Vector-based Pong on an Oscilloscope
April :: May 2004 -- [report w/ schematics] [video of gameplay]
For my 6.115 (Microcomputer Project Laboratory) final project, I created a vector-based, two-player Pong game on an analog oscilloscope. Two potentiometer knobs functioned as the paddle controllers, and A/D converters translated the voltage set by the controllers into coordinate information for the players' paddles. The XY mode of oscilloscope enabled two voltage inputs to direct the cathode-ray tube's electron gun around the display to generate 2D vector graphics.