thread to wait until another thread invokes the method or the method for this object. In other words, this method behaves exactly as if it simply performs the call wait(0).

The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until another thread notifies threads waiting on this object's monitor to wake up either through a call to the notify method or the notifyAll method. The thread then waits until it can re-obtain ownership of the monitor and resumes execution.

As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait();
         ... // Perform action appropriate to condition
     }
 
This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.
Throws
IllegalMonitorStateExceptionif the current thread is not the owner of the object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.
Causes current thread to wait until either another thread invokes the method or the method for this object, or a specified amount of time has elapsed.

The current thread must own this object's monitor.

This method causes the current thread (call it T) to place itself in the wait set for this object and then to relinquish any and all synchronization claims on this object. Thread T becomes disabled for thread scheduling purposes and lies dormant until one of four things happens:

  • Some other thread invokes the notify method for this object and thread T happens to be arbitrarily chosen as the thread to be awakened.
  • Some other thread invokes the notifyAll method for this object.
  • Some other thread interrupts thread T.
  • The specified amount of real time has elapsed, more or less. If timeout is zero, however, then real time is not taken into consideration and the thread simply waits until notified.
The thread T is then removed from the wait set for this object and re-enabled for thread scheduling. It then competes in the usual manner with other threads for the right to synchronize on the object; once it has gained control of the object, all its synchronization claims on the object are restored to the status quo ante - that is, to the situation as of the time that the wait method was invoked. Thread T then returns from the invocation of the wait method. Thus, on return from the wait method, the synchronization state of the object and of thread T is exactly as it was when the wait method was invoked.

A thread can also wake up without being notified, interrupted, or timing out, a so-called spurious wakeup. While this will rarely occur in practice, applications must guard against it by testing for the condition that should have caused the thread to be awakened, and continuing to wait if the condition is not satisfied. In other words, waits should always occur in loops, like this one:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait(timeout);
         ... // Perform action appropriate to condition
     }
 
(For more information on this topic, see Section 3.2.3 in Doug Lea's "Concurrent Programming in Java (Second Edition)" (Addison-Wesley, 2000), or Item 50 in Joshua Bloch's "Effective Java Programming Language Guide" (Addison-Wesley, 2001).

If the current thread is interrupted by another thread while it is waiting, then an InterruptedException is thrown. This exception is not thrown until the lock status of this object has been restored as described above.

Note that the wait method, as it places the current thread into the wait set for this object, unlocks only this object; any other objects on which the current thread may be synchronized remain locked while the thread waits.

This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

Parameters
timeoutthe maximum time to wait in milliseconds.
Throws
IllegalArgumentExceptionif the value of timeout is negative.
IllegalMonitorStateExceptionif the current thread is not the owner of the object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.
Causes current thread to wait until another thread invokes the method or the method for this object, or some other thread interrupts the current thread, or a certain amount of real time has elapsed.

This method is similar to the wait method of one argument, but it allows finer control over the amount of time to wait for a notification before giving up. The amount of real time, measured in nanoseconds, is given by:

 1000000*timeout+nanos

In all other respects, this method does the same thing as the method of one argument. In particular, wait(0, 0) means the same thing as wait(0).

The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until either of the following two conditions has occurred:

  • Another thread notifies threads waiting on this object's monitor to wake up either through a call to the notify method or the notifyAll method.
  • The timeout period, specified by timeout milliseconds plus nanos nanoseconds arguments, has elapsed.

The thread then waits until it can re-obtain ownership of the monitor and resumes execution.

As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait(timeout, nanos);
         ... // Perform action appropriate to condition
     }
 
This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.
Parameters
timeoutthe maximum time to wait in milliseconds.
nanosadditional time, in nanoseconds range 0-999999.
Throws
IllegalArgumentExceptionif the value of timeout is negative or the value of nanos is not in the range 0-999999.
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.