ColorModel
class that works with pixel values that
represent color and alpha information as separate samples and that
store each sample in a separate data element. This class can be
used with an arbitrary ColorSpace
. The number of
color samples in the pixel values must be same as the number of
color components in the ColorSpace
. There may be a
single alpha sample.
For those methods that use
a primitive array pixel representation of type transferType
,
the array length is the same as the number of color and alpha samples.
Color samples are stored first in the array followed by the alpha
sample, if present. The order of the color samples is specified
by the ColorSpace
. Typically, this order reflects the
name of the color space type. For example, for TYPE_RGB
,
index 0 corresponds to red, index 1 to green, and index 2 to blue.
The translation from pixel sample values to color/alpha components for
display or processing purposes is based on a one-to-one correspondence of
samples to components.
Depending on the transfer type used to create an instance of
ComponentColorModel
, the pixel sample values
represented by that instance may be signed or unsigned and may
be of integral type or float or double (see below for details).
The translation from sample values to normalized color/alpha components
must follow certain rules. For float and double samples, the translation
is an identity, i.e. normalized component values are equal to the
corresponding sample values. For integral samples, the translation
should be only a simple scale and offset, where the scale and offset
constants may be different for each component. The result of
applying the scale and offset constants is a set of color/alpha
component values, which are guaranteed to fall within a certain
range. Typically, the range for a color component will be the range
defined by the getMinValue
and getMaxValue
methods of the ColorSpace
class. The range for an
alpha component should be 0.0 to 1.0.
Instances of ComponentColorModel
created with transfer types
DataBuffer.TYPE_BYTE
, DataBuffer.TYPE_USHORT
,
and DataBuffer.TYPE_INT
have pixel sample values which
are treated as unsigned integral values.
The number of bits in a color or alpha sample of a pixel value might not
be the same as the number of bits for the corresponding color or alpha
sample passed to the
ComponentColorModel(ColorSpace, int[], boolean, boolean, int, int)
constructor. In
that case, this class assumes that the least significant n bits of a sample
value hold the component value, where n is the number of significant bits
for the component passed to the constructor. It also assumes that
any higher-order bits in a sample value are zero. Thus, sample values
range from 0 to 2n - 1. This class maps these sample values
to normalized color component values such that 0 maps to the value
obtained from the ColorSpace's
getMinValue
method for each component and 2n - 1 maps to the value
obtained from getMaxValue
. To create a
ComponentColorModel
with a different color sample mapping
requires subclassing this class and overriding the
getNormalizedComponents(Object, float[], int)
method.
The mapping for an alpha sample always maps 0 to 0.0 and
2n - 1 to 1.0.
For instances with unsigned sample values,
the unnormalized color/alpha component representation is only
supported if two conditions hold. First, sample value value 0 must
map to normalized component value 0.0 and sample value 2n - 1
to 1.0. Second the min/max range of all color components of the
ColorSpace
must be 0.0 to 1.0. In this case, the
component representation is the n least
significant bits of the corresponding sample. Thus each component is
an unsigned integral value between 0 and 2n - 1, where
n is the number of significant bits for a particular component.
If these conditions are not met, any method taking an unnormalized
component argument will throw an IllegalArgumentException
.
Instances of ComponentColorModel
created with transfer types
DataBuffer.TYPE_SHORT
, DataBuffer.TYPE_FLOAT
, and
DataBuffer.TYPE_DOUBLE
have pixel sample values which
are treated as signed short, float, or double values.
Such instances do not support the unnormalized color/alpha component
representation, so any methods taking such a representation as an argument
will throw an IllegalArgumentException
when called on one
of these instances. The normalized component values of instances
of this class have a range which depends on the transfer
type as follows: for float samples, the full range of the float data
type; for double samples, the full range of the float data type
(resulting from casting double to float); for short samples,
from approximately -maxVal to +maxVal, where maxVal is the per
component maximum value for the ColorSpace
(-32767 maps to -maxVal, 0 maps to 0.0, and 32767 maps
to +maxVal). A subclass may override the scaling for short sample
values to normalized component values by overriding the
getNormalizedComponents(Object, float[], int)
method.
For float and double samples, the normalized component values are
taken to be equal to the corresponding sample values, and subclasses
should not attempt to add any non-identity scaling for these transfer
types.
Instances of ComponentColorModel
created with transfer types
DataBuffer.TYPE_SHORT
, DataBuffer.TYPE_FLOAT
, and
DataBuffer.TYPE_DOUBLE
use all the bits of all sample values. Thus all color/alpha components
have 16 bits when using DataBuffer.TYPE_SHORT
, 32 bits when
using DataBuffer.TYPE_FLOAT
, and 64 bits when using
DataBuffer.TYPE_DOUBLE
. When the
ComponentColorModel(ColorSpace, int[], boolean, boolean, int, int)
form of constructor is used with one of these transfer types, the
bits array argument is ignored.
It is possible to have color/alpha sample values
which cannot be reasonably interpreted as component values for rendering.
This can happen when ComponentColorModel
is subclassed to
override the mapping of unsigned sample values to normalized color
component values or when signed sample values outside a certain range
are used. (As an example, specifying an alpha component as a signed
short value outside the range 0 to 32767, normalized range 0.0 to 1.0, can
lead to unexpected results.) It is the
responsibility of applications to appropriately scale pixel data before
rendering such that color components fall within the normalized range
of the ColorSpace
(obtained using the getMinValue
and getMaxValue
methods of the ColorSpace
class)
and the alpha component is between 0.0 and 1.0. If color or alpha
component values fall outside these ranges, rendering results are
indeterminate.
Methods that use a single int pixel representation throw
an IllegalArgumentException
, unless the number of components
for the ComponentColorModel
is one and the component
value is unsigned -- in other words, a single color component using
a transfer type of DataBuffer.TYPE_BYTE
,
DataBuffer.TYPE_USHORT
, or DataBuffer.TYPE_INT
and no alpha.
A ComponentColorModel
can be used in conjunction with a
ComponentSampleModel
, a BandedSampleModel
,
or a PixelInterleavedSampleModel
to construct a
BufferedImage
.
ComponentColorModel
from the specified
parameters. Color components will be in the specified
ColorSpace
. The supported transfer types are
DataBuffer.TYPE_BYTE
, DataBuffer.TYPE_USHORT
,
DataBuffer.TYPE_INT
,
DataBuffer.TYPE_SHORT
, DataBuffer.TYPE_FLOAT
,
and DataBuffer.TYPE_DOUBLE
.
If not null, the bits
array specifies the
number of significant bits per color and alpha component and its
length should be at least the number of components in the
ColorSpace
if there is no alpha
information in the pixel values, or one more than this number if
there is alpha information. When the transferType
is
DataBuffer.TYPE_SHORT
, DataBuffer.TYPE_FLOAT
,
or DataBuffer.TYPE_DOUBLE
the bits
array
argument is ignored. hasAlpha
indicates whether alpha
information is present. If hasAlpha
is true, then
the boolean isAlphaPremultiplied
specifies how to interpret color and alpha samples in pixel values.
If the boolean is true, color samples are assumed to have been
multiplied by the alpha sample. The transparency
specifies what alpha values can be represented by this color model.
The acceptable transparency
values are
OPAQUE
, BITMASK
or TRANSLUCENT
.
The transferType
is the type of primitive array used
to represent pixel values.ComponentColorModel
from the specified
parameters. Color components will be in the specified
ColorSpace
. The supported transfer types are
DataBuffer.TYPE_BYTE
, DataBuffer.TYPE_USHORT
,
DataBuffer.TYPE_INT
,
DataBuffer.TYPE_SHORT
, DataBuffer.TYPE_FLOAT
,
and DataBuffer.TYPE_DOUBLE
. The number of significant
bits per color and alpha component will be 8, 16, 32, 16, 32, or 64,
respectively. The number of color components will be the
number of components in the ColorSpace
. There will be
an alpha component if hasAlpha
is true
.
If hasAlpha
is true, then
the boolean isAlphaPremultiplied
specifies how to interpret color and alpha samples in pixel values.
If the boolean is true, color samples are assumed to have been
multiplied by the alpha sample. The transparency
specifies what alpha values can be represented by this color model.
The acceptable transparency
values are
OPAQUE
, BITMASK
or TRANSLUCENT
.
The transferType
is the type of primitive array used
to represent pixel values.isAlphaPremultiplied
variable, assuming the data
is currently correctly described by this ColorModel
.
It may multiply or divide the color raster data by alpha, or
do nothing if the data is in the correct state. If the data needs
to be coerced, this method also returns an instance of
this ColorModel
with
the isAlphaPremultiplied
flag set appropriately.
Since ColorModel
can be subclassed, subclasses inherit
the implementation of this method and if they don't override it
then they throw an exception if they use an unsupported
transferType
.SampleModel
with the specified width and height,
that has a data layout compatible with this ColorModel
.WritableRaster
with the specified width and height,
that has a data layout (SampleModel
) compatible with
this ColorModel
.ColorModel
once this ColorModel
is no
longer referenced.transferType
passed in as an
object reference. Since ComponentColorModel
can be
subclassed, subclasses inherit the
implementation of this method and if they don't override it then
they throw an exception if they use an unsupported
transferType
.Raster
representing the alpha channel of an image,
extracted from the input Raster
.
This method assumes that Raster
objects associated with
this ColorModel
store the alpha band, if present, as
the last band of image data. Returns null if there is no separate spatial
alpha channel associated with this ColorModel
.
This method creates a new Raster
, but will share the data
array.ColorSpace
, sRGB.
A color conversion is done if necessary. The pixel
value is
specified by an array of data elements of type transferType
passed in as an object reference. The returned value is a non pre-multiplied
value. If the alpha is premultiplied, this method divides it out before
returning the value (if the alpha value is 0, the blue value will be 0).
Since ComponentColorModel
can be subclassed,
subclasses inherit the implementation of this method and if they
don't override it then they throw an exception if they use an
unsupported transferType
.ColorSpace
associated with this
ColorModel
.ColorModel
.
An IllegalArgumentException is thrown if the component value for this
ColorModel
is not conveniently representable in the
unnormalized form. Color/alpha components are stored
in the components
array starting at offset
(even if the array is allocated by this method).ColorModel
. The pixel value is specified by an
array of data elements of type transferType
passed in as
an object reference.
An IllegalArgumentException is thrown if the component values for this
ColorModel
are not conveniently representable in the
unnormalized form.
Color/alpha components are stored in the components
array
starting at offset
(even if the array is allocated by
this method). Since ComponentColorModel
can be
subclassed, subclasses inherit the
implementation of this method and if they don't override it then
this method might throw an exception if they use an unsupported
transferType
.ColorSpace
, followed by the alpha component, if
present.ColorSpace
. Typically, this order reflects the name
of the color space type. For example, for TYPE_RGB, index 0
corresponds to red, index 1 to green, and index 2
to blue. If this ColorModel
supports alpha, the alpha
component corresponds to the index following the last color
component.int
in this
ColorModel
, given an array of normalized color/alpha
components. This method will throw an
IllegalArgumentException
if pixel values for this
ColorModel
are not conveniently representable as a
single int
. An
ArrayIndexOutOfBoundsException
is thrown if the
normComponents
array is not large enough to hold all the
color and alpha components (starting at normOffset
).ColorModel
,
given an array of unnormalized color/alpha components.ColorModel
, given an array of normalized color/alpha
components. This array can then be passed to the
setDataElements
method of a WritableRaster
object. An ArrayIndexOutOfBoundsException
is thrown
if the normComponents
array is not large enough to hold
all the color and alpha components (starting at
normOffset
). If the obj
variable is
null
, a new array will be allocated. If
obj
is not null
, it must be a primitive
array of type transferType; otherwise, a
ClassCastException
is thrown. An
ArrayIndexOutOfBoundsException
is thrown if
obj
is not large enough to hold a pixel value for this
ColorModel
.ColorModel
, given an array of unnormalized color/alpha
components. This array can then be passed to the setDataElements
method of a WritableRaster
object.ColorModel
, given an integer pixel representation
in the default RGB color model.
This array can then be passed to the setDataElements
method of a WritableRaster
object. If the
pixel
parameter is null, a new array is allocated. Since
ComponentColorModel
can be subclassed, subclasses
inherit the implementation of this method and if they don't
override it then
they throw an exception if they use an unsupported
transferType
.ColorSpace
, sRGB.
A color conversion is done if necessary. The pixel
value
is specified by an array of data elements of type transferType
passed in as an object reference. The returned value is a non pre-multiplied
value. If the alpha is premultiplied, this method divides it out before
returning the value (if the alpha value is 0, the green value will be 0).
Since ComponentColorModel
can be subclassed,
subclasses inherit the implementation of this method and if they
don't override it then they throw an exception if they use an
unsupported transferType
.ColorSpace
object for this
ColorModel
. An IllegalArgumentException
will be thrown if color component values for this
ColorModel
are not conveniently representable in the
unnormalized form. If the
normComponents
array is null
, a new array
will be allocated. The normComponents
array
will be returned. Color/alpha components are stored in the
normComponents
array starting at
normOffset
(even if the array is allocated by this
method). An ArrayIndexOutOfBoundsException
is thrown
if the normComponents
array is not null
and is not large enough to hold all the color and alpha components
(starting at normOffset
). An
IllegalArgumentException
is thrown if the
components
array is not large enough to hold all the
color and alpha components starting at offset
.ColorModel
. The pixel
value is specified by an array of data elements of type transferType
passed in as an object reference. If pixel is not a primitive array
of type transferType, a ClassCastException
is thrown.
An ArrayIndexOutOfBoundsException
is thrown if
pixel
is not large enough to hold a pixel value for this
ColorModel
.
Normalized components are float values between a per component minimum
and maximum specified by the ColorSpace
object for this
ColorModel
. If the
normComponents
array is null
, a new array
will be allocated. The normComponents
array
will be returned. Color/alpha components are stored in the
normComponents
array starting at
normOffset
(even if the array is allocated by this
method). An ArrayIndexOutOfBoundsException
is thrown
if the normComponents
array is not null
and is not large enough to hold all the color and alpha components
(starting at normOffset
).
This method must be overrridden by a subclass if that subclass is designed to translate pixel sample values to color component values in a non-default way. The default translations implemented by this class is described in the class comments. Any subclass implementing a non-default translation must follow the constraints on allowable translations defined there.
ColorModel
.
This is the number of components returned by
ColorSpace#getNumComponents
.ColorModel
. This is equal to the number of color
components, optionally plus one, if there is an alpha component.ColorModel
.pixel
value is specified by an array
of data elements of type transferType
passed in as an object
reference. The returned value will be a non pre-multiplied value. If the
alpha is premultiplied, this method divides it out before returning
the value (if the alpha value is 0, the red value will be 0). Since
ComponentColorModel
can be subclassed, subclasses
inherit the implementation of this method and if they don't override
it then they throw an exception if they use an unsupported
transferType
.transferType
passed
in as an object reference.
The returned value is in a non pre-multiplied format. If
the alpha is premultiplied, this method divides it out of the
color components (if the alpha value is 0, the color values will be 0).
Since ComponentColorModel
can be subclassed,
subclasses inherit the implementation of this method and if they
don't override it then they throw an exception if they use an
unsupported transferType
.DirectColorModel
that describes the default
format for integer RGB values used in many of the methods in the
AWT image interfaces for the convenience of the programmer.
The color space is the default ColorSpace
, sRGB.
The format for the RGB values is an integer with 8 bits
each of alpha, red, green, and blue color components ordered
correspondingly from the most significant byte to the least
significant byte, as in: 0xAARRGGBB. Color components are
not premultiplied by the alpha component. This format does not
necessarily represent the native or the most efficient
ColorModel
for a particular device or for all images.
It is merely used as a common color model format.ColorModel
.
The transfer type is the type of primitive array used to represent
pixel values as arrays.ColorSpace
object for this
ColorModel
. An IllegalArgumentException
will be thrown if color component values for this
ColorModel
are not conveniently representable in the
unnormalized form. If the
components
array is null
, a new array
will be allocated. The components
array will
be returned. Color/alpha components are stored in the
components
array starting at offset
(even
if the array is allocated by this method). An
ArrayIndexOutOfBoundsException
is thrown if the
components
array is not null
and is not
large enough to hold all the color and alpha
components (starting at offset
). An
IllegalArgumentException
is thrown if the
normComponents
array is not large enough to hold
all the color and alpha components starting at
normOffset
.ColorModel
.ColorModel
.
If the boolean is true
, this ColorModel
is to be used to interpret pixel values in which color and alpha
information are represented as separate spatial bands, and color
samples are assumed to have been multiplied by the
alpha sample.raster
is compatible with this
ColorModel
; false if it is not.SampleModel
is compatible with this ColorModel
.wait
methods.
The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. The awakened thread will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner of this object's monitor. A thread becomes the owner of the object's monitor in one of three ways:
synchronized
statement
that synchronizes on the object.
Class,
by executing a
synchronized static method of that class.
Only one thread at a time can own an object's monitor.
wait
methods.
The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. The awakened threads will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened threads enjoy no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
String
representation of the contents of
this ColorModel
object.
The current thread must own this object's monitor. The thread
releases ownership of this monitor and waits until another thread
notifies threads waiting on this object's monitor to wake up
either through a call to the notify
method or the
notifyAll
method. The thread then waits until it can
re-obtain ownership of the monitor and resumes execution.
As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:
synchronized (obj) { while (<condition does not hold>) obj.wait(); ... // Perform action appropriate to condition }This method should only be called by a thread that is the owner of this object's monitor. See the
notify
method for a
description of the ways in which a thread can become the owner of
a monitor.The current thread must own this object's monitor.
This method causes the current thread (call it T) to place itself in the wait set for this object and then to relinquish any and all synchronization claims on this object. Thread T becomes disabled for thread scheduling purposes and lies dormant until one of four things happens:
A thread can also wake up without being notified, interrupted, or timing out, a so-called spurious wakeup. While this will rarely occur in practice, applications must guard against it by testing for the condition that should have caused the thread to be awakened, and continuing to wait if the condition is not satisfied. In other words, waits should always occur in loops, like this one:
synchronized (obj) { while (<condition does not hold>) obj.wait(timeout); ... // Perform action appropriate to condition }(For more information on this topic, see Section 3.2.3 in Doug Lea's "Concurrent Programming in Java (Second Edition)" (Addison-Wesley, 2000), or Item 50 in Joshua Bloch's "Effective Java Programming Language Guide" (Addison-Wesley, 2001).
If the current thread is interrupted by another thread while it is waiting, then an InterruptedException is thrown. This exception is not thrown until the lock status of this object has been restored as described above.
Note that the wait method, as it places the current thread into the wait set for this object, unlocks only this object; any other objects on which the current thread may be synchronized remain locked while the thread waits.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
This method is similar to the wait
method of one
argument, but it allows finer control over the amount of time to
wait for a notification before giving up. The amount of real time,
measured in nanoseconds, is given by:
1000000*timeout+nanos
In all other respects, this method does the same thing as the method of one argument. In particular, wait(0, 0) means the same thing as wait(0).
The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until either of the following two conditions has occurred:
notify
method
or the notifyAll
method.
timeout
milliseconds plus nanos
nanoseconds arguments, has
elapsed.
The thread then waits until it can re-obtain ownership of the monitor and resumes execution.
As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop:
synchronized (obj) { while (<condition does not hold>) obj.wait(timeout, nanos); ... // Perform action appropriate to condition }This method should only be called by a thread that is the owner of this object's monitor. See the
notify
method for a
description of the ways in which a thread can become the owner of
a monitor.