Abstract datagram and multicast socket implementation base class.
@author
Pavani Diwanji
@since
JDK1.1
Set which outgoing interface on which to send multicast packets. Useful on hosts with multiple network interfaces, where applications want to use other than the system default. Takes/returns an InetAddress.

Valid for Multicast: DatagramSocketImpl

Same as above. This option is introduced so that the behaviour with IP_MULTICAST_IF will be kept the same as before, while this new option can support setting outgoing interfaces with either IPv4 and IPv6 addresses. NOTE: make sure there is no conflict with this
This option enables or disables local loopback of multicast datagrams. This option is enabled by default for Multicast Sockets.
@since
1.4
This option sets the type-of-service or traffic class field in the IP header for a TCP or UDP socket.
@since
1.4
Fetch the local address binding of a socket (this option cannot be "set" only "gotten", since sockets are bound at creation time, and so the locally bound address cannot be changed). The default local address of a socket is INADDR_ANY, meaning any local address on a multi-homed host. A multi-homed host can use this option to accept connections to only one of its addresses (in the case of a ServerSocket or DatagramSocket), or to specify its return address to the peer (for a Socket or DatagramSocket). The parameter of this option is an InetAddress.

This option must be specified in the constructor.

Valid for: SocketImpl, DatagramSocketImpl

Sets SO_BROADCAST for a socket. This option enables and disables the ability of the process to send broadcast messages. It is supported for only datagram sockets and only on networks that support the concept of a broadcast message (e.g. Ethernet, token ring, etc.), and it is set by default for DatagramSockets.
@since
1.4
When the keepalive option is set for a TCP socket and no data has been exchanged across the socket in either direction for 2 hours (NOTE: the actual value is implementation dependent), TCP automatically sends a keepalive probe to the peer. This probe is a TCP segment to which the peer must respond. One of three responses is expected: 1. The peer responds with the expected ACK. The application is not notified (since everything is OK). TCP will send another probe following another 2 hours of inactivity. 2. The peer responds with an RST, which tells the local TCP that the peer host has crashed and rebooted. The socket is closed. 3. There is no response from the peer. The socket is closed. The purpose of this option is to detect if the peer host crashes. Valid only for TCP socket: SocketImpl
Specify a linger-on-close timeout. This option disables/enables immediate return from a close() of a TCP Socket. Enabling this option with a non-zero Integer timeout means that a close() will block pending the transmission and acknowledgement of all data written to the peer, at which point the socket is closed gracefully. Upon reaching the linger timeout, the socket is closed forcefully, with a TCP RST. Enabling the option with a timeout of zero does a forceful close immediately. If the specified timeout value exceeds 65,535 it will be reduced to 65,535.

Valid only for TCP: SocketImpl

When the OOBINLINE option is set, any TCP urgent data received on the socket will be received through the socket input stream. When the option is disabled (which is the default) urgent data is silently discarded.
Set a hint the size of the underlying buffers used by the platform for incoming network I/O. When used in set, this is a suggestion to the kernel from the application about the size of buffers to use for the data to be received over the socket. When used in get, this must return the size of the buffer actually used by the platform when receiving in data on this socket. Valid for all sockets: SocketImpl, DatagramSocketImpl
Sets SO_REUSEADDR for a socket. This is used only for MulticastSockets in java, and it is set by default for MulticastSockets.

Valid for: DatagramSocketImpl

Set a hint the size of the underlying buffers used by the platform for outgoing network I/O. When used in set, this is a suggestion to the kernel from the application about the size of buffers to use for the data to be sent over the socket. When used in get, this must return the size of the buffer actually used by the platform when sending out data on this socket. Valid for all sockets: SocketImpl, DatagramSocketImpl
Set a timeout on blocking Socket operations:
 ServerSocket.accept();
 SocketInputStream.read();
 DatagramSocket.receive();
 

The option must be set prior to entering a blocking operation to take effect. If the timeout expires and the operation would continue to block, java.io.InterruptedIOException is raised. The Socket is not closed in this case.

Valid for all sockets: SocketImpl, DatagramSocketImpl

Disable Nagle's algorithm for this connection. Written data to the network is not buffered pending acknowledgement of previously written data.

Valid for TCP only: SocketImpl.

Indicates whether some other object is "equal to" this one.

The equals method implements an equivalence relation on non-null object references:

  • It is reflexive: for any non-null reference value x, x.equals(x) should return true.
  • It is symmetric: for any non-null reference values x and y, x.equals(y) should return true if and only if y.equals(x) returns true.
  • It is transitive: for any non-null reference values x, y, and z, if x.equals(y) returns true and y.equals(z) returns true, then x.equals(z) should return true.
  • It is consistent: for any non-null reference values x and y, multiple invocations of x.equals(y) consistently return true or consistently return false, provided no information used in equals comparisons on the objects is modified.
  • For any non-null reference value x, x.equals(null) should return false.

The equals method for class Object implements the most discriminating possible equivalence relation on objects; that is, for any non-null reference values x and y, this method returns true if and only if x and y refer to the same object (x == y has the value true).

Note that it is generally necessary to override the hashCode method whenever this method is overridden, so as to maintain the general contract for the hashCode method, which states that equal objects must have equal hash codes.

Parameters
objthe reference object with which to compare.
Return
true if this object is the same as the obj argument; false otherwise.
Returns the runtime class of an object. That Class object is the object that is locked by static synchronized methods of the represented class.
Return
The java.lang.Class object that represents the runtime class of the object. The result is of type {@code Class} where X is the erasure of the static type of the expression on which getClass is called.
Fetch the value of an option. Binary options will return java.lang.Boolean(true) if enabled, java.lang.Boolean(false) if disabled, e.g.:
 SocketImpl s;
 ...
 Boolean noDelay = (Boolean)(s.getOption(TCP_NODELAY));
 if (noDelay.booleanValue()) {
     // true if TCP_NODELAY is enabled...
 ...
 }
 

For options that take a particular type as a parameter, getOption(int) will return the paramter's value, else it will return java.lang.Boolean(false):

 Object o = s.getOption(SO_LINGER);
 if (o instanceof Integer) {
     System.out.print("Linger time is " + ((Integer)o).intValue());
 } else {
   // the true type of o is java.lang.Boolean(false);
 }
 
Parameters
optIDan int identifying the option to fetch
Return
the value of the option
Throws
SocketExceptionif the socket is closed
SocketExceptionif optID is unknown along the protocol stack (including the SocketImpl)
Returns a hash code value for the object. This method is supported for the benefit of hashtables such as those provided by java.util.Hashtable.

The general contract of hashCode is:

  • Whenever it is invoked on the same object more than once during an execution of a Java application, the hashCode method must consistently return the same integer, provided no information used in equals comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application.
  • If two objects are equal according to the equals(Object) method, then calling the hashCode method on each of the two objects must produce the same integer result.
  • It is not required that if two objects are unequal according to the method, then calling the hashCode method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hashtables.

As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.)

Return
a hash code value for this object.
Wakes up a single thread that is waiting on this object's monitor. If any threads are waiting on this object, one of them is chosen to be awakened. The choice is arbitrary and occurs at the discretion of the implementation. A thread waits on an object's monitor by calling one of the wait methods.

The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. The awakened thread will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.

This method should only be called by a thread that is the owner of this object's monitor. A thread becomes the owner of the object's monitor in one of three ways:

  • By executing a synchronized instance method of that object.
  • By executing the body of a synchronized statement that synchronizes on the object.
  • For objects of type Class, by executing a synchronized static method of that class.

Only one thread at a time can own an object's monitor.

Throws
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
Wakes up all threads that are waiting on this object's monitor. A thread waits on an object's monitor by calling one of the wait methods.

The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. The awakened threads will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened threads enjoy no reliable privilege or disadvantage in being the next thread to lock this object.

This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

Throws
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
Enable/disable the option specified by optID. If the option is to be enabled, and it takes an option-specific "value", this is passed in value. The actual type of value is option-specific, and it is an error to pass something that isn't of the expected type:
 SocketImpl s;
 ...
 s.setOption(SO_LINGER, new Integer(10));
    // OK - set SO_LINGER w/ timeout of 10 sec.
 s.setOption(SO_LINGER, new Double(10));
    // ERROR - expects java.lang.Integer
If the requested option is binary, it can be set using this method by a java.lang.Boolean:
 s.setOption(TCP_NODELAY, new Boolean(true));
    // OK - enables TCP_NODELAY, a binary option
 

Any option can be disabled using this method with a Boolean(false):
 s.setOption(TCP_NODELAY, new Boolean(false));
    // OK - disables TCP_NODELAY
 s.setOption(SO_LINGER, new Boolean(false));
    // OK - disables SO_LINGER
 

For an option that has a notion of on and off, and requires a non-boolean parameter, setting its value to anything other than Boolean(false) implicitly enables it.
Throws SocketException if the option is unrecognized, the socket is closed, or some low-level error occurred
Parameters
optIDidentifies the option
valuethe parameter of the socket option
Throws
SocketExceptionif the option is unrecognized, the socket is closed, or some low-level error occurred
Returns a string representation of the object. In general, the toString method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method.

The toString method for class Object returns a string consisting of the name of the class of which the object is an instance, the at-sign character `@', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of:

 getClass().getName() + '@' + Integer.toHexString(hashCode())
 
Return
a string representation of the object.
Causes current thread to wait until another thread invokes the method or the method for this object. In other words, this method behaves exactly as if it simply performs the call wait(0).

The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until another thread notifies threads waiting on this object's monitor to wake up either through a call to the notify method or the notifyAll method. The thread then waits until it can re-obtain ownership of the monitor and resumes execution.

As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait();
         ... // Perform action appropriate to condition
     }
 
This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.
Throws
IllegalMonitorStateExceptionif the current thread is not the owner of the object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.
Causes current thread to wait until either another thread invokes the method or the method for this object, or a specified amount of time has elapsed.

The current thread must own this object's monitor.

This method causes the current thread (call it T) to place itself in the wait set for this object and then to relinquish any and all synchronization claims on this object. Thread T becomes disabled for thread scheduling purposes and lies dormant until one of four things happens:

  • Some other thread invokes the notify method for this object and thread T happens to be arbitrarily chosen as the thread to be awakened.
  • Some other thread invokes the notifyAll method for this object.
  • Some other thread interrupts thread T.
  • The specified amount of real time has elapsed, more or less. If timeout is zero, however, then real time is not taken into consideration and the thread simply waits until notified.
The thread T is then removed from the wait set for this object and re-enabled for thread scheduling. It then competes in the usual manner with other threads for the right to synchronize on the object; once it has gained control of the object, all its synchronization claims on the object are restored to the status quo ante - that is, to the situation as of the time that the wait method was invoked. Thread T then returns from the invocation of the wait method. Thus, on return from the wait method, the synchronization state of the object and of thread T is exactly as it was when the wait method was invoked.

A thread can also wake up without being notified, interrupted, or timing out, a so-called spurious wakeup. While this will rarely occur in practice, applications must guard against it by testing for the condition that should have caused the thread to be awakened, and continuing to wait if the condition is not satisfied. In other words, waits should always occur in loops, like this one:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait(timeout);
         ... // Perform action appropriate to condition
     }
 
(For more information on this topic, see Section 3.2.3 in Doug Lea's "Concurrent Programming in Java (Second Edition)" (Addison-Wesley, 2000), or Item 50 in Joshua Bloch's "Effective Java Programming Language Guide" (Addison-Wesley, 2001).

If the current thread is interrupted by another thread while it is waiting, then an InterruptedException is thrown. This exception is not thrown until the lock status of this object has been restored as described above.

Note that the wait method, as it places the current thread into the wait set for this object, unlocks only this object; any other objects on which the current thread may be synchronized remain locked while the thread waits.

This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

Parameters
timeoutthe maximum time to wait in milliseconds.
Throws
IllegalArgumentExceptionif the value of timeout is negative.
IllegalMonitorStateExceptionif the current thread is not the owner of the object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.
Causes current thread to wait until another thread invokes the method or the method for this object, or some other thread interrupts the current thread, or a certain amount of real time has elapsed.

This method is similar to the wait method of one argument, but it allows finer control over the amount of time to wait for a notification before giving up. The amount of real time, measured in nanoseconds, is given by:

 1000000*timeout+nanos

In all other respects, this method does the same thing as the method of one argument. In particular, wait(0, 0) means the same thing as wait(0).

The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until either of the following two conditions has occurred:

  • Another thread notifies threads waiting on this object's monitor to wake up either through a call to the notify method or the notifyAll method.
  • The timeout period, specified by timeout milliseconds plus nanos nanoseconds arguments, has elapsed.

The thread then waits until it can re-obtain ownership of the monitor and resumes execution.

As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:

     synchronized (obj) {
         while (<condition does not hold>)
             obj.wait(timeout, nanos);
         ... // Perform action appropriate to condition
     }
 
This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.
Parameters
timeoutthe maximum time to wait in milliseconds.
nanosadditional time, in nanoseconds range 0-999999.
Throws
IllegalArgumentExceptionif the value of timeout is negative or the value of nanos is not in the range 0-999999.
IllegalMonitorStateExceptionif the current thread is not the owner of this object's monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.