StringBuffer
, but with no guarantee of synchronization.
This class is designed for use as a drop-in replacement for
StringBuffer
in places where the string buffer was being
used by a single thread (as is generally the case). Where possible,
it is recommended that this class be used in preference to
StringBuffer
as it will be faster under most implementations.
The principal operations on a StringBuilder
are the
append
and insert
methods, which are
overloaded so as to accept data of any type. Each effectively
converts a given datum to a string and then appends or inserts the
characters of that string to the string builder. The
append
method always adds these characters at the end
of the builder; the insert
method adds the characters at
a specified point.
For example, if z
refers to a string builder object
whose current contents are "start
", then
the method call z.append("le")
would cause the string
builder to contain "startle
", whereas
z.insert(4, "le")
would alter the string builder to
contain "starlet
".
In general, if sb refers to an instance of a StringBuilder
,
then sb.append(x)
has the same effect as
sb.insert(sb.length(), x)
.
Every string builder has a capacity. As long as the length of the
character sequence contained in the string builder does not exceed
the capacity, it is not necessary to allocate a new internal
buffer. If the internal buffer overflows, it is automatically made larger.
Instances of StringBuilder
are not safe for
use by multiple threads. If such synchronization is required then it is
recommended that java.lang.StringBuffer
be used.
capacity
argument.16
plus the length of the string argument.CharSequence
. The initial capacity of
the string builder is 16
plus the length of the
CharSequence
argument.The characters of the StringBuffer argument are appended, in order, to this sequence, increasing the length of this sequence by the length of the argument. If sb is null, then the four characters "null" are appended to this sequence.
Let n be the length of this character sequence just prior to
execution of the append method. Then the character at index
k in the new character sequence is equal to the character at
index k in the old character sequence, if k is less than
n; otherwise, it is equal to the character at index k-n
in the argument sb
.
char
value in this sequence at the specified index.
The first char
value is at index 0
, the next at index
1
, and so on, as in array indexing.
The index argument must be greater than or equal to
0
, and less than the length of this sequence.
If the char
value specified by the index is a
surrogate, the surrogate
value is returned.
char
values
(Unicode code units) and ranges from 0
to
- 1
.
If the char
value specified at the given index
is in the high-surrogate range, the following index is less
than the length of this sequence, and the
char
value at the following index is in the
low-surrogate range, then the supplementary code point
corresponding to this surrogate pair is returned. Otherwise,
the char
value at the given index is returned.
char
values
(Unicode code units) and ranges from 1
to
.
If the char
value at (index - 1)
is in the low-surrogate range, (index - 2)
is not
negative, and the char
value at (index -
2)
is in the high-surrogate range, then the
supplementary code point value of the surrogate pair is
returned. If the char
value at index -
1
is an unpaired low-surrogate or a high-surrogate, the
surrogate value is returned.
beginIndex
and extends to the char
at
index endIndex - 1
. Thus the length (in
char
s) of the text range is
endIndex-beginIndex
. Unpaired surrogates within
this sequence count as one code point each.minimumCapacity
argument.
2
.
minimumCapacity
argument is nonpositive, this
method takes no action and simply returns.
The equals
method implements an equivalence relation
on non-null object references:
x
, x.equals(x)
should return
true
.
x
and y
, x.equals(y)
should return true
if and only if
y.equals(x)
returns true
.
x
, y
, and z
, if
x.equals(y)
returns true
and
y.equals(z)
returns true
, then
x.equals(z)
should return true
.
x
and y
, multiple invocations of
x.equals(y) consistently return true
or consistently return false
, provided no
information used in equals
comparisons on the
objects is modified.
x
,
x.equals(null)
should return false
.
The equals method for class Object
implements
the most discriminating possible equivalence relation on objects;
that is, for any non-null reference values x
and
y
, this method returns true
if and only
if x
and y
refer to the same object
(x == y
has the value true
).
Note that it is generally necessary to override the hashCode method whenever this method is overridden, so as to maintain the general contract for the hashCode method, which states that equal objects must have equal hash codes.
dst
. The first character to
be copied is at index srcBegin
; the last character to
be copied is at index srcEnd-1
. The total number of
characters to be copied is srcEnd-srcBegin
. The
characters are copied into the subarray of dst
starting
at index dstBegin
and ending at index:
dstbegin + (srcEnd-srcBegin) - 1
java.util.Hashtable
.
The general contract of hashCode
is:
hashCode
method on each of
the two objects must produce the same integer result.
As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.)
wait
methods.
The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. The awakened thread will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner of this object's monitor. A thread becomes the owner of the object's monitor in one of three ways:
synchronized
statement
that synchronizes on the object.
Class,
by executing a
synchronized static method of that class.
Only one thread at a time can own an object's monitor.
wait
methods.
The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. The awakened threads will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened threads enjoy no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
index
by codePointOffset
code
points. Unpaired surrogates within the text range given by
index
and codePointOffset
count as
one code point each.ch
. This
sequence is altered to represent a new character sequence that is
identical to the old character sequence, except that it contains the
character ch
at position index
.
The index argument must be greater than or equal to
0
, and less than the length of this sequence.
newLength
, the character at
index k in the new character sequence is the same as the
character at index k in the old sequence if k is less
than the length of the old character sequence; otherwise, it is the
null character '\u0000'
.
In other words, if the newLength
argument is less than
the current length, the length is changed to the specified length.
If the newLength
argument is greater than or equal
to the current length, sufficient null characters
('\u0000'
) are appended so that
length becomes the newLength
argument.
The newLength
argument must be greater than or equal
to 0
.
An invocation of this method of the form
behaves in exactly the same way as the invocationsb.subSequence(begin, end)
This method is provided so that this class can implement the CharSequence interface.sb.substring(begin, end)
String
that contains a subsequence of
characters currently contained in this character sequence. The
substring begins at the specified index and extends to the end of
this sequence.String
that contains a subsequence of
characters currently contained in this sequence. The
substring begins at the specified start
and
extends to the character at index end - 1
.
The current thread must own this object's monitor. The thread
releases ownership of this monitor and waits until another thread
notifies threads waiting on this object's monitor to wake up
either through a call to the notify
method or the
notifyAll
method. The thread then waits until it can
re-obtain ownership of the monitor and resumes execution.
As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:
synchronized (obj) { while (<condition does not hold>) obj.wait(); ... // Perform action appropriate to condition }This method should only be called by a thread that is the owner of this object's monitor. See the
notify
method for a
description of the ways in which a thread can become the owner of
a monitor.The current thread must own this object's monitor.
This method causes the current thread (call it T) to place itself in the wait set for this object and then to relinquish any and all synchronization claims on this object. Thread T becomes disabled for thread scheduling purposes and lies dormant until one of four things happens:
A thread can also wake up without being notified, interrupted, or timing out, a so-called spurious wakeup. While this will rarely occur in practice, applications must guard against it by testing for the condition that should have caused the thread to be awakened, and continuing to wait if the condition is not satisfied. In other words, waits should always occur in loops, like this one:
synchronized (obj) { while (<condition does not hold>) obj.wait(timeout); ... // Perform action appropriate to condition }(For more information on this topic, see Section 3.2.3 in Doug Lea's "Concurrent Programming in Java (Second Edition)" (Addison-Wesley, 2000), or Item 50 in Joshua Bloch's "Effective Java Programming Language Guide" (Addison-Wesley, 2001).
If the current thread is interrupted by another thread while it is waiting, then an InterruptedException is thrown. This exception is not thrown until the lock status of this object has been restored as described above.
Note that the wait method, as it places the current thread into the wait set for this object, unlocks only this object; any other objects on which the current thread may be synchronized remain locked while the thread waits.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
This method is similar to the wait
method of one
argument, but it allows finer control over the amount of time to
wait for a notification before giving up. The amount of real time,
measured in nanoseconds, is given by:
1000000*timeout+nanos
In all other respects, this method does the same thing as the method of one argument. In particular, wait(0, 0) means the same thing as wait(0).
The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until either of the following two conditions has occurred:
notify
method
or the notifyAll
method.
timeout
milliseconds plus nanos
nanoseconds arguments, has
elapsed.
The thread then waits until it can re-obtain ownership of the monitor and resumes execution.
As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:
synchronized (obj) { while (<condition does not hold>) obj.wait(timeout, nanos); ... // Perform action appropriate to condition }This method should only be called by a thread that is the owner of this object's monitor. See the
notify
method for a
description of the ways in which a thread can become the owner of
a monitor.