This class is an extension of NamingManager. It contains methods for use by service providers for accessing object factories and state factories, and for getting continuation contexts for supporting federation.
DirectoryManager is safe for concurrent access by multiple threads.
Except as otherwise noted, a Name, Attributes, or environment parameter passed to any method is owned by the caller. The implementation will not modify the object or keep a reference to it, although it may keep a reference to a clone or copy.
The value of this constant is "java.naming.spi.CannotProceedException".
The equals
method implements an equivalence relation
on non-null object references:
x
, x.equals(x)
should return
true
.
x
and y
, x.equals(y)
should return true
if and only if
y.equals(x)
returns true
.
x
, y
, and z
, if
x.equals(y)
returns true
and
y.equals(z)
returns true
, then
x.equals(z)
should return true
.
x
and y
, multiple invocations of
x.equals(y) consistently return true
or consistently return false
, provided no
information used in equals
comparisons on the
objects is modified.
x
,
x.equals(null)
should return false
.
The equals method for class Object
implements
the most discriminating possible equivalence relation on objects;
that is, for any non-null reference values x
and
y
, this method returns true
if and only
if x
and y
refer to the same object
(x == y
has the value true
).
Note that it is generally necessary to override the hashCode method whenever this method is overridden, so as to maintain the general contract for the hashCode method, which states that equal objects must have equal hash codes.
In performing an operation on a name that spans multiple
namespaces, a context from one naming system may need to pass
the operation on to the next naming system. The context
implementation does this by first constructing a
CannotProceedException
containing information
pinpointing how far it has proceeded. It then obtains a
continuation context from JNDI by calling
getContinuationContext
. The context
implementation should then resume the context operation by
invoking the same operation on the continuation context, using
the remainder of the name that has not yet been resolved.
Before making use of the cpe parameter, this method updates the environment associated with that object by setting the value of the property CPE to cpe. This property will be inherited by the continuation context, and may be used by that context's service provider to inspect the fields of this exception.
If an InitialContextFactoryBuilder has been installed, it is used to create the factory for creating the initial context. Otherwise, the class specified in the Context.INITIAL_CONTEXT_FACTORY environment property is used. Note that an initial context factory (an object that implements the InitialContextFactory interface) must be public and must have a public constructor that accepts no arguments.
If an object factory builder has been installed, it is used to create a factory for creating the object. Otherwise, the following rules are used to create the object:
refInfo
is a Reference
or Referenceable
containing a factory class name,
use the named factory to create the object.
Return refInfo
if the factory cannot be created.
Under JDK 1.1, if the factory class must be loaded from a location
specified in the reference, a SecurityManager must have
been installed or the factory creation will fail.
If an exception is encountered while creating the factory,
it is passed up to the caller.
refInfo
.
If an exception is encountered while creating the object, the
exception is passed up to the caller.
Service providers that implement the DirContext interface should use DirectoryManager.getObjectInstance(), not this method. Service providers that implement only the Context interface should use this method.
Note that an object factory (an object that implements the ObjectFactory interface) must be public and must have a public constructor that accepts no arguments.
The name
and nameCtx
parameters may
optionally be used to specify the name of the object being created.
name
is the name of the object, relative to context
nameCtx
. This information could be useful to the object
factory or to the object implementation.
If there are several possible contexts from which the object
could be named -- as will often be the case -- it is up to
the caller to select one. A good rule of thumb is to select the
"deepest" context available.
If nameCtx
is null, name
is relative
to the default initial context. If no name is being specified, the
name
parameter should be null.
This method is the same as NamingManager.getObjectInstance except for the following differences:
Service providers that implement the DirContext interface should use DirectoryManager.getStateToBind(), not this method. Service providers that implement only the Context interface should use this method.
This method uses the specified state factories in the Context.STATE_FACTORIES property from the environment properties, and from the provider resource file associated with nameCtx, in that order. The value of this property is a colon-separated list of factory class names that are tried in order, and the first one that succeeds in returning the object's state is the one used. If no object's state can be retrieved in this way, return the object itself. If an exception is encountered while retrieving the state, the exception is passed up to the caller.
Note that a state factory (an object that implements the StateFactory interface) must be public and must have a public constructor that accepts no arguments.
The name
and nameCtx
parameters may
optionally be used to specify the name of the object being created.
See the description of "Name and Context Parameters" in
for details.
This method may return a Referenceable object. The service provider obtaining this object may choose to store it directly, or to extract its reference (using Referenceable.getReference()) and store that instead.
This method is like NamingManager.getStateToBind except for the following differences:
See NamingManager.getStateToBind() for a description of how the list of state factories to be tried is determined.
The object returned by this method is owned by the caller. The implementation will not subsequently modify it. It will contain either a new Attributes object that is likewise owned by the caller, or a reference to the original attrs parameter.
The resulting context is for resolving URLs of the
scheme scheme
. The resulting context is not tied
to a specific URL. It is able to handle arbitrary URLs with
the specified scheme.
The class name of the factory that creates the resulting context has the naming convention scheme-idURLContextFactory (e.g. "ftpURLContextFactory" for the "ftp" scheme-id), in the package specified as follows. The Context.URL_PKG_PREFIXES environment property (which may contain values taken from applet parameters, system properties, or application resource files) contains a colon-separated list of package prefixes. Each package prefix in the property is tried in the order specified to load the factory class. The default package prefix is "com.sun.jndi.url" (if none of the specified packages work, this default is tried). The complete package name is constructed using the package prefix, concatenated with the scheme id.
For example, if the scheme id is "ldap", and the Context.URL_PKG_PREFIXES property contains "com.widget:com.wiz.jndi", the naming manager would attempt to load the following classes until one is successfully instantiated:
If a factory is instantiated, it is invoked with the following parameters to produce the resulting context.
factory.getObjectInstance(null, environment);
For example, invoking getObjectInstance() as shown above on a LDAP URL context factory would return a context that can resolve LDAP urls (e.g. "ldap://ldap.wiz.com/o=wiz,c=us", "ldap://ldap.umich.edu/o=umich,c=us", ...).
Note that an object factory (an object that implements the ObjectFactory interface) must be public and must have a public constructor that accepts no arguments.
java.util.Hashtable
.
The general contract of hashCode
is:
hashCode
method on each of
the two objects must produce the same integer result.
As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.)
wait
methods.
The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. The awakened thread will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner of this object's monitor. A thread becomes the owner of the object's monitor in one of three ways:
synchronized
statement
that synchronizes on the object.
Class,
by executing a
synchronized static method of that class.
Only one thread at a time can own an object's monitor.
wait
methods.
The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. The awakened threads will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened threads enjoy no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
The builder can only be installed if the executing thread is allowed by the security manager to do so. Once installed, the builder cannot be replaced.
The builder can only be installed if the executing thread is allowed (by the security manager's checkSetFactory() method) to do so. Once installed, the builder cannot be replaced.
toString
method returns a string that
"textually represents" this object. The result should
be a concise but informative representation that is easy for a
person to read.
It is recommended that all subclasses override this method.
The toString
method for class Object
returns a string consisting of the name of the class of which the
object is an instance, the at-sign character `@
', and
the unsigned hexadecimal representation of the hash code of the
object. In other words, this method returns a string equal to the
value of:
getClass().getName() + '@' + Integer.toHexString(hashCode())
The current thread must own this object's monitor. The thread
releases ownership of this monitor and waits until another thread
notifies threads waiting on this object's monitor to wake up
either through a call to the notify
method or the
notifyAll
method. The thread then waits until it can
re-obtain ownership of the monitor and resumes execution.
As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:
synchronized (obj) { while (<condition does not hold>) obj.wait(); ... // Perform action appropriate to condition }This method should only be called by a thread that is the owner of this object's monitor. See the
notify
method for a
description of the ways in which a thread can become the owner of
a monitor.The current thread must own this object's monitor.
This method causes the current thread (call it T) to place itself in the wait set for this object and then to relinquish any and all synchronization claims on this object. Thread T becomes disabled for thread scheduling purposes and lies dormant until one of four things happens:
A thread can also wake up without being notified, interrupted, or timing out, a so-called spurious wakeup. While this will rarely occur in practice, applications must guard against it by testing for the condition that should have caused the thread to be awakened, and continuing to wait if the condition is not satisfied. In other words, waits should always occur in loops, like this one:
synchronized (obj) { while (<condition does not hold>) obj.wait(timeout); ... // Perform action appropriate to condition }(For more information on this topic, see Section 3.2.3 in Doug Lea's "Concurrent Programming in Java (Second Edition)" (Addison-Wesley, 2000), or Item 50 in Joshua Bloch's "Effective Java Programming Language Guide" (Addison-Wesley, 2001).
If the current thread is interrupted by another thread while it is waiting, then an InterruptedException is thrown. This exception is not thrown until the lock status of this object has been restored as described above.
Note that the wait method, as it places the current thread into the wait set for this object, unlocks only this object; any other objects on which the current thread may be synchronized remain locked while the thread waits.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
This method is similar to the wait
method of one
argument, but it allows finer control over the amount of time to
wait for a notification before giving up. The amount of real time,
measured in nanoseconds, is given by:
1000000*timeout+nanos
In all other respects, this method does the same thing as the method of one argument. In particular, wait(0, 0) means the same thing as wait(0).
The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until either of the following two conditions has occurred:
notify
method
or the notifyAll
method.
timeout
milliseconds plus nanos
nanoseconds arguments, has
elapsed.
The thread then waits until it can re-obtain ownership of the monitor and resumes execution.
As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:
synchronized (obj) { while (<condition does not hold>) obj.wait(timeout, nanos); ... // Perform action appropriate to condition }This method should only be called by a thread that is the owner of this object's monitor. See the
notify
method for a
description of the ways in which a thread can become the owner of
a monitor.