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lug-in
working in the InSpeckEM software, lets you convert 3D
models to point cloud. After re-sampling the model texture, a diffuse
error algorithm is used to create a black and white image. A point
cloud is generated using this B/W image. Finally, the point cloud may
be used to print any 3D models in a block of glass.
roject
done in April 2003.
The project was developed and compiled with Microsoft Visual Studio using
the MFC library in C++ to build the User Interface. The
plug-in run under Windows 95-98,
Windows NT-2000-XP and
uses OpenGL to draw in 3D.
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