Dominic Kao
Assistant Professor, Siebel School of Computing and Data Science
University of Illinois Urbana-Champaign
Director, Virtual Futures Lab
I am an Assistant Professor in the Siebel School of Computing and Data Science at the University of Illinois Urbana-Champaign. I study how the design of games, virtual reality, and other interactive systems shapes the people who use them: their motivation, engagement, sense of belonging, and performance.
A central thread of my work examines how avatar design features, including voice, self-similarity, and customization, change experience and behavior. My NSF CAREER award supports this line of research. I received my PhD from MIT in Computer Science, and before academia I worked as a game developer at Electronic Arts.
Research
My research asks not only how interactive systems shape the people who use them, but how to design that influence on purpose. I design the experimental environments and lead their development, including educational and entertainment games, VR programming worlds, game-making software, avatar creators, and loot-box and online-meeting simulators. I run controlled experiments at scale.
Avatars and identity
How small choices in avatar design shape experience and performance.
Game feedback and motivation
Why the flashes and sounds games fire off for every action, often called "juicy" feedback, motivate players, and which psychological mechanisms actually explain it.
Virtual reality and instruction
Building immersive environments that teach, and studying how the demands of VR change the way people are guided through them.
Selected honors
- NSF CAREER Award2024
- Best Paper, ACM Transactions on Interactive Intelligent Systems2024
- Oral Presentation, NeurIPS2025
- Honorable Mention, ACM CHI2022
- Honorable Mention, ACM CHI PLAY2021
- Emerging Virtual Scholar Award, AERA ARIEL-SIG2017
ServiceAssociate Chair, ACM CHI (2022, 2023, 2025, 2026) and ACM CHI PLAY (2021, 2022).
Selected work
Publications
Peer-reviewed papers, journal articles, and selected reports. My name is in bold.
Invited talks
Universities that have hosted my research talks.
Teaching
I teach human-computer interaction, with a focus on games and education, including XR.
Virtual Futures Lab
The lab works on HCI, games, and XR.
Postdoc
PhD students
MS students
Prospective students
I'm always glad to hear from prospective PhD and MS students interested in HCI, games, or XR. A short note about what you'd want to work on, and any related experience, tells me far more than a generic email.