A file channel has a current position within its file which can
be both queried
and modified
. The file itself contains a variable-length sequence
of bytes that can be read and written and whose current size
can be queried. The size of the file increases
when bytes are written beyond its current size; the size of the file
decreases when it is truncated
. The
file may also have some associated metadata such as access
permissions, content type, and last-modification time; this class does not
define methods for metadata access.
In addition to the familiar read, write, and close operations of byte channels, this class defines the following file-specific operations:
Bytes may be read
or
written
at an absolute
position in a file in a way that does not affect the channel's current
position.
A region of a file may be mapped
directly into memory; for large files this is often much more efficient
than invoking the usual read or write methods.
Updates made to a file may be forced
out
to the underlying storage device, ensuring that data are not
lost in the event of a system crash.
Bytes can be transferred from a file to
some other channel
, and vice
versa
, in a way that can be optimized by many operating systems
into a very fast transfer directly to or from the filesystem cache.
A region of a file may be locked
against access by other programs.
File channels are safe for use by multiple concurrent threads. The close method may be invoked at any time, as specified by the Channel interface. Only one operation that involves the channel's position or can change its file's size may be in progress at any given time; attempts to initiate a second such operation while the first is still in progress will block until the first operation completes. Other operations, in particular those that take an explicit position, may proceed concurrently; whether they in fact do so is dependent upon the underlying implementation and is therefore unspecified.
The view of a file provided by an instance of this class is guaranteed to be consistent with other views of the same file provided by other instances in the same program. The view provided by an instance of this class may or may not, however, be consistent with the views seen by other concurrently-running programs due to caching performed by the underlying operating system and delays induced by network-filesystem protocols. This is true regardless of the language in which these other programs are written, and whether they are running on the same machine or on some other machine. The exact nature of any such inconsistencies are system-dependent and are therefore unspecified.
This class does not define methods for opening existing files or for creating new ones; such methods may be added in a future release. In this release a file channel can be obtained from an existing FileInputStream , FileOutputStream , or RandomAccessFile object by invoking that object's getChannel method, which returns a file channel that is connected to the same underlying file.
The state of a file channel is intimately connected to that of the
object whose getChannel method returned the channel. Changing the
channel's position, whether explicitly or by reading or writing bytes, will
change the file position of the originating object, and vice versa.
Changing the file's length via the file channel will change the length seen
via the originating object, and vice versa. Changing the file's content by
writing bytes will change the content seen by the originating object, and
vice versa.
At various points this class specifies that an
instance that is "open for reading," "open for writing," or "open for
reading and writing" is required. A channel obtained via the getChannel
method of a java.io.FileInputStream
instance will be open for reading. A channel
obtained via the getChannel
method of a java.io.FileOutputStream
instance will be open for
writing. Finally, a channel obtained via the getChannel
method of a java.io.RandomAccessFile
instance will be open for reading if the instance
was created with mode "r" and will be open for reading and writing
if the instance was created with mode "rw".
A file channel that is open for writing may be in
append mode, for example if it was obtained from a file-output stream
that was created by invoking the FileOutputStream(File,boolean)
constructor and passing true for
the second parameter. In this mode each invocation of a relative write
operation first advances the position to the end of the file and then writes
the requested data. Whether the advancement of the position and the writing
of the data are done in a single atomic operation is system-dependent and
therefore unspecified.
If the channel has already been closed then this method returns immediately. Otherwise it marks the channel as closed and then invokes the implCloseChannel method in order to complete the close operation.
The equals
method implements an equivalence relation
on non-null object references:
x
, x.equals(x)
should return
true
.
x
and y
, x.equals(y)
should return true
if and only if
y.equals(x)
returns true
.
x
, y
, and z
, if
x.equals(y)
returns true
and
y.equals(z)
returns true
, then
x.equals(z)
should return true
.
x
and y
, multiple invocations of
x.equals(y) consistently return true
or consistently return false
, provided no
information used in equals
comparisons on the
objects is modified.
x
,
x.equals(null)
should return false
.
The equals method for class Object
implements
the most discriminating possible equivalence relation on objects;
that is, for any non-null reference values x
and
y
, this method returns true
if and only
if x
and y
refer to the same object
(x == y
has the value true
).
Note that it is generally necessary to override the hashCode method whenever this method is overridden, so as to maintain the general contract for the hashCode method, which states that equal objects must have equal hash codes.
If this channel's file resides on a local storage device then when this method returns it is guaranteed that all changes made to the file since this channel was created, or since this method was last invoked, will have been written to that device. This is useful for ensuring that critical information is not lost in the event of a system crash.
If the file does not reside on a local device then no such guarantee is made.
The metaData parameter can be used to limit the number of I/O operations that this method is required to perform. Passing false for this parameter indicates that only updates to the file's content need be written to storage; passing true indicates that updates to both the file's content and metadata must be written, which generally requires at least one more I/O operation. Whether this parameter actually has any effect is dependent upon the underlying operating system and is therefore unspecified.
Invoking this method may cause an I/O operation to occur even if the channel was only opened for reading. Some operating systems, for example, maintain a last-access time as part of a file's metadata, and this time is updated whenever the file is read. Whether or not this is actually done is system-dependent and is therefore unspecified.
This method is only guaranteed to force changes that were made to
this channel's file via the methods defined in this class. It may or
may not force changes that were made by modifying the content of a
mapped byte buffer
obtained by
invoking the map
method. Invoking the force
method of the mapped byte buffer will
force changes made to the buffer's content to be written.
java.util.Hashtable
.
The general contract of hashCode
is:
hashCode
method on each of
the two objects must produce the same integer result.
As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.)
An invocation of this method of the form fc.lock() behaves in exactly the same way as the invocation
fc.lock
(0L, Long.MAX_VALUE, false)
An invocation of this method will block until the region can be locked, this channel is closed, or the invoking thread is interrupted, whichever comes first.
If this channel is closed by another thread during an invocation of this method then an AsynchronousCloseException will be thrown.
If the invoking thread is interrupted while waiting to acquire the lock then its interrupt status will be set and a FileLockInterruptionException will be thrown. If the invoker's interrupt status is set when this method is invoked then that exception will be thrown immediately; the thread's interrupt status will not be changed.
The region specified by the position and size parameters need not be contained within, or even overlap, the actual underlying file. Lock regions are fixed in size; if a locked region initially contains the end of the file and the file grows beyond the region then the new portion of the file will not be covered by the lock. If a file is expected to grow in size and a lock on the entire file is required then a region starting at zero, and no smaller than the expected maximum size of the file, should be locked. The zero-argument method simply locks a region of size Long#MAX_VALUE .
Some operating systems do not support shared locks, in which case a request for a shared lock is automatically converted into a request for an exclusive lock. Whether the newly-acquired lock is shared or exclusive may be tested by invoking the resulting lock object's isShared method.
File locks are held on behalf of the entire Java virtual machine. They are not suitable for controlling access to a file by multiple threads within the same virtual machine.
A region of a file may be mapped into memory in one of three modes:
Read-only: Any attempt to modify the resulting buffer will cause a java.nio.ReadOnlyBufferException to be thrown. (MapMode.READ_ONLY )
Read/write: Changes made to the resulting buffer will eventually be propagated to the file; they may or may not be made visible to other programs that have mapped the same file. (MapMode.READ_WRITE )
Private: Changes made to the resulting buffer will not be propagated to the file and will not be visible to other programs that have mapped the same file; instead, they will cause private copies of the modified portions of the buffer to be created. (MapMode.PRIVATE )
For a read-only mapping, this channel must have been opened for reading; for a read/write or private mapping, this channel must have been opened for both reading and writing.
The mapped byte buffer
returned by this method will have a position of zero and a limit and
capacity of size; its mark will be undefined. The buffer and
the mapping that it represents will remain valid until the buffer itself
is garbage-collected.
A mapping, once established, is not dependent upon the file channel that was used to create it. Closing the channel, in particular, has no effect upon the validity of the mapping.
Many of the details of memory-mapped files are inherently dependent upon the underlying operating system and are therefore unspecified. The behavior of this method when the requested region is not completely contained within this channel's file is unspecified. Whether changes made to the content or size of the underlying file, by this program or another, are propagated to the buffer is unspecified. The rate at which changes to the buffer are propagated to the file is unspecified.
For most operating systems, mapping a file into memory is more expensive than reading or writing a few tens of kilobytes of data via the usual read and write methods. From the standpoint of performance it is generally only worth mapping relatively large files into memory.
wait
methods.
The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. The awakened thread will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner of this object's monitor. A thread becomes the owner of the object's monitor in one of three ways:
synchronized
statement
that synchronizes on the object.
Class,
by executing a
synchronized static method of that class.
Only one thread at a time can own an object's monitor.
wait
methods.
The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. The awakened threads will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened threads enjoy no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
Setting the position to a value that is greater than the file's current size is legal but does not change the size of the file. A later attempt to read bytes at such a position will immediately return an end-of-file indication. A later attempt to write bytes at such a position will cause the file to be grown to accommodate the new bytes; the values of any bytes between the previous end-of-file and the newly-written bytes are unspecified.
Bytes are read starting at this channel's current file position, and then the file position is updated with the number of bytes actually read. Otherwise this method behaves exactly as specified in the ReadableByteChannel interface.
An invocation of this method of the form c.read(dsts) behaves in exactly the same manner as the invocation
c.read(dsts, 0, srcs.length);
An invocation of this method attempts to read up to r bytes from this channel, where r is the total number of bytes remaining the specified subsequence of the given buffer array, that is,
at the moment that this method is invoked.dsts[offset].remaining() + dsts[offset+1].remaining() + ... + dsts[offset+length-1].remaining()
Suppose that a byte sequence of length n is read, where 0 <= n <= r. Up to the first dsts[offset].remaining() bytes of this sequence are transferred into buffer dsts[offset], up to the next dsts[offset+1].remaining() bytes are transferred into buffer dsts[offset+1], and so forth, until the entire byte sequence is transferred into the given buffers. As many bytes as possible are transferred into each buffer, hence the final position of each updated buffer, except the last updated buffer, is guaranteed to be equal to that buffer's limit.
This method may be invoked at any time. If another thread has already initiated a read operation upon this channel, however, then an invocation of this method will block until the first operation is complete.
This method works in the same manner as the method, except that bytes are read starting at the given file position rather than at the channel's current position. This method does not modify this channel's position. If the given position is greater than the file's current size then no bytes are read.
toString
method returns a string that
"textually represents" this object. The result should
be a concise but informative representation that is easy for a
person to read.
It is recommended that all subclasses override this method.
The toString
method for class Object
returns a string consisting of the name of the class of which the
object is an instance, the at-sign character `@
', and
the unsigned hexadecimal representation of the hash code of the
object. In other words, this method returns a string equal to the
value of:
getClass().getName() + '@' + Integer.toHexString(hashCode())
An attempt is made to read up to count bytes from the source channel and write them to this channel's file starting at the given position. An invocation of this method may or may not transfer all of the requested bytes; whether or not it does so depends upon the natures and states of the channels. Fewer than the requested number of bytes will be transferred if the source channel has fewer than count bytes remaining, or if the source channel is non-blocking and has fewer than count bytes immediately available in its input buffer.
This method does not modify this channel's position. If the given position is greater than the file's current size then no bytes are transferred. If the source channel has a position then bytes are read starting at that position and then the position is incremented by the number of bytes read.
This method is potentially much more efficient than a simple loop that reads from the source channel and writes to this channel. Many operating systems can transfer bytes directly from the source channel into the filesystem cache without actually copying them.
An attempt is made to read up to count bytes starting at the given position in this channel's file and write them to the target channel. An invocation of this method may or may not transfer all of the requested bytes; whether or not it does so depends upon the natures and states of the channels. Fewer than the requested number of bytes are transferred if this channel's file contains fewer than count bytes starting at the given position, or if the target channel is non-blocking and it has fewer than count bytes free in its output buffer.
This method does not modify this channel's position. If the given position is greater than the file's current size then no bytes are transferred. If the target channel has a position then bytes are written starting at that position and then the position is incremented by the number of bytes written.
This method is potentially much more efficient than a simple loop that reads from this channel and writes to the target channel. Many operating systems can transfer bytes directly from the filesystem cache to the target channel without actually copying them.
If the given size is less than the file's current size then the file is truncated, discarding any bytes beyond the new end of the file. If the given size is greater than or equal to the file's current size then the file is not modified. In either case, if this channel's file position is greater than the given size then it is set to that size.
An invocation of this method of the form fc.tryLock() behaves in exactly the same way as the invocation
fc.tryLock
(0L, Long.MAX_VALUE, false)
This method does not block. An invocation of this always returns immediately, either having acquired a lock on the requested region or having failed to do so. If it fails to acquire a lock because an overlapping lock is held by another program then it returns null. If it fails to acquire a lock for any other reason then an appropriate exception is thrown.
The region specified by the position and size parameters need not be contained within, or even overlap, the actual underlying file. Lock regions are fixed in size; if a locked region initially contains the end of the file and the file grows beyond the region then the new portion of the file will not be covered by the lock. If a file is expected to grow in size and a lock on the entire file is required then a region starting at zero, and no smaller than the expected maximum size of the file, should be locked. The zero-argument method simply locks a region of size Long#MAX_VALUE .
Some operating systems do not support shared locks, in which case a request for a shared lock is automatically converted into a request for an exclusive lock. Whether the newly-acquired lock is shared or exclusive may be tested by invoking the resulting lock object's isShared method.
File locks are held on behalf of the entire Java virtual machine. They are not suitable for controlling access to a file by multiple threads within the same virtual machine.
The current thread must own this object's monitor. The thread
releases ownership of this monitor and waits until another thread
notifies threads waiting on this object's monitor to wake up
either through a call to the notify
method or the
notifyAll
method. The thread then waits until it can
re-obtain ownership of the monitor and resumes execution.
As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:
synchronized (obj) { while (<condition does not hold>) obj.wait(); ... // Perform action appropriate to condition }This method should only be called by a thread that is the owner of this object's monitor. See the
notify
method for a
description of the ways in which a thread can become the owner of
a monitor.The current thread must own this object's monitor.
This method causes the current thread (call it T) to place itself in the wait set for this object and then to relinquish any and all synchronization claims on this object. Thread T becomes disabled for thread scheduling purposes and lies dormant until one of four things happens:
A thread can also wake up without being notified, interrupted, or timing out, a so-called spurious wakeup. While this will rarely occur in practice, applications must guard against it by testing for the condition that should have caused the thread to be awakened, and continuing to wait if the condition is not satisfied. In other words, waits should always occur in loops, like this one:
synchronized (obj) { while (<condition does not hold>) obj.wait(timeout); ... // Perform action appropriate to condition }(For more information on this topic, see Section 3.2.3 in Doug Lea's "Concurrent Programming in Java (Second Edition)" (Addison-Wesley, 2000), or Item 50 in Joshua Bloch's "Effective Java Programming Language Guide" (Addison-Wesley, 2001).
If the current thread is interrupted by another thread while it is waiting, then an InterruptedException is thrown. This exception is not thrown until the lock status of this object has been restored as described above.
Note that the wait method, as it places the current thread into the wait set for this object, unlocks only this object; any other objects on which the current thread may be synchronized remain locked while the thread waits.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
This method is similar to the wait
method of one
argument, but it allows finer control over the amount of time to
wait for a notification before giving up. The amount of real time,
measured in nanoseconds, is given by:
1000000*timeout+nanos
In all other respects, this method does the same thing as the method of one argument. In particular, wait(0, 0) means the same thing as wait(0).
The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until either of the following two conditions has occurred:
notify
method
or the notifyAll
method.
timeout
milliseconds plus nanos
nanoseconds arguments, has
elapsed.
The thread then waits until it can re-obtain ownership of the monitor and resumes execution.
As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:
synchronized (obj) { while (<condition does not hold>) obj.wait(timeout, nanos); ... // Perform action appropriate to condition }This method should only be called by a thread that is the owner of this object's monitor. See the
notify
method for a
description of the ways in which a thread can become the owner of
a monitor.Bytes are written starting at this channel's current file position unless the channel is in append mode, in which case the position is first advanced to the end of the file. The file is grown, if necessary, to accommodate the written bytes, and then the file position is updated with the number of bytes actually written. Otherwise this method behaves exactly as specified by the WritableByteChannel interface.
An invocation of this method of the form c.write(srcs) behaves in exactly the same manner as the invocation
c.write(srcs, 0, srcs.length);
An attempt is made to write up to r bytes to this channel, where r is the total number of bytes remaining in the specified subsequence of the given buffer array, that is,
at the moment that this method is invoked.srcs[offset].remaining() + srcs[offset+1].remaining() + ... + srcs[offset+length-1].remaining()
Suppose that a byte sequence of length n is written, where 0 <= n <= r. Up to the first srcs[offset].remaining() bytes of this sequence are written from buffer srcs[offset], up to the next srcs[offset+1].remaining() bytes are written from buffer srcs[offset+1], and so forth, until the entire byte sequence is written. As many bytes as possible are written from each buffer, hence the final position of each updated buffer, except the last updated buffer, is guaranteed to be equal to that buffer's limit.
Unless otherwise specified, a write operation will return only after writing all of the r requested bytes. Some types of channels, depending upon their state, may write only some of the bytes or possibly none at all. A socket channel in non-blocking mode, for example, cannot write any more bytes than are free in the socket's output buffer.
This method may be invoked at any time. If another thread has already initiated a write operation upon this channel, however, then an invocation of this method will block until the first operation is complete.
This method works in the same manner as the method, except that bytes are written starting at the given file position rather than at the channel's current position. This method does not modify this channel's position. If the given position is greater than the file's current size then the file will be grown to accommodate the new bytes; the values of any bytes between the previous end-of-file and the newly-written bytes are unspecified.